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How is The Outer Worlds? I heard it is basically space Fallout, which if that is half as good as it sounds I am all over it.



It's Fallout: Firefly. Space western fallout game with quirky characters, hard moral dilemmas, and no one telling you what's right/wrong.


So it is a Lifesimulator?


It's fun, but it's pretty much on rails. It's not open world.

In terms of game area progression it's more like Borderlands than Skyrim/Fallout. You can't just wander around the map to a random town and possibly spend a whole game mucking around in that area.

But the quests are more like Fallout NV.


It's definitely a spiritual successor to New Vegas, but overall it's much smaller in scope and (in my opinion) has a less satisfying progression system.

Pros: 1. Solid Writing: I found the story to be interesting and engaging. There's great ambient world building via notes you find and the main story is fairly interesting with lots of branching paths. 2. Flexible playstyles: they really committed themselves to allowing you to play how you want to. There are the standard melee and ranged playstyles, but stealth and speed are also completely viable for the entire game as well. 3. Combat: Combat is actually pretty good. They replaced VATS with a time dilation mechanic that is basically bullet time/slowmo. I played a ranged character so it felt cool to slow down time and get headshots, etc. Maybe it feels less good with melee characters, I don't know.

Cons: 1. Limited loot: This was a big dissapointment. There were only 2-3 weapons per category, plus a few special weapons thrown in. I felt like I basically had 2 guns for the entire game, which was a bit of a let down. It was disappointing to get the same generic gun again and again from enemies, especially compared to the huge variety of guns in NV. 2. Less exciting progression: They changed the perk system to be much simpler and there are many fewer perks to choose from. Around the mid game I basically had selected all the good perks and felt like there was no point in selecting new ones. You also get perks from leveling up skills but I found that those weren't well balanced and frequently the first tier of perk unlocks were way better than the later tiers, which didn't incentivize much specialization. 3. Setting: This one definitely comes down to personal preference but I was not a big fan of the aesthetic. They swapped 1950s nuclear age with 1920s art deco. Some of the environments and costumes look cool, but generally I found it to be less compelling and exciting than Fallout. This is arguably an unfair comparison because they had a big body of existing Fallout lore to build on for NV but IMO it's a much weaker universe - I can't see it being as interesting even after they make a few games in this setting.


For me, The Outer Worlds was right there with Witcher 3 as one of the best games this generation. It really does feel like Fallout, but perhaps somewhat less open world when you're actually on a planet b/c of map boundaries and enemies too dangerous for your level to keep you on track. The diverging story lines and open space travel (once you get the requisite navkey to be able to land) compensate for that somewhat.


While it IS a great game, it's REALLY short. I've been hoping for a surprise DLC to expand the content. (There are several other planets in the galaxy map you can't travel to. Hint, hint.) I hope the game did well enough to get a larger treatment in Outer Worlds 2.



NO! I didn't know this existed! Thanks for the heads up. Turning on the PS4 to buy this right now...


Yeah, definitely looking forward to some DLC content. Did you try it on Supernova difficulty? I beat it pretty easily on the Hard setting, but had to completely change my playing style to get anywhere on Supernova. Went from going in guns blazing to a stealth run.


It does feel more like a tech demo than a complete game.

I thoroughly enjoyed it none-the-less.


I enjoyed the character writing a lot and the overall story arc was interesting. The quests could be challenging without being too grindy or obscure, but the moment-to-moment gameplay was... just ok? It felt even clunkier than Fallout 4 in terms of how an FPS plays..

The maps and environments looked good but were pretty generic in terms of layout and variety.

I don't regret buying it (on sale), but I haven't picked up the DLC, and probably won't.. I had my fill with the base game.


I don't like combat in RPGs anyway, but it did feel like less of a chore than combat in Fallout games. Maybe they just got the "grind/success" ratio closer to what I prefer.


I'm with you on that, but I still find the game forced enough combat on you (especially the end game) and it didn't feel good.. I felt like a lot of my deaths weren't due to my mistakes but to the gameplay being janky.

But of course I'd say that. ;-)


About 1/100th of the content that New Vegas has. The map is deceptive at the start making you think theres so much left to do when in reality there is about 2 total worlds. The rest of the planets are pretty tiny maps. It is a good game but its incredibly short, especially when your expectations are not managed.


I was definitely surprised by the cue for the ending arc to begin. I have gotten a fair bit out of the sidequests though, so I've still got lots to do.


I did two play throughs and was very entertained both. The stories and humor is excellent and I like the combat system. You can definitely chose play style, whether you're the creepy sniper, rambo or hammer-in-the-head. It's just a solid fun game.


The writing (and especially the 'humor') was completely miss for me, some of the visual was just ok and the gameplay was so-so. Of course to each his own, you might enjoy it more than I.


It’s ok. It scratched that “Bethesda fallout” itch better than Bethesda did, but ultimately I found it got a bit monotonous and dull after a little while. It’s not a bad game, but it’s no masterpiece.


Yeah, I didn't like it either. The graphics are good, but there was nothing that made me want to keep going; the writing just wasn't good. It's one of the best games ever since I wasn't tempted to play for just "5 more minutes". No loss in productivity.


I played a good chunk and then I decided to see what would happen if i just shot everyone. I mean literally everyone, civilians, guards, everyone. I was disappointed to see that this tactic could actually have carried me to the end (I played a good 20% of the game like this to see how far I could push it and... I just didn’t hit any major resistance so in the end got bored and gave up — a little bit after deorbiting the ship, for context. It’s my understanding that’s reasonably close to the end although I can’t be sure since I didn’t continue)


I am not sure it is half as good as it sounds. Played through a few first quests, and got more Borderlands feeling from it, than Fallout. It was so gimmicky, I did not continue to play.


Great game, but it's a 3+-hours-at-a-time kind of game. Hard to play with lots of time constraints on your sessions.


Huh, I kind of disagree with that. It's like Fallout in that you can pop in and make some decent progress on a side story or just poke around if you have limited time. I definitely didn't do very many 3 hour sessions when I played it.


I get sucked in pretty easily and play for ages. I don't feel satisfied if I only play for a short while, as I feel like I've just completed a task rather than immersed into a world.


It feels like a 10-15 years old game, has no replayability (unlike Fallout 3/4) but it's an unusual/interesting experience.


I think it has a few replays in it, there's heaps you can do differently but I guess the question is would you want to? I think it'll be a game I revisit, just not right away.


I really enjoyed it, highly recommend.




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