You drop all their knowledge into a file, like .txt. or .html and it uses RAG to learn everything in the file, so if it's a vendor things like shop inventory, prices, or if it's a storyteller/questgiver you can give it knowledge the player must uncover, etc.
It uses the LLM for natural sounding conversations and instructions ("speak in the style of..." etc.)
Thanks I appreciate it! Maybe when I start producing stuff with it and putting it on itch.io and other places, just need to get it out there outside dev circles :)
You drop all their knowledge into a file, like .txt. or .html and it uses RAG to learn everything in the file, so if it's a vendor things like shop inventory, prices, or if it's a storyteller/questgiver you can give it knowledge the player must uncover, etc.
It uses the LLM for natural sounding conversations and instructions ("speak in the style of..." etc.)