> Games are expected to have sole access to your machine, so if they use all the CPU/GPU resources, nobody cares. If my web browser was burning up my battery re-rendering the page 90 times a second, I'd be livid.
Games 20 years ago had sole access to machines that were much less powerful than even partial access to today's machines.
And eg Nintendo Switch games (or games on the Steam deck, or just mobile phone games) still deal with power limitations; people are very aware when their games burn through their batteries.
Games 20 years ago had sole access to machines that were much less powerful than even partial access to today's machines.
And eg Nintendo Switch games (or games on the Steam deck, or just mobile phone games) still deal with power limitations; people are very aware when their games burn through their batteries.