Damn this is cool! Does it work with external libraries and project functions?
This would be amazing, the amount of times I do this sort of testing in unit test projects considerably hinders my development time. And for $89/yr that's easily worth it!
excitement intensifies
How do I buy it? I'd like to do a video review, but when I click on "Buy" it links to "https://comealive.io/#"
...
D'oh! Looks like AdBlock breaks everything. Disable it on the page if you want to buy!
Are there some more in-depth demo videos? I'd love to see how/whether it is able to interact with databases, for example. Can I see records directly in my code?
Static methods and input data from unit tests only:
Why do you mention tests so often?
Because of side effects. Frequently, in imperative programming, methods
access fields and properties local to the method's class. Tests initialize or
mock all necessary resources, classes, connections and properties that
the target method will use.
Unfortunately we've only got the one video for now. However if you sign up for the newsletter (https://comealive.io/#newsletter) we'll keep you updated as we make videos of Alive interacting with different codebases.
Looks like an improved version of Playgrounds for Xcode.
The improved part is that this seems to work for your regular code base, where Playground isn't (as far as I know) bundled with your application.
Though I suspect the Xcode team is probably working on that :)
I'd really like to try this, but the price is wayyy too steep. Especially for a beta. For that price I almost get ReSharper, which does a ton more. I would probably pay $20~$30 for this.
This is by far the most common question we get asked, and this weekend I'm going to write a full length blog post about that decision. What might shock you even more is that we originally charged to pre-order the alpha version.
The short version:
- We needed to quickly figure out if we were building a product that people loved and thought was worth paying for.
- We're trying to build a product a small number of people love instead of one a large number of people like.[1] If someone loves a product, we've found that they'll pay for it.
- The support issues from growing too quickly would overwhelm us.
The long version involves us offering a traditional free paid beta for our first product: http://codeconnect.io and the lessons we learned from that experience.
I can see your point, but I would never pay for a product like this without a free demo version.
These Visual Studio extensions often have the side effect of taking up way too much of the computers resources. Without having a fully functioning (time limited?) version of the product on my machine, working with a large VS solution, I will just move on and probably have forgotten about this by tomorrow...
With a free version available, I would have tested it and if it works as well as in the video, I'd most likely pay for it and recommend it to colleagues by the end of the day.
These are fair points and I can definitely see where you are coming from.
If a free beta is out of the question, maybe a time and/or (severly) feature limited trial version could be possible. You are addressing this on you page however there seems to be no obvious reason why this is not possible at this time.
I'm intrigued by the idea and concept of this tool in it's current state and I am definitively looking forward to other languages being supported, however at this time my budget does not allow spending 100$ just because of a very pretty product page.
Please don't take this as an attack against what your are building! Judging from personal experience it's really hard to estimate the value of a new tool without the chance to test how well it integrates in your existing workflow and setup or many experience reports of other developers.
In the meantime I wish you all the luck and success for this very interesting product.
Edit: Did you write about your former experiences with giving out free versions of your software?
"We needed to quickly figure out if we were building a product that people loved and thought was worth paying for." - how are people supposed to know if they love it and think it's worth paying for without paying for it in the first place?
What about a free trial period? Something that expires after a few short months.
We used that to try out ReSharper and ended up loving it to the point we bought a few dozen licenses. Management is much easier to convince once you get half the developers wanting the same thing :)
I think they need to offer a 365 day 100% money back guarantee if not satisfied for any reason.
Then the buyer takes less risk, the seller still knows they are a 'real buyer' not a freebee seeker because pulling out the credit card is still a commitment, even if you decide to get a refund later.
I'd probably just give a 60-day money-back guarantee seeing as 1.0 is set for release around October. By then, if the features you're regularly using aren't ironed out it'd make sense to refund.
Completely understandable. Another individual on Reddit made the same comment.
As programmers, I think we're naturally skeptical of new projects (especially ones that seem to come out of nowhere). This is doubly true when we're asked to pay for something and we can't even try it. We've all heard Kickstarter horror stories and can point to some sort of vaporware that let us down.
On the faq, "All pre-order licenses are valid for one year after the release of Alive v1.0. During this time you will receive all updates, bug fixes and improvements."
Definitely. Unfortunately each language/IDE takes a pretty long time to support. I'm fairly sure we can (theoretically) grow to support most popular languages outside of C/C++.
Is the license perpetual or does it need to be renewed each year? The way it's worded on the purchase page sounds like the application will stop working unless the license is renewed each year.
This concept reminds me of http://tmate.io which I have used many times to help people out. This would be a very helpful product for remote teaching and paired programming.
I don't get it, what are the practicle advantages to using this? To me it just looks like a pointless gimmick. If I write a line of code I know what it will do since otherwise I wouldn't be able to write it in the first place.
This would be amazing, the amount of times I do this sort of testing in unit test projects considerably hinders my development time. And for $89/yr that's easily worth it!
excitement intensifies
How do I buy it? I'd like to do a video review, but when I click on "Buy" it links to "https://comealive.io/#"
...
D'oh! Looks like AdBlock breaks everything. Disable it on the page if you want to buy!