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If someone's knowledge of software licenses and distributed version control is so limited that they can't figure out a way to bypass this "block," then I'm not sure they're cut out for the rigors of video game development.

That's beside the point.

You said that "Godot is blocking devs on github, preventing them from getting updates for their projects."

In fact, no devs are blocked from getting updates for their projects.


They are, in fact.



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