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> Whenever I ship I game, I immediately begin the race against time to write another game before our bank account runs out.

To be honest I don’t think I paid much attention to the “successful enough to justify continuing but not enough to be sitting on a pile of money that trivializes basic expenses” case.

I’ve got nothing but respect. I would be severely hamstrung by that looming anxiety.



> I would be severely hamstrung by that looming anxiety.

I'm in this position and severely underestimated this. We do $15-20k MRR but $1k of that is profit, and it took 3 years to get here. I'm now an alcoholic and considering closing up shop to take care of myself, but feel bad about blindsiding the 20 or so contractors we work with.


If you're willing, you could try to look for a buyer, in case someone else (thinks they) can make the business work. There are marketplaces for small businesses online.

Also, hope you can find help with the alcoholism!


Thanks, I'll look into that.


You don't have to blindside, them, though. Say "we're going to close in six months, please find other work" and you can wind down as they leave?


That's the plan. I said "blindside" because for the majority of the 20 contractors, this is their only work and they live normal lives in LatAm. But the actual business doesn't make sense anymore, unfortunately.


If you can't find a buyer (per the other comment), perhaps give them the opportunity to discuss if they collectively, or a subset of them, might be able to take over.


Do take care of yourself. Give the contractors as much heads up as you can, no need to blindside them. Maybe one of them would like to take over or buy you out?

I f you don't take care of yourself, you have a high chance you will eventually lose the ability to take care of others, and in a much more tragic way.




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