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Redot Engine: A Fork of the Godot Engine (github.com/redot-engine)
22 points by ksec 2 days ago | hide | past | favorite | 39 comments





These revenge forks never live long.

This one didn‘t even manage to delete Godot from the readme and insert its own name.


Well I'd usually agree, this isn't really a revenge fork. Many Godot contributors are now simply blocked from putting in pull requests, opening issues and things like that. They have no way to contribute, but they do to this fork, so I expect that those people will continue to do so.

Do you have a proof for that?

https://x.com/anthonywaldz/status/1840345290228047911#m

Several contributors cannot work on Godot anymore, hence the fork.


According to Akien, at the time that fork was created the total number of blocked users on github was 3, as of this morning the total number of blocked users on github has increased to 5.

So that doesn't really seem to be the reason why that fork was created. Maybe it's someone who was unhappy with the development in general and this was the reason to pull the trigger but overall this does look a bit off.


No public members and there's a total of one PR merged in that's just as bizarre as this entire situation.

But apparently the redot discord server is buzzing and this already has 1500 stars. More than I'd expect for a pure revenge server. Who knows what's going on at this point?


>More than I'd expect for a pure revenge server.

Seems about right to me. Don't underestimate how organized and developed the anti-woke outrage machine is, and the fact that this blew up on Twitter when the "game engines are woke" meme was ascendant. It's a perfect tempest in a teacup.

I mean, it's literally just a fork of Godot with a reskin at this point, that few people would even know about outside of the context of the controversy that led to it. What reason would is have for having as many stars other than hype and virtue signaling political alignment?


Outrage machine? You mean people sincerely disagreeing with the hateful bullshit the Godot community managers and moderators have been saying publically?

I cannot verify that this guy is a contributor to Godot. Nothing shows up on his main github account relevant to godot. Only with that new fork.

Don't get me wrong, Godot did ban few accounts. Those totally weird hecklers who made issues and PR's trolling against basic human rights.

Again, if you have a proof of a ban campaign of ACTUAL contributors, please show it.


No weird hecklers and no one trolled against human rights, except for the people in charge of Godot trolling against the human right to free expression of course.

Nobody threatened your very obscured sense of free expression. They didn't ban them from the platform (even that would be discussable), they simply stopped interacting with a bunch of very weird and intolerant people. It's their right to ignore toxic people.

What free expression, specifically, was Godot "trolling against?"

Or is your claim that one day, for no specific reason, they just started banning random people?


"revenge fork" lol this is an excellent term for describing this sort of thing

Hardly.

Missed opportunity to name it Bigot (pronounced "Big-oh")

How is it bigoted? Tech is meritocratic, hence that token is invalid.


It doesn't have a functioning website or even a statement explaining the reason for the fork.

Why the reason for the fork?

How many forks of Godot exist?


Given contributors have been blocked access to the actual Godot repo, part why this is going fork first, explanations later might just be to not block work

What is the reasoning behind the fork?

[flagged]


Verifiably false. Godot's new community manager chimed in a mongolian horse-rider simulator discussion [0] that had nothing to do with it (but UE5), claimed the engine to have become "wokot" and immediately proceeded to block every single account expressing any criticism from questioning stirring useless drama online to fixing the engine, quoting its founder, or having never interacted with the account at all, and then proceeded to thoroughly lie in their official statement. The project has always been leaning into supporting such communities, and that was never an issue for the majority of people at large until this pointless tantrum that ultimately just brought worldwide attention to its community management issues.

0. https://x.com/godotengine/status/1839795089121403320


It might have been useful to include the Godot Foundation's statement on the issue, as it directly acknowledges this. https://www.reddit.com/r/godot/comments/1fsvcdg/from_the_god...

oi. Crazy how I really haven't checked much into Godot's community since early pandemic but the exact same names always come up causing drama.

So the official Godot twitter fell for the lowest quality troll bait to start a flame war, and in the crossfire they banned several people who were in fact not harassing staff. On top of that, a particular unoffical discord moderator fanned the flames, causing a fallout of some devs, and then others in the crossfire. The CEO basically dug his head in the sand for all this.

Did I get that right? You'd think a proper CM would know that those "callouts" rarely end well. Especially on Twitter. More reasons companies won't be open about their creative works and instead live in an ivory tower.

To be frank this is all a bit stupid and disappointing. I knew for a while that Godot's contributions can be overly hardheaded and blocked a lot of useful optimizations, so I was expecting this fork to be more of a call to have the engine focus more on iterating faster and being more performant. But alas, Twitter continues to unjustify its own existence.


lol what a load of horse shit

Way to disengenously misrepresent what happened, which in of itself is truly a staple of certain kind of online activism. Bra-vo!

That's a disingenuous take.

Godot is blocking devs on github, preventing them from getting updates for their projects, because of ideological disagreement.


>Godot is blocking devs on github, preventing them from getting updates for their projects

No, that's not how any of this works. But nice try.


Everything he said is correct, of course. But nice try.

What does it mean to “block” developers from accessing an open source repo? I can go to https://github.com/godotengine/godot and clone it without even making an account.

A total tempest in a teapot.



If someone's knowledge of software licenses and distributed version control is so limited that they can't figure out a way to bypass this "block," then I'm not sure they're cut out for the rigors of video game development.

That's beside the point.

You said that "Godot is blocking devs on github, preventing them from getting updates for their projects."

In fact, no devs are blocked from getting updates for their projects.


They are, in fact.

Only reports I’ve seen mention being blocked in twitter.

If that’s a thing you care about that deeply you probably should be blocked.


If what's a thing you care about deeply?

Evidence?

https://x.com/anthonywaldz/status/1840345290228047911#m

Also see the conversations involving that individual today.





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