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It’s pretty slow. The movement in isn’t too slow (though it’d be better faster), but I find the little bounce at the end to be slow and disconcerting (that’s not the way a physical spring would go). I’d be inclined to almost double the speed, halve the bounce and speed it up even more.

More interesting is something exposed in the dev tools. I managed to die.




Yeah, I think that bounce at the end could use a bit of tightening up. I would have made it quicker but with less horizontal movement, so it feels more elastic.




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