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Make sure to eat food before you take it, and start with 2.5g twice a day instead of 5g all at once to go easy on your stomach. The food helps slow down how quickly the creatine moves through your system. This prevents too much water from being pulled into your GI tract, avoiding undesirable symptoms (use your imagination).


As more anecdata, I eat it all times of the day and have no undesirable symptoms, before food, after food, while not eating at all, it simply doesn't have enough impact on the stomach for me to notice.


I get that it might treat people differently. This is what works for me, otherwise I wouldn’t be able to take it at all.


Had the exact same thought after reading the abstract… FWIW, delve only appears in the abstract. Having not read the rest of the paper yet, I might give the authors the benefit of the doubt that they used an LLM to summarize their findings for the abstract, but didn't abuse an LLM in writing the entire paper.


Putting aside the possibility that they just happened to use the word “delve,” IMO we still have to figure out the convention for this sort of thing. I don’t particularly value the time scientists spend writing the prose around their ideas, the ideas themselves are the valuable part.

One possibility, for example, could be journals allow AI written submissions but also require and distribute the prompts. Then we could just read the prompts and be spared stuff like the passive voice dance.

They probably abused a compiler to generate their program instead of writing it in assembly.


Soon AI will turn a chickenscrath of notes into a wonderful email. And then turn it back automatically for the end reader.

We put to much emphasis on the look rather than the substance. People are afraid to send out an email with 2 words: Meeting Friday and instead pad it out with pleasantry and detail, context and importance, but none of that really matters.


'Meeting Friday" is not enough information to have me attend the meeting. So I'm not sure what this analogy was supposed to illustrate.


Depends on who it is from I guess.


It's not enough information no matter who it is. If it's someone with enough political, social, or institutional capital you might overlook the annoyance but it still only tells you when. Doesnt say the what the when or the who, all of which have consequences for what I need to do to be prepared.


Exactly what you demonstrated.

‘Meeting Friday’ was the message. You completely ignored the rest. It was just extra padding (intentionally so). Maybe 2 words is too short. But can you honestly tell me that the majority of emails you receive is suscinct and to the point? Or do you simply skim them for highlights and extract what is relevant to you?

That’s really the take away I was trying to get at. People equate quantity to quality far too often. We send way more content than we need to out of fear that someone will equate less with bad.


A compiler yields deterministic results though.


Regardless of the nitty-gritty “determinism” questions; why’s this matter?


llms are also deterministic


No, in most cases the same input will yield a different output.


No, LLMs are deterministic. What you are describing is a randomized seed, which is another input to the LLM. Some interfaces expose this input, and some do not.


Only if you have a non-zero temperature. You have to program in nondeterminism, because otherwise they are 100% deterministic.


Only because most tools provide a randomize seed alongside the input, but you don't have to do that.


in a deterministic way based on seeds


You could explore the archived content from the Strange Loop conference (or another conference of your choice). Topics run the gamut of what's interesting and trending in "languages, libraries, tools, and techniques." Another approach that might help you find jumping off points for topics would be to review how we got here with a book like Ideas that Created the Future: https://mitpress.mit.edu/books/ideas-created-future. If you're primarily interested in opinionated lists of new libraries and stacks, Thoughtworks' Technology Radar https://www.thoughtworks.com/radar is a nice compilation that's updated on a somewhat regular basis.


Forgot to add the link for the Strange Loop archives… https://www.thestrangeloop.com/2021/sessions.html


The Flawless Typography Checklist (https://www.typewolf.com/checklist) from Typewolf is a great resource that has served me well on multiple projects. It covers the following:

- Punctuation & Type

- Body Text

- Legibility & Readability

- Layout & Hierarchy

- Typeface Selection & Pairing

- Design & Branding

The Typewolf site itself is pretty cool as well, but skews towards print/graphic/marketing site design that isn't always applicable to applications, though there are some exceptions.


Are you familiar with Zapier (https://zapier.com/) or IFTT (https://ifttt.com/)? These are the two solutions that came to mind for me after reading your question, though there may be a few other options out there in this space.


Take a look at the Boxes and Composition articles on Every Layout:

- https://every-layout.dev/rudiments/boxes/

- https://every-layout.dev/rudiments/composition/

These articles do a good job of presenting one perspective on a big picture of web layout. The paid content is worth the price if you agree with the overall approach they outline in the Rudiments section.


The primary reason I'd reach for the Jamstack over WordPress is security. A static website (relying on a headless CMS or a build/deploy process for content) is much more shelf stable than WordPress if the project isn't updated on a monthly basis. A lot of people have built successful businesses and sites with WordPress and continue to do so (this is what I got my start in consulting ten years ago). That said, WordPress provides a bigger surface area for vulnerabilities with the 3rd party plugin ecosystem and database connection compared to static sites. If you're familiar with it, and prepared to keep it up to date, it may be a good option for you. Otherwise, I'd go with the Jamstack (assuming it can handle whatever your use case is).


For me, The Outer Worlds was right there with Witcher 3 as one of the best games this generation. It really does feel like Fallout, but perhaps somewhat less open world when you're actually on a planet b/c of map boundaries and enemies too dangerous for your level to keep you on track. The diverging story lines and open space travel (once you get the requisite navkey to be able to land) compensate for that somewhat.


While it IS a great game, it's REALLY short. I've been hoping for a surprise DLC to expand the content. (There are several other planets in the galaxy map you can't travel to. Hint, hint.) I hope the game did well enough to get a larger treatment in Outer Worlds 2.



NO! I didn't know this existed! Thanks for the heads up. Turning on the PS4 to buy this right now...


Yeah, definitely looking forward to some DLC content. Did you try it on Supernova difficulty? I beat it pretty easily on the Hard setting, but had to completely change my playing style to get anywhere on Supernova. Went from going in guns blazing to a stealth run.


It does feel more like a tech demo than a complete game.

I thoroughly enjoyed it none-the-less.


There’s room for improvement. I’d start with the typography. While it’s not cheap, Typewolf’s Flawless Typography Checklist is an incredible tool for sprucing up designs (https://www.typewolf.com/checklist). Once you’ve refreshed the typography, take a look at these design tips from Steve Schoger (https://twitter.com/i/events/994601867987619840). His book, Refactoring UI is also a solid reference.


I wouldn't pick Stylus for a new project, but you can use it with a linter like Stylint (https://github.com/SimenB/stylint) to enforce stricter conventions. Totally agree with you on the importance of consistency for maintainability (where it can be applied automatically with tools).


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