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The Windows 11 taskbar is an annoying step backward (pcworld.com)
497 points by userbinator on Jan 21, 2022 | hide | past | favorite | 629 comments



The strange trend of "authoritarian minimalism" design that seems to be working its way through the majority of newer software is very strange. I wonder who actually wants this stuff, and is not content to merely make it a default, but instead forces it to be the one and only way.

Monitors are bigger than ever with huge resolutions, and yet UIs are being dumbed down to uselessness and alienating an increasing number of users.

A recent related article https://news.ycombinator.com/item?id=29954266 seems to indicate that not even people inside Microsoft --- who are being forced to use Win11, because MS --- have any say in the matter. It's almost like some tiny extremist faction has gained control of Windows and is determined to show everyone else how much power they have by making these changes and gloating sadistically at seeing everyone object, but still end up using Windows.

I wonder how much damage they will inflict before people start turning to WINE and a saner Linux distro, just to run their Windows applications.


> It's almost like some tiny extremist faction has gained control of Windows

This has been the case for a while. I worked on the Windows Desktop Experience Team from Win7-Win10. Starting around Win8, the designers had full control, and most crucially essentially none of the designers use Windows.

I spent far too many years of my career sitting in conference rooms explaining to the newest designer (because they seem to rotate every 6-18 months) with a shiny Macbook why various ideas had been tried and failed in usability studies because our users want X, Y, and Z.

Sometimes, the "well, if you really want this it will take N dev-years" approach got avoided things for a while, but just as often we were explicitly overruled. I fought passionately against things like the all-white title bars that made it impossible to tell active and inactive windows apart (was that Win10 or Win8? Either way user feedback was so strong that that got reverted in the very next update), the Edge title bar having no empty space on top so if your window hung off the right side and you opened too many tabs you could not move it, and so on. Others on my team fought battles against removing the Start button in Win8, trying to get section labels added to the Win8 Start Screen so it was obvious that you could scroll between them, and so on. In the end, the designers get what they want, the engineers who say "yes we can do that" get promoted, and those of us who argued most strongly for the users burnt out, retired, or left the team.

I probably still know a number of people on that team, I consider them friends and smart people, but after trying out Win11 in a VM I really have an urge to sit down with some of them and ask what the heck happened. For now, this is the first consumer Windows release since ME that I haven't switched to right at release, and until they give me back my side taskbar I'm not switching.


UX at MS is this weird consulting style org. Maximum visibility with minimal accountability. I think the Office 2007 Ribbon was the last new thing they did that I liked, it just needed a search function to quickly refine the buttons. That wasn’t allowed externally because needing a search function was an indication that the UX designer failed. I know devs tend to hate the Ribbon but I thought it was well thought out.

UX was constantly trying to remove the start menu, I remember hearing that it was Bill Gates who was adamant that it stay in. I had a good laugh at Win8 when they finally got their chance to remove it and totally messed it up.

Now the Win11 UI is so slow that it feels like every click must be hitting telemetry first. When I right click I see the normal context menu briefly before the simplified context menu. Sometimes it’s so slow enough that buttons will move right before I click on them.

I now have a stutter in games making them unplayable. Having to boot into Linux for games is not something expected to happen so soon. I still use Windows for legacy reasons but few things would make me happier than deleting my windows partition for good.


> Now the Win11 UI is so slow that it feels like every click must be hitting telemetry first.

This reminds me of an experience with Windows 10 a few years ago.

I tried to start cmd.exe and nothing happened. Tried a bunch of times more. Still nothing...

I was connected to a WiFi network that allowed ping to the entire Internet but not TCP connections. Then I switched to a WiFi network that allowed TCP connections to the Internet and 20+ cmd.exe instances started all at once.

I thought: "Wait, that can't be true", but it was reproducible.

This makes me wonder if launching programs takes longer on a slow internet connection.

I do not know if this still happens as I have only used Windows 10 on a handful of occasions since then.


That's bonkers. Why wouldn't you write telememary to an on machine log/queue that can trickle out as needed and not impact the performance of the system.


Maybe because they put their needs before yours?


I was recently on a boat with a bad connection. Searching in windows (11) doesn't seem to work well if that is the case. Even searching for local files, the response is just loading since it appears to wait for some request.


> That wasn’t allowed externally because needing a search function was an indication that the UX designer failed.

That's a fascinating dynamic. We can't make our product better, because that would suggest that it isn't already good enough.


I hated the Ribbons. Nothing was categorized where I expected and none of the icons or sizes match their use or frequency of use.

Drop down menus are so much quicker to scan


> Drop down menus are so much quicker to scan

Another commenter mentioned OpenOffice (http://www.openoffice.org/) but i'd also like to suggest LibreOffice (https://www.libreoffice.org/) as a capable and reasonably compatible alternative to MS Office, which retain the old look of dropdown menus.

If you don't have the need to support very particular features of Office, then it might just be suitable to retain your preferred way of navigating the UI of an office suite app - on my personal computers i have just LibreOffice (with which i finished my bachelor's and master's thesis), whereas on my work computer i have both LibreOffice and Word, for those few exceptions when the latter is necessary.

That said, i can understand why many would also find the ribbon UI to be easy to navigate, should they get used to it. That's why some Office clones, like WPS Office (https://www.wps.com/office/linux/) and FreeOffice (https://www.freeoffice.com/en/) seem to copy it with varying degrees of success. That said, personally i like the open source nature of LibreOffice too and the file format itself not being proprietary.


If I understand correctly, LibreOffice is a fork/successor of OpenOffice. Here's a comparison on the LibreOffice website: https://www.libreoffice.org/discover/libreoffice-vs-openoffi.... It's a bit disingenuous though since it makes it seem OpenOffice hasn't had a release since 2014, even though last release was October 2021.


I found it quite accurate, not disingenuous at all. OpenOffice has been a maintenance-only project since 2014, they do release minor versions once in a while (like 4.1.11 in October 2021) with security fixes, some small bug fixes, plus whatever free-update they get from upstream libraries (e.g. updates to Unicode), but they don't have any plans to keep developing the software further, no new features. OpenOffice is a extraordinarily well maintained "legacy" software, and on that note, it is really cool that Apache stepped up to maintain it.


Libre Office also offers an optional ribbon style interface


Oh yeah, totally forgot about it!

In case anyone would like to try it out, it's under:

  View > User Interface > (pick one of the Tabbed options, there are quite a few)
Now there's one more argument for open software - the developers caring enough to giving us that many options to support the preferences of many people without needlessly deprecating anything!


Ranting in Gibbons:)

Still i wonder how much it effects my productivity decline in Office since i still search sometimes for functionality. In anyway it made me hate office and made Switch to open Office wherever i can. However I attribute it to having kicked of my quest for a plaintext workflow because beeing f*ked over by feature bloat and Designer circle jerking once to many times.

Simplicity is king. Maybe its just the age that makes me realize that there are just to many layers of complexity.

I feel for the young learners that get thrown into this world and dont even understand the concept of a file system tree anymore. It has been abstracted away. it's not in the cloud! It's in the app with 3 klicks reachable or doesn't exist.


I can't figure out how to reach my files in Windows 11.

There are around 6 Documents folders/libraries/whatever in File Explorer, going to a combination of my work OneDrive, my personal OneDrive and my local user folder. There's one weird Documents that goes to the Documents in both OneDrives. There's a My Documents that give an error. I've a work Sharepoint folder that was also named Documents. I tried renaming them, which didn't work, and has just left me even more confused how to find things. If I go to the command line and do "dir C:\Users\<me>\Documents" which of this do I find? And how do I get to the others? And which ones get backed up where?

It's a complete mess. I sympathise now with the people who keep every file on the desktop.

Every time I go back to Linux, I feel a wave of relief: I see my files in a single dir tree under /home, searching works predictably.

How did Microsoft get to this?


I installed Everything, disabled Windows search/indexing and I always start working with files from there. Windows Explorer is simply not worth the hassle.


I use the portable (no install) version of Everything. http://www.voidtools.com/


Don't let MS tell you where to save your files. C:\docs (or similar) will always work (until nothing is stored locally).

Avoid the "My Computer" paradigm.


All of our development machines have multiple drives mapped to specific functionality:

    C: System
    D: Data (business data and main work area for product design data)
    F: Library (stuff you rarely touch, PDF's, books, references, "knowledgebase", etc.)
    G: Backup (external)
    S: Swap and Scratch Files (this is actually a RAM-based 128 GB drive for speed)
    Z: Development (mostly for web development, VM storage, etc.)
The idea is that the C drive can be taken out and shredded and the most valuable part of the computer, the data, is unharmed. Decades ago I learned --the hard way-- that storing your data on the same drive as the OS/system files is a dangerous thing.

The other thing this facilitates is backup. You can backup and restore each of the logical/functional units separately, as full drives.

This also makes upgrading the system or the entire computer far simpler. The separation between OS and data makes it so.

Way back when, before the registry was a thing, you could upgrade your OS without having to reinstall the applications. While I understand the advantages of common DLL's and the centralized management of common settings and code, I do miss the ability to not only separate data from the OS, but also applications. I don't think that is ever coming back.


> S: Swap and Scratch Files (this is actually a RAM-based 128 GB drive for speed

Isn't it better to just have the RAM as RAM than to have the same RAM used to provide swap space on a RAM disk?


Thats what made me smile to :) Swap trying to swap RAM to RAM then suddemly: swap recursion :)


Sure, yet, it depends on what you are doing.

One of the primary motivations for using a RAM disk was to not beat-up SSD's with the kind of access swap space gets.

The advantage of a hardware RAM-based drive is that it is extremely fast. When these machines were built, this was the fastest way to get data on and off a swap drive.

Today SSD's are super fast. On some machines we now have a separate dedicated 250 GB SSD for swap. If it craps out, you throw it away and pop in a new one. No worries about comingling valuable data with swap space.


This^.

I still have my muscle memory tuned to creating and using only:

  C:\Games
  C:\Music
  C:\Movies
  C:\Pictures
  C:\Torrents
  C:\Workspace
I hate the default

  C:\Users\ChuckNorris89\Pictures\ or whatever.
Much prefer the linux ~/Pictures instead.

Or maybe this just shows how old I am.


Well ~ is basically just a shortcut to /users/ChuckNorris89. It's kind of surprising MS hasn't mapped ~ to go to basically the Windows home folder. In R on Windows you can use ~ to go there at least which is nice.


FWIW ~ works in PowerShell too.


  %CSIDL_MYPICTURES%
  %USERPROFILE%\Pictures
https://docs.microsoft.com/en-us/windows/deployment/usmt/usm...

You can also add your own environment variables.

  setx pix "%SYSTEMROOT%\Pictures"


It works great but you won't escape the merriad of system folders in Documents or Pictures that way. Apps, games and the OS itself flooding these folders is the main problem why file management on Windows sucks.


That even happens on Linux. Apps dump a thousand little files in ~.

Distros and package managers putting binaries in completely different spots. Is it /bin, /usr/bin, /usr/sbin? Who knows!


> /bin, /usr/bin, /usr/sbin? Who knows!

If anyone is curious:

Historically /bin and /sbin contained the binaries that were necessary to bring up the system (especially to mount the /usr partition, which was "best practice" to have separately from the root and /boot partitions). Nowadays most distros just symlink them to /usr/(s)bin

/usr/sbin is for utilites that only root should use, whereas /usr/bin is for regular applications managed by your system (i.e.: your distro's default package manager).


I prefer the short paths myself. I create something similar and add it to the quick access in explorer.


>Avoid the "My Computer" paradigm.

My Computer paradigm is long gone. They call it "This Computer" or just "Computer" now. There is no "My".


I believe that started around Vista/7 and is a very telling sign of whose computer they really think it is now.


I understand this is (probably) a tongue-in-cheek comment, but the "My" prefix was infantile and terrible for scanning the alphabetically ordered list of folders ("My Documents", "My Music", "My Whatever"), so dropping this nonsense feels like a step in the right direction.

It still baffles me though how the Windows designers assumed it would be a great idea to bless me with a predefined "3D Objects" folder (right under "This PC"), which comes at the top of the list due to alphabetical ordering, and can't be removed. I wonder what percentage of users actually need this.


IIRC they introduced that one around 2012, when 3D printing was taking off and was thought to be the next big thing


They start off by being very bad at search, they then compound the issue by creating the Library concept that transparency blends multiple nodes in the tree structure together. Then they make it needlessly slow.


I finally caved into the pressure and started using onedrive instead of local storage, but STILL it seems to take umpteen clicks to load/save from office. Is there any way to navigate the onedrive folder hierarchy without clicking through to the old file dialog? If there is I haven't found it.


> It's a complete mess. I sympathise now with the people who keep every file on the desktop.

The UI in regards to navigating files in Windows is indeed a mess. A personal gripe that i have with it, that's even worse than some of what you named is the file open/save dialog - there's not just one (that would let you write the file path in the bar and thus allow you to copy paths from Explorer to it), but many different ones for different programs! This essentially makes it so that using some software like GIMP and navigating around the filesystem with it is needlessly annoying!

Add on small annoyances like Windows search by default trying to look into the contents of many files, thus making search needlessly slow and also things like it not supporting mounting remote directories over SFTP (which should get at least a bit of attention) instead of always having to use SMB or whatever, and you have a somewhat problematic daily experience.

Of course, there are also things that it does better than some other systems/configurations, like having the whole recycle bin concept, with ctrl+Z allowing you to undo file deletions, file moves or even renaming files, which makes dealing with user error on your part more easy! Just checked on Linux Mint - the recycle bin works as you'd expect, but there is no ctrl+z to restore the last deleted file automatically.

> Every time I go back to Linux, I feel a wave of relief: I see my files in a single dir tree under /home, searching works predictably.

About this, i'm also somewhat torn. The filesystem structure on most Linux distros also just feels weird, although it's for historical compatibility reasons (not quite as bad as Windows having two oddly named Program Files directories, but still). I doubt that we couldn't structure things in a more reasonable manner, than having all of the following for just executables, for example:

  /bin/
  /sbin/
  /usr/bin/
  /usr/local/bin/
  /usr/local/sbin/
In case anyone wants to learn more about these, here's the Filesystem Hierarchy Standard document, which is actually pretty well written: https://www.pathname.com/fhs/

Throw in /opt and /usr/share and whatnot and it's a recipe for different bits of software out there using different configurations because of differing opinions about what would be suitable for their use cases. The same mess actually extends to what's in the /home directory - sure, in most cases you can back it up and restore it, but once again every piece of software will have its own opinions about how to structure its data, be it in a visible/hidden config file, a visible/hidden folder for the application itself, or something else.

Of course, Windows also has a similar mess going on with Program Data and AppData folders, as well as Documents and whatnot, so Linux isn't the only problematic system here.

In short, i think that all have their advantages and shortcomings, here's hoping that things improve in the following decade!


> not quite as bad as Windows having two oddly named Program Files directories, but still

At least three, if you inclde "Roaming\Appdata" (or is it "Appdata\Roaming"?), which is also a program files directory nowadays.

As for Linux, yeah... Either stick with the Filesystem Hierarchy Standard, or -- if it's time to revolutionise the directory structure -- maybe something like what GoboLinux (et al?) are doing.


On my Guix systems, I've gone full obstinate idiot:

- / is on tmpfs

- the OS is mounted on /gnu

- system data is mounted on /var (and /etc is populated from /var/etc)

- user data is mounted on /usr

This way, I can avoid the plethora of separate tmpfs filesystems on most distro's (at least /dev, /run, /tmp, /dev/shm).

But I'm not running any desktop systems on Guix right now, just service containers. I'm would expect there to be plenty of Linux desktop software that can't handle /usr being for user data.


I went the Everything way and gave up trying to remember what is where. Not a perfect solution but a huge productivity bump for me: https://en.wikipedia.org/wiki/Everything_(software)


> The UI in regards to navigating files in Windows is indeed a mess. A personal gripe that i have with it, that's even worse than some of what you named is the file open/save dialog - there's not just one (that would let you write the file path in the bar and thus allow you to copy paths from Explorer to it),

Note that even in the older-style file dialogs, that don't have that new (relatively speaking) breadcrumbs-style file path display at the top (like in Windows Explorer), you can still paste a path into the file name input box and it'll navigate to that folder. Relative paths also work. The only drawback is that the file name will then be reset to whatever it was when the dialog was initially opened, but other than that it works nicely.

> but many different ones for different programs! This essentially makes it so that using some software like GIMP and navigating around the filesystem with it is needlessly annoying!

The problem is a) backwards compatibility – programs can customise the file open/save dialogs to quite some extent, so they need to explicitly opt into using the new dialogs. Plus software that wanted to support older Windows versions (pre-Vista, so these days it's probably not that relevant any more, but during the Vista/7-era it definitively mattered) then needs to have code to handle both kinds of file dialogs. b) as far as I can tell, some cross platform frameworks use completely self-written file dialogs, which 1) usually mimic the older (Windows XP and older) style of Windows' dialogs and b) usually don't manage to copy all the features of Windows' native file dialogs, and instead often get some things subtly (or less subtly) wrong.

My personal gripe with the breadcrumbs file path navigation is that the breadcrumbs dropdowns don't support keyboard navigation like the main explorer window (or the file list in the file open/save dialogs) does, so when you have a folder with lots of subfolders and want to use the breadcrumbs to change the path, you then need to do lots of scrolling instead of simply being able to press a key.


Agreed that Linux directory structure is kind of a mess. The extent to which it's a mess varies from distribution to distribution, though. For example, on Arch, /bin, /sbin, and /usr/sbin are all just symlinks to /usr/bin.


I'd certainly try LibreOffice which is much better supported and modern than the sort of abandoned OpenOffice.


>I feel for the young learners that get thrown into this world and dont even understand the concept of a file system tree anymore.

Linking to my previous rant on this: https://news.ycombinator.com/item?id=28994133


I miss the ribbon every time I use LO.

I do think the categorization takes a little getting used to but once you do it’s fairly trivial.

It’s also important to recognize the horizontal categorizations within each ribbon, something that can easily be missed until you know about it.


I agree that the grouping doesn't make much sense at all in most programs. It would have been nice to at least be able to reorder things like in classical UIs, which I also find superior from a usability perspective.


But drop down menus were still there.

I thought the ribbon was great, but obviously you had to get used to it.


Windows 11 also got rid of the ribbon in windows file explorer


Jensen Harris' blog was deleted when Microsoft replaced their dev blogs platform, but it went into great detail on the creation of the Ribbon. As far as I can remember, search couldn't be ready in time for the initial release.


That rings true. From memory there was a plug-in that added it later, and I asked why we didn’t release it and was told that if users were given the option it would subsume more and more functionality until it became unwieldy and difficult to use. Also since it would be cheap and flexible there would be a push to use search even when not ideal.


You liked ribbons?! As a Mac user ribbons made me really happy I was not on Windows although they did bring that poison over to the Mac with their office apps.

Occasionally I have to use windows and the abandonment of regular drop down menus and introduction of ribbons is really disorienting in my view. MS changes too much core UI. I like that Apple is more conservative and keep stuff that works. Keeping the menu bar but adding a search bar to it was a much better solution in my opinion. It allows us to use a well established UI paradigm while also making it easier to find well hidden entries.

Hunting through stuff in the ribbon is not easy.


Ribbons were an excellent design pattern for new users. The problem is it disrupted many power users who reacted negatively.

I think anything that changes nothing is more willing to have faithful users but changes can be good if done in a utilitarian way considering different types of users.


Power users are using the keyboard and probably hide the ribbons.


That’s why ribbon search would have helped a lot. Plus if fast enough people could use a shortcut to get to search and then quickly type a few characters to a function e.g. Meta S -> “pa” for paste, much faster than finding a tiny button and easier to remember than a combination of keys. Like the Jump feature in Winamp. If you forget the small subset of characters that give you what you want you can use the longer names. The results list would contain the key combos if you wanted to use that next time instead. While searching the Ribbon UI could show you which tab and button refers the currently selected search result item. It was really needed to bring it all together. And for power uses why not have customizable tool strips....


No UX designer worth their salt would ever say search wasn’t an essential part of most interfaces. It’s 101. Even I know that. Sounds like you just had bad UX designers, which fits the observed data.


I've certainly met more bad ones than good ones. A lot of them consider themselves artists and with a focus on appearance. Search is a box you put text into, not much room for expression. Search can be hard to get right and they tend to lose control of it to the devs who can easily screw it up and sink their UX. Even Apple does a terrible job with search.


> Now the Win11 UI is so slow that it feels like every click must be hitting telemetry first. When I right click I see the normal context menu briefly before the simplified context menu. Sometimes it’s so slow enough that buttons will move right before I click on them.

How is this an indication of UI/UX (where UX is how things should work, but not implementing it) failures? It sounds like this one is purely on the development org for writing someone that has poor performance and/or not prioritising improving it.


A slow UI is bad UX. UX should have pushed back in releasing a slow UI until the developer fixed it.


Maybe they did?


UX tends to have more power at MS than devs for exactly this reason so it is unlikely. Additionally it can still be bad UX even if it's not the fault of the UX designer.


Microsoft shouldn't even have MacBooks available unless specifically for the minority developing for Apple platforms. It's just a concession of defeat otherwise.


Chasing after the Apple aesthetic doesn't work because they're not Apple. Design works holistically and you can't extricate it and expect success.

To make this obvious, let me use an analogy. If a vegan restaurant found a very successful steakhouse and decided to copy their decor of say game animal heads and rifles on the wall, it would probably decrease their sales regardless of how faithfully they match the aesthetics.

The context matters. Also the fact that both imaginary businesses are in the same industry of serving food isn't enough of a similarity. It's quite specific.

And even if the contexts match, the pursuit just makes them seen as a knockoff; a laggard, an imitation.

The goal isn't to meet the competition, it's either to beat it or be somewhere else.

Intentionally making yourself a 2nd rate Apple isn't a positioning strategy; they could simply introduce a discount line and knock you out in a single blow. It's phenomenally stupid


+1, context matters a lot. In my experience, the Dock alone is pretty terrible for window management. I use it mostly as a launcher and for easy access to files/directories. Its design works in macOS because it isn't the primary utility to manage windows there.

The center of window management in macOS I'd say is easy access to Mission Control (prev. Exposé). All Macs come with either a huge, multi-touch trackpad or a Magic Mouse with gestures to trigger it. I sometimes use my Macbook with a "normal" mouse— I've mapped all extra buttons to trigger Mission Control commands otherwise I wouldn't be able to effectively navigate my way around.

Moreover, full-screen windows are automatically made their own desktop, so one switches between these windows using desktop switching. I actually am just now remembering that the Dock supports window switching with a ctrl-click: I completely forgot since I only use it for rudimentary app switching and for windows it's all Mission Control and desktops.

This, is context at the OS-level and hardware levels, but of course there's also the user base and what they're used to after years of using their computers.


Exactly, I'm also on mac and I don't really like some individual design choices, but when taken together, the whole is greater than the sum of the parts.

Copying some individual elements is just really dumb. For example, Gnome 3 copied the mac menu bar. Except menus don't actually go there (windows still have their own menu bar), negating the very meaning of having an unified menu bar.

The result is that my desktop now has a ugly-ass, useless, wasteful black bar on top. Why.

I have to agree with the OP, it's the triumph of form over function.


I and many others find the Apple UX experience to be awful. If I wanted to suffer through it I would just buy a MacBook. I purposely didn't get another MacBook when my last one died.


+1 We want an improved W2K... Linux is probably the best way to get it (with many tweaks... start by not using Gnome).


Win2K was great. When I used Win7, I used the Windows Classic theme which made it look like Win2K.

I use Windows Blinds on my Win10 system to make it look like Win98, which is close enough to 2K.

And for extra lulz, my screensaver is the Windows 95 loading screen.


At least GNOME designers apparently are using GNOME and they still let me configure my desktop as I want it to be. I undid some man years of their work and used some others.


Uh, I think GNOME3 suffers from the same authoritarian minimalism design problem.


Indeed but at least they dogfood their work and they like the result (can't understand why.)


Some people like Gnome. I like using gnome on my Lenovo Yoga as it is as efficient being keyboard driven as it is using the desktop as a tablet.


I usually prefer tiling WMs but among the more modern Linux desktops Gnome is my favorite. It does all I need in a polished way. At least since the performance improvements, initially Gnome 3 was just too sluggish.


It wouldn’t conflate the state of Windows 11 with macOS at all really. Just because you dislike macOS doesn’t mean Windows 11 is like macOS because it’s kind of bad.

macOS isn’t perfect but Apple hasn’t mangled core features like the task bar and start menu for something that is superficially prettier but lacks a bunch of actually useful features that used to exist.


Awful compared to what, if I may ask?


All versions of Windows it has competed against except Windows 8 and Windows 8.1.


to any sane desktop environment so basically windows (except the 11 abomination) and KDE


it's simple, apple users want ugly and confusing UI while windows users want pretty and practical UI, bringing the apple one to windows will never work


For devs I think it matters less. But, yeah, for designers on the _Windows Desktop Experience Team_ to not be using their own product for day to day work is absurd to me. It sounds like a joke: "The people who designed this shitty feature don't even use it themselves", but alas, it appears to be the truth.


Why would you even hire designers that don't use Windows as their daily OS? It's not even a question of making designers use your software, but you could just hire people who do. Globally you probably have to go out of your way to hire a designer that wasn't Windows based.


I'm not sure this is true. Anecdotally, across three Fortune 500 tech companies I've worked at, designers / web devs / program managers had Macbooks (or had the option of choosing Macbooks) even when the team was developing primarily in Windows.


I think having some people daily driving other systems may be beneficial, providing a fresh view

but if majority of your lead designers never in their lives used the taskbar they are surprised when replacing it with a dock causes outcry


> Globally you probably have to go out of your way to hire a designer that wasn't Windows based.

That, likely, highly depends on your industry. Designers doing mobile application design, as well as web design from my limited experience tend to steer towards Macs. Even within my college the entire graphics design department was Macs. Of course if you are working on a Windows based product you'd in theory expect the designers to use or be familiar enough with Windows but you may be surprised.

I'd be curious to know if there are regional (country) differences in this.


The key word is ‘globally’. MacBooks are expensive, and because they are hardware they cannot be pirated. I’ve worked with Eastern European designers who were excellent but could not afford Apple hardware. You only have to look outside North America and Western Europe.

It’s tragic that because of elitism Microsoft does not hire those designers and instead hires designers who don’t care about their product.


Which country is that you are referring as Eastern Europe? I live in Eastern Europe and every designer + most of the devs I know are using Macs. I am not originally from here and my home country currently is economically worse than most Eastern Europe countries. Even there majority of designers use Macs.


You could say, you dont want the designer who is supposed to design win8 to be comfortably working with win7. Instead you want them to be more inspired by different OSes.


If people wanted a fundamentally different UI than Windows has then they wouldn't use Windows in the first place. When we went from XP to Windows 7 that was a huge improvement. It was fundamentally still the same UI with the exact same workflows, just nicer in every way.

When you have over a billion users worldwide there's an expectation that you don't treat your product like a startup's art project. I haven't met a single person who wasn't completely confused by Windows 8's UI or who liked the changes. I've seen lifelong Windows users spend 10+ minutes desperately looking for the shutdown button.

There's "inspiration" by different products but in the end you need to know your own product in order to improve it.


Really, why though? Is there something inherently wrong with satisfying user expectations?

If you want innovation, how about performance, accessibility, compatibility,...


It's one thing to be inspired, it's another to be completely ignorant of how you are breaking workflows for a billion people


Designers who could tolerate a Windows laptop in the Win7 era are probably not good designers. They were mostly inexcusably ugly, and Adobe software support was known to be not ideal until late Win8.


anyone who tolerates laptops at all is not good at judging ergonomics and usability, they are only made so you can get the necessary minimum done when you can't access the main machine and it shows


I do all my work from the sofa or floor. Bad ergonomics but good usability.


Well, I know we all have our kinks and perversions, but it's a bit unfair to push them onto unsuspecting joe


the physical and mental pain related to the terrible "keyboards" and cooling systems and small, poorly positioned screens laptops offer makes the usability nearly non-existent


You haven't really coded until you've coded under a blanket.

And I'm not an indestructible 20-year-old either :)


it's literally the worst experience, though sure, it is an experience


It is universally more ergonomic to have a device that you can’t take to where you need to be working? Unbelievable.


it's more ergonomic not having to use device that actively tries to hurt you


Now hear me for a second, I think I will blow you mind.

All laptops have a very special feature called external monitor support. And for some laptops, you can even buy docks.

Boom!

I know, it's amazing.


and then you're still stuck with the inferior performance and acoustics, why would you want to do that?


That is an expert's view which is not valued today which makes it untrue. I personally agree, I totally do, I mean my setup has triple display and plenty RAM, but sorry!


I know way too many people who build Android apps but use an iPhone as their personal phone. And this is how you get things like the back button going back through tabs that you selected on the tab bar. Even some of Google's own apps are guilty of this.


"Dog food? No, thank you."


"Do you have any apples?"


"You're fired. How do you like them apples?"


I strongly disagree. Two of the major flaws of pre-Nadella Microsoft were arrogance and complacency.


Dogfooding your own product isn't arrogance or complacency, it's common sense. If it's not good enough for you not to prefer a competitor, then it's not good enough to ship.

Arrogance is not doing any or ongoing competitive analysis.


I mean, dogfooding is good but not everyone has to make the pinnacle product?

If someone is selling something that's out of reach, financially, for most people, then making a cheaper and worse product available can still be good. Doesn't mean you prefer it.

I'm guessing Microsoft don't want to think of themselves as "the poor man's OS" however. And, they're not, it costs something like £120.


> I mean, dogfooding is good but not everyone has to make the pinnacle product?

This discussing thread is getting lost in the weeds.

We were talking about people <<designing>> Windows.

For sure they should be using it, <<day-to-day>>. They should feel the same pain as their users are feeling and they should want to improve it.

Anything else is a travesty and that's how you end up with enterprise software (designed for the CEO, used by the peons), or Android apps (designed for iOS by people with iPhones, used by peons on Android).


I think there is a case about using day to day the product they want to improve, but there is also a case about knowing how competitors are doing it.

The hardest part I think is working and sharing work 2 different systems at the same time. Not that the technical solutions do not exists, but muscle memory will always make that one system end up feeling unbearable and it might not because it is worse but by resistance to change.


> but there is also a case about knowing how competitors are doing it.

In the case of UI/UX, I don't want this.

I use Windows because it's not MacOS. I absolutely hate MacOS. Microsoft UI/UX designers using MacOS as inspiration is a critical bug, not a feature, as far as I'm concerned.

I want my taskbar to show labels. I want multiple windows of the same app to be a separate item on the taskbar so that switching between multiple windows of the same app is a single click. I want each window to have its own menu bar, rather than a single menu bar at the top. I want a taskbar on each monitor, each showing only the items on that monitor.

Windows 10 has all these as an option. If Win11 is imitating MacOS, all those go away.


there's a bit of issue there: most of users don't feel the same pain, I think huge part of edge dev team uses edge daily despite it being basically unusable and they are happy and proud of that mess, the same goes for chrome, chropera, quantum... so dogfooding isn't the silver bullet either


> I'm guessing Microsoft don't want to think of themselves as "the poor man's OS" however. And, they're not, it costs something like £120.

"Whereas MacOS is free, it's included with the machine and Apple doesn't charge for it separately"?

But how much of the price you pay for that machine is because of the OS, that's an unknown. Maybe the actual development costs, distributed per device, are available somewhere deep in the bowels of Apple accounting, but that doesn't tell us how much of the (inflated) price you pay for the box is due to the OS. Microsoft's dev costs for Windows probably aren't £120 a copy either (especially considering what a tiny minority of users actually pays exactly that, as an explicit item separate from the hardware).

So I reckon Windows still actually is "the poor man's OS": You probably pay more than that for MacOS, only it's baked into the cost of the hardware so you don't know how much, exactly, it is you're paying.


> reckon Windows still actually is "the poor man's OS"

Ask gamers that paid $3000 for the graphics card alone, I recon their opinion will differ


But the OS has a separate price tag there. Just because gamers rich enough to blow ridiculous money on their rigs also use it doesn't make Windows "the rich man's OS"; that expression means something only the rich man can afford. Rearrange the sentence a bit, and "the poor man's [whatever]" means the only such thing the poor man can afford.

MacOS sure ain't the poor man's OS.


Ever since Lion or something, MacOS has been free. Not free as in free upgrade, but free as in free to download and install and use on any compatible machine (only Macs, of course).

Windows always had a price, even if that price was included by the OEM in the price of the device.


> Not free as in free upgrade, but free as in free to download and install and use on any compatible machine (only Macs, of course).

Let me repeat that:

   only Macs, of course
So then it...

* IS just an upgrade. Those Macs all came with an OS originally, didn' they?

* ISN'T actually "free": You have to buy a Mac first. They cost money -- quite a lot of it, compared to most other PCs, I've heard.


How did the designers become absolute dictators?

I've dealt with this at a few companies and it's really crazy. I've seen them tank products more than once because they ignore everyone and are given unquestionable power.

It's absurd. They have as much capacity to be wrong as anybody else


Designers focus hard on interpersonal skills. To non-technical leadership they look like tech guys who aren't weird and have better haircuts.


> How did the designers become absolute dictators?

When the iPhone became successful, before that it was all utility, then fashion took priority when the iPhone out sold literally everything.


I've always been suspicious of that attribution.

Pretend everything else about the iPhone happened; The charisma and leadership of Steve Jobs, the brilliant marketing, the countless number of talented software engineers, but instead the device basically looks like a blackberry.

Physical keyboard, plastic case, More or less a knock off aesthetically.

We're deep in counterfactual territory but I think it can be argued that this imagined iphone with a very conventional aesthetic would have done effectively just as well. It still connects to iTunes and hooks up to your Mac, having all the same technical features and functionality.

The point is people see something successful, then they assign one of the attributes as the driver of the success and there seems to be very little reflection of the two core questions: (1) is it true? (2) is it generalizable to other companies?

And let's say it is. Are you really going to make something that's more iPhoney than an iPhone? More macosy then macos?

So even conceding those two points, which I think are utterly contestable, It still doesn't make any sense. Maybe that's why it's never worked. Maybe. Who knows?


>> When the iPhone became successful, before that it was all utility, then fashion took priority when the iPhone out sold literally everything.

> Pretend everything else about the iPhone happened; The charisma and leadership of Steve Jobs, the brilliant marketing, the countless number of talented software engineers, but instead the device basically looks like a blackberry.

> Physical keyboard, plastic case, More or less a knock off aesthetically.

> We're deep in counterfactual territory but I think it can be argued that this imagined iphone with a very conventional aesthetic would have done effectively just as well.

Yeah, but AFAICS that doesn't really contradict the hypothesis. Sure, I might agree with your counterfactual and also conclude that it wasn't really the design -- and, side note, I think what was originally meant here was the narrower sense of the ever-dumbed-down GUI, not physical characteristics like keyboard or not -- that led to the iPhone's breakout success... But just because you and I think so, CEOs didn't (necessarily) agree.

If they thought it was the cheery skeumorphic (and later stylised, then rounded-corner, then sharp-edge-rectangular, then rounded-corner again... yadda yadda) graphical design that led to the market success, then they started listening only to graphical designers, and that is what has elevated graphical designers to "gods" over actual developers.

And that's not just a counter-hypothesis to yours, but my theory; it's how I think it actually happened.


the thing about iphone is: it didn't start the smartphone era like many say, it ended it suddenly people started desiring device as expensive as business models were that coul'd only do half of things their mainstream ones could so by market rules it wasn't profitable to struggle and do things right anymore, do you remember cheap Chinese portable music players that required dedicated software but we beared with it because they were cheap? so... iphone isn't cheap


Apple, and a number of other players, have long had the ability to craft a favourable narrative in most people's minds.

Heck even supposedly technically minded people will say things like "Apple invented the mouse" or they had "the first mp3 player" or "the first smartphone".

There's a circus about them that permits them to stomp out history before their first performance and mark it as irrelevant.

Musk is also a master of this craft. Founder of Tesla? You'd be surprised. Founder of PayPal? Go look that up.

These people could have been excellent actors if their businesses had failed


> There's a circus about them that permits them to stomp out history

And how do you think they would do that?

Apple sometimes uses a bit of hyperbole to describe itself (https://512pixels.net/2014/01/apple-boilerplate/), but I don’t think Apple ever claimed "Apple invented the mouse" or they had "the first mp3 player" or "the first smartphone".

I also have never met anybody who made such claims, only people saying there are people who make such claims.

It also would be weird for them to do so. Their marketing differentiates their products from the competition, and has been doing that for years.

The competition sells MP3 players, the iPod was a _music_player_ or just the iPod (look at https://youtube.com/watch?v=kN0SVBCJqLs, and count how often Steve says music before he says mp3. [1]); the iPhone an iPod with touch controls, a revolutionary mobile phone, and a breakthrough internet communications device (https://youtube.com/watch?v=x7qPAY9JqE4), the iPad just the iPad.

[1] There’s a claim in hat video that Apple invented FireWire. I think that is mostly correct. They were the driving force there.


I'm similarly confused that anybody would even think Apple claim to have invented these things.

Particularly so since in the Keynotes where SJ introduced e.g. the iPod he shows the state of the competition and has a good critique before introducing his 'lame' replacement.


Zuckerberg, founder of Facebook...


Upvote for content -- but, if I could have simultaneously downvoted for near-unintelligibility of run-on sentece, I would have.


in the text area it was separated into paragraphs but oh well, I guess it pretends to be markdown formatted?


You need to put an extra newline to get separate paragraphs.

Like this.


Periods would have helped. They're standard even at the ends of paragraphs.


The iPhone being a flat glass screen and nothing else really was a big change.

It lets you have video and web browsing, and what actually lets apps be useful.

Before the iPhone, the UX was basically fixed and couldn't be iterated on, and the screen space was ~240p or 144 tops


Now that's some nonsense.

iPhone was ways ahead in usability compared to everything else back then.

For all the faults of Apple, they needed to define how smartphones look like and act. Mobile OSes were horrible pain to use. People tolerated that because there was nothing else out there.


iphone always was behind, basic things always were either convoluted or just impossible, ios is the most painful mobile os I ever encountered


It wasn't behind the first year or so.

It's not about buttons or even copy-paste as weird as that sounds for a techie.

But zooming on a map with your fingers was a game changer. Zooming an imagine with your fingers. Using your fingers to scroll a list, naturally. And lists are probably the most common UI element except for buttons, labels and images. They're for sure the most common complex element.


if it adds some ingenious new features but at the cost of removing some basics it is still behind, that's the whole point of w11 issue


Yeah, but there's a term: "paradigm shift".

It wasn't a "few features" (techie speak), it was a "new way of working" (usually marketing speak, but here it was actually true).

W11 is a few missing features for an existing way of working.

The iPhone had a few missing features for a fundamentally new way of working that was much superior to existing smartphones.

Your complaint was like the handlebars on the new bike being hard to push (which I can workaround by pushing harder, up to a point) while the old bike had square wheels and a chassis meant only for square wheels (which I could not work around).


"new way of working" on iphone is using fork to move soup from your pot to bowl instead of ladle, that simply doesn't work

pinch to zoom doesn't interfere in any way with easy app installation or easy files transfer, they can coexist (and they do, on android), sync simply doesn't work when you want to quickly drop that one specific file and keep moving, sync doesn't work when one device has much bigger storage than the other, sync doesn't work when you want to easily remove files from one device

"paradigm shift" to golden cage is not a good thing, apple intended to take all responsibility from users but at a cost of being unable to do anything efficiently


> "paradigm shift" to golden cage is not a good thing, apple intended to take all responsibility from users but at a cost of being unable to do anything efficiently

The original iPhone didn't have an app store, apps were supposed to be web apps.

If you're going to rewrite history, at least do it well.

I get it, you're a techie, just like me. I use Android, I don't like iOS.

But to deny that for the average person the iPhone was the first usable smartphone is just silly at this point.


how making everything harder made iphone "the first usable smartphone"? that makes no sense


As an example navigating a list directly with my fingers is much, much faster and more convenient than navigating it with arrow keys (physical or on-display ones).

Navigating a 2D space with my fingers, just dragging around or pinching to zoom, is also much, much faster and more convenient faster than than doing the same with arrow keys (again, either physical or on-display ones).

And navigating through the OS and apps, either through lists and 2D spaces (websites, images, maps, videos, etc.) is a lot more common than copying files around on phones. 100:1, probably. Again, some techie/advanced functionality was lost at the start, but the time and frustration savings from those basic yet intuitive features heavily outweighed their loss.

If you don't agree with this, I guess you either haven't tried pre-iPhone smartphones or you just have a very unorthodox opinion and I'm not very keen to continue this conversation.


I don't think that's a great description.

It's more like switching from using a spook to move soup to your bowl to eating a sandwich instead


What basic things are convoluted or impossible on iPhone/ iphone OS?


Things on the home screen auto arrange. I can't leave things at the bottom near my thumbs where it's most ergonomic.

It took until last year to get an apps list and not have to have everything pinned to my start screen.


files transfer, installing apps unwelcome in the main store, using proper contextual content blocker


[flagged]


No. IMO they were awful. Sony had Symbian (?) licensed as I recall on some models, and that was the best of it. Moto, HTC, and Blackberry - ugh. My last two pre-iPhone phones (and I've used many in between Androids - every other phone until about 4 years ago) were Treo with a version of PalmOS and it basically froze anytime you looked at it funny, and a Samsung Windows Mobile device. The hardware was decent enough, but Windows Mobile deserved the death it had.

Don't even get me started on the Blackberry devices of the era. Missed the keyboard still though.


Only the G1 (first android) was in iPhone`s class (and may have outclassed iPhone a bit with GPS built in and support for 3g). No one else even got it. It was a complete game changer.


Most of phones you might be thinking is probably post-iPhone. Just couples but I used couple pre-iPhone smartphone OS and oh boy they sucked.


I still remember my HP Ipaq 514. i wouldn't wish it on my worst enemy.


Sorry but none of the offerings were any good I had WindowMobile 4-6 machines, Palms, the Nokia N61 and blackberries they all sucked. The iPhone was 10 years ahead.


The iPhone / 3G / 3GS / 4 were so far ahead of what any of their competitors were doing that it can be difficult to conceptualise it in hindsight.

HTC, Sony, Moto, RIM - there's a reason these companies barely exist in the same form anymore. Samsung were the first to consistently catch-up to Apple - largely because they're official strategy at that point was 'copy Apple'


That's a very wrong way to describe what happened.

Let me describe you what the phones scene was looking like just before iphone was released. They were fine for making phone calls, sending texts/e-mails (in blackberry case), and taking an occasional photo if you had a high end Nokia. That's it. The phones had very long lists of features nobody actually used. Yes they had rudimenatry browers, but why browse if the pages look nothing like the real ones and it was extremely expensive outside of being connected to wifi.

When iphone was released it was very obvious that it was on a completely different level to what we had until then. Yes, one could argue that it was missing some minor functionalities like SMS character counter which was very standard. But the first time you see it, when you saw that the screen can be smooth scrolled, that you use fingers completely naturally to do any kind of actions (vs styluses which were crap), when you see that everything is presented clearly and nicely, that the screen is nice and bright, and GUI easy to use, it seemed like the device came from the future. In many ways it was like a pocket computer.

I got the second batch of first iphone (the one which could be unlocked by some means so I could use it in my country) and showed it to my friends at college who all had high-end phones. You should have seen their faces. They had no idea what they were looking at. And no, they never watched Jobs's presentation or anything. Most of them didn't even know who he was, or were exposed to any kind of Apple marketing. Actually it was the reverse, Nokia and similar were established brands. The phone was judged on its own and it was almost magical to us.

And I still didn't come to the best thing about it.

It brought internet to your pocket. Not only the browser would render the pages like they've looked on your computer, but it was very usable which was unseen before. Have you actually tried to browse internet on a Nokia phone at that time? It was complete shit. That pinch to zoom/in out was actually revolutionary as well.

The second part of the revolution was people actually wanted to use the phone to browse the internet, so Apple and users both put pressure on the ISPs to lower the prices of cellular data. And believe it or not, they did. They lowered the prices so much to make it from one of the most expensive resources in the world to the cheapest. That alone is groundbreaking.

The third part, even though it happened some very short years after that, was that it enabled programs which were actually usable paving way to the whole mobile app ecosystem which we have now. How many people were writing software for a living on a mobile device before iphone? How many do you think are doing it now? The iphone kickstarted the whole industry.

And all of this was actually made possible by excellent software and hardware design (not fashion, they are usually diametrically opposite!). Nothing of this would happen if it wasn't for that design. If iphone was just another N95, nothing would have happened whatever people thought of Apple marketing. Nothing would have happened if the browser was difficult to use, the UI lagging, or needed a stylus to use. It all had to come together for it work. And they've managed to pull it off spectacularly. It makes it very easy to argue that the most important Jobs' legacy is the iPhone.


I did have device with Symbian S60v3. I browsed internet and it worked perfectly fine, on Opera Mini/Mobile, pages rendered just as on desktop and you just zoomed on area you wanted to read. It did have proper filesystem and explorer available. One time I registered domain, write some placeholder content HTML (on QWERTY keyboard, none of that crap touchscreen keyboards!) and uploaded it through FTP, all on the phone. It ran some games too, including SNES emulation and others. That felt like a pocket computer. I don't think you could do most of these things on first iPhone, it was feature phone by comparison.


Maybe same with usual companies, higher ups don't really get ux / functionality, and are moved purely by looks.

"Because many users are appraising apple's looks, by cloning apple we'll also get praised by our users right?" "Then we can get Apple users to use windows too!"


But they don't. They've cloned some superficial UX bits.

I'm still dismayed that in Windows 10 you still basically have 2 separate UI/UX experiences to configure the damn OS.


Isn't that incredible? Trillion dollar company cannot have a top-down decree that the mixed UIs need to be fixed for the next OS.


Yes, they cannot. Because the new UI is more or less useless and touches core functionality (i.e. interaction with HW). Maybe they were told by kernel engineers to not touch this part.


A couple of days ago I run into one of those windows in Task Scheduler. I had to type a long string of program arguments into a right aligned narrow text field (plenty of space at the left of it) inside a window that I could not resize to make that text input wider.

Luckily that was a VM in my Linux box (the luck is that I use Linux, not Windows.) The Linux equivalent would be either cron or systemd, which are configured with text files that I can type full screen if I care. Microsoft made a ton of work building those graphical UIs and in some case the result is worse than not doing it and using text files. Note that GUIs are not magical. To do what I was up to I still had to look for documentation and eventually had to type some XML in a text area. That is to start a task after another one completed.


I understand that OSs are really complicated. I've been exposed to every one now for almost four decades.

What's dismaying is that in that four decades it's now just regression. I admittedly have used MacOS for a couple of decades -- simple and it works well enough, but always run Windows as a secondary OS and Linux "as needed".

Windows has gotten so ersatz and bizarro that it's just strange to me when I do use it every few days.

Windows 2000 / Windows 98 had it down. It wasn't fancy, logical, and it worked. It's been a confusing mess since Windows 7.


Windows 7 was probably the best it's been for a long time.

But you're right, they completely screwed up the control panel. If not for that then it would've been the new pinnacle (let us never discuss Vista).


Everyone can give their opinion on UX choices, this is something higher up can discuss at lenght. It is much more involving to discuss engineering topics and the time scale is different. Overhall it is easier for designers to develop accointance with top management (as compared with engineers). Engineers would love to do what designers do: propose massive changes every years. They don't for engineering reasons.

Is there such a thing as design continuity? or granular design change?


Who should override the experts in design.


Users.

They are the ones providing the money that pays for their employment.

"Expert" User Design is design that is recognised as such and accepted by Users.

If Users reject these designs then they can't claim to be "experts".


Any high quality design team should be regularly interacting with users. They should be during users studies, with both the shipping products and mocks of new features.

And design team that thinks they can make changes and new features just by sketching in their notebook is mistaken and ineffective.

You can't have every user inputting on each change so the design team needs to be the voice of the user. They are talking to users anyways.


Management


I knew the Windows UX was dead the moment I tried to type a search into the Start menu and drag a program off the results onto the desktop to create a shortcut and it didn't work, and then when I went to right click on it "Send to Desktop (Create Shortcut)" was gone too.


In XP you had to revert to classic desktop to turn off the Fisher-Price.


Not that bad aesthetics aren't a problem, but I think loss of basic functionality is a bigger issue.


Meh, Fisher-Price was cute. I've never understood the fascination for those drab Windows 3.11 grays.

And Fischer-Price was also functional, you just got extra colors.


I never understood the fascination with everything being forced white. The gray widgets and white content were perfect for drawing the eye to the important parts, ... the content.

In addition, the "classic" desktop of XP time wasn't flat grey. It was a warmer color, with a bit of beige. Wikipedia says image says #d4d0c8. Which was a lot nicer on the eyes all day long. How far backward we've come. Forced into narrow choices by folks who never heard of "Chesterton's fence."


Windows 3.x by default had colourful (yellow) borders and white backgrounds (except maybe the "main container" window in MDI apps; was that perhaps gray? Or teal?). The grey came with W95. Both were fully user-configurable via a quite user-friendly dialogue box, as were NT 3.x, NT4, and W2K.

Can't recall whether XP, Vista, and 7 also allowed you to change colours directly -- if it was only the "Fisher-Price", "Glass", and, uh, "Glass 2?" that were locked-in in the standard UI setting -- or if you needed to switch to "Windows Classic", the 95--W2K-style UI, to change even the colours. Can't recall, because I of course switched to Classic first thing I did on any of those.

That all went away with Windows 8, of course, and AFAIK didn't come back on 10 either. Actually, they'd started to sabotage it a little earlier: About halfway into the lifecycle of W7, you couldn't change the window border width in the dialogue any more; you needed to hack that value in the Registry (and re-hack it after any change via the dialogue box). And towards the very end, even that hack didn't do anything any more.


XP for sure allowed you to change colors. The dialog wasn't even hidden, I think.

7 probably did, too, but the dialog was a bit hidden.


Yeah, it was probably either the dialogue before that, or (even more likely) a drop-down at the top of the dialogue that let you select "Classic".

It's utterly incomprehensible to me why the went and just ripped all of that functionality out in later versions.

(Also, why Linux desktop environments keep crowing about how many "themes" they have. However many thousands of them people cobble together... Just utterly pales in comparison to letting users set each detail of their systems up exactly as they want; that's in effect infinite "themes"!)


Not hidden at all. Right click anywhere on the desktop and hit "Personalize".


What we're talking about is probably not a secondary but at least tertiary or... Eh, fourth-level dialogue, buried at least three clicks deeper after that right-click. (Except in versions after Windows 7 it's nowhere to be found at all any more.)


Windows 3.x was white, it is Windows 95 that was gray.

Amusingly Win10 was the first time since 3.1 where using the color returned for GetSysColor(COLOR_WINDOW) would give you a "correct" color for the window background :-P.


For me it was when I couldn't right click and "Open file location" from the Windows search

What folder is Gears of War 5 installed to on my PC? Who knows, certainly not me. Also a reason why I hate the Windows Store (not that the mac App Store is any better)


My feeling too, in that sense the UI now feels more like a thin veneer, you could easily mistake it for a kde theme or a mac os clone.


> most crucially essentially none of the designers use Windows

Why are they allowed to work on Windows? Even car salesmen are often required to drive the same car as the one they're selling.


I honestly don't get how this is even a problem. My best friend is a UX/UI designer who works on Mac but the guy also games and used to do crypto mining back in 2013 so he is very familiar with Windows as well. Why is Microsoft having problems finding designers that use and know both?


It's a problem for so many reasons it's not even funny, from the mundane to the esoteric-but-important!

A random example: Macs these days use screens with a brightness response Gamma curve of 1.8 and PCs use 2.2. Macs use a color gamut of DisplayP3 by default now, which has different color primaries than the PC sRGB standard.

Why does this matter? Because two shades that are easily distinguishable when physically viewed on a Mac may not be easily distinguishable on PC! Colors wills shift, and even 50% grey is represented differently. The same JPG or PNG file from a design will look different on a PC even if it has an identical monitor as a Mac!

Similarly, font weight, anti-aliasing, and kerning are very different on the two platforms. Any text design done on one has to be adapted for the other. It's not just the default fonts! The same font at the same size will look very visibly different.

Did I mention default fonts? Only Times New Roman, Arial, and Courier are common between the two platforms. All of those are physically different fonts that look different even if transported to the other platform.

Etc, etc, etc...


This is an interesting reply, but very much off topic. The GP asked, and I quote:

> Why is Microsoft having problems finding designers that use and know both?

and you totally failed to answer that.


Well, not entirely their fault. Your GP (now my GGP) began by stating:

>> I honestly don't get how this is even a problem.

Which can be interpreted not only as "How can this even happen?", but also quite reasonably as "So what's wrong with that?". The parent comment to yours (GP to this) answered the latter.


> essentially none of the designers use Windows

This is ridiculous.


I mean why would someone who cares anything at all about how software looks even glance at Windows if they had any choice?

Imagine taking someone who is so passionate about UX that they made a career out of it, making them use their worst nightmare as their daily driver, and then giving them zero institutional power to fix any of it because of the n-dev years problem.

Windows, while extremely powerful and stable because of the commitment to not breaking things, is basically unfixable UI wise unless “forward” means going backward. There’s too much to rewrite and not enough value gained by it. So every iteration will be piling on even more inconsistencies and shifting around the “easy stuff” because that’s all you can do.

You just have to embrace that Windows is 50 years of UX trends all coexisting.


Good design is the intersection of form and function.

Imagine taking a role on the Windows Desktop Experience Team while caring so little about how the operating system functions that you don't even bother to use it as your main workstation.

This is the company where the phrase "eating your own dog food" originated, by the way.


>Imagine taking someone who is so passionate about UX that they made a career out of it, making them use their worst nightmare as their daily driver, and then giving them zero institutional power to fix any of it because of the n-dev years problem.

1 Those people are paid, as a dev I am paid to use JS and PHP , I am not crying here because poor me I can't use my favorite language Prolog or Lisp so why a designer should cry if he does not work on his preferred shit. They can use Linux or OSX at home.

2 this designers call themselves UX people. This means they don't work with images of GUIs , they should in fact use the product as an user would use. Ex: you are a UX dev for the Word product but you always use Word with a document of 1 page length, then you would never feel the pains your users that have documents of 50+ , 100+ pages feel. As a dev and UX designers you should use the product you create.

3 If you are a designer in the sense you create logos and icons then probably is fine you don't use the product, though if you are a web designer and really love fucking with fonts and fonts color PLEASE borrow a regular laptop from a friend and check your website in it, your cool fonts might look different on a different machine and maybe you also will be reminded that not everyone has high definition laptop screens.


I mean I don't know about you, but I do like to whinge a bit if I have to use PHP or JavaScript or some framework of misery for a job. Pretty sure I'm not the only one.

I still do the job though.


2. This reminds me, while we're documenting ms bugs: does anyone else's Word get insanely slow once there are around 40 equations in a doc? Like taking over a minute to copy from an equation?


> I mean why would someone who cares anything at all about how software looks even glance at Windows if they had any choice?

If they're building software for Windows??? Duh, WTF else are they supposed to look at? "Hey, my mockups of our Windows-only software look great on my Mac, so what's the problem?" is about the stupidest thing that designer could possibly say.

And if what they're designing is not just software for Windows, but Windows itself, it's ten times worse. Which is what's under discussion here.

> Imagine taking someone who is so passionate about UX that they made a career out of it, making them use their worst nightmare as their daily driver, and then giving them zero institutional power to fix any of it because of the n-dev years problem.

Yeah, that might be a fascinating hypothetical to discuss some other time, but this discussion is about the problem of designers "so passionate about UX" that they insist on making stuff look "good" at the cost of usability and consistency being given all the institutional power to break it despite the n-user-years problems this causes. The exact opposite of what you are imagining.


Oh, and returning to this bit:

>> Imagine taking someone who is so passionate about UX that they made a career out of it, making them use their worst nightmare as their daily driver, and then giving them zero institutional power to fix any of it because of the n-dev years problem.

And if the UI they're designing sucks so humongously that these poor "passionate about U"I designer snowflakes can't even deign to use it... Then whose fault is that? Whom can they blame for this, if not -- the designers of the UI they're designing, i.e. themselves?

Assholes, that's what they are. (And what kind of person defends assholes?) Of fucking course it sucks, when the assholes who designed it don't even have to use it, so they'd get to suffer if it sucks. They're getting away with inflicting the suffering only on others, while they themselves avoid it. No wonder they don't give a shit!

This is precisely what "eating your own dogfood" (aka "dogfooding") is all about. Look it up.


> I mean why would someone who cares anything at all about how software looks even glance at Windows if they had any choice?

Ever saw airplane controls? They are ugly, and UX people have to design them too, to enable pilots to act in emergencies, to highlighr issues before emergency even happens, etc.

You are conflating visual design and UX, which is common.

The former draw pretty pictures and they can fuck off to MacOS, nobody cares.

UX is about structure: where should we put the delete button? How many clicks does it take to access your files?


As an office power user i like the UI of windows 10. 11 sucks tho


Going from 7 to 10 was like being a juggler who was used to juggling 3 apples suddenly having to juggle oranges. A little different but basically the same.

Going from 10 to 11 is like being a juggler going from juggling oranges to being punched in the face for the entertainment of 10 year old boys.

Have you tried using an app other than photos to view images? How about being forced to manually set every single extensions default opener? Oh, did you expect to be able to right click on the taskbar? Screw you! Have a kick to the groin instead! That's what you get for thinking that this version of windows would operate anything like any other version of windows, you poor, pathetic worthless mineable data source! Now shut up and answer this survey about how much you like Windows 11!


yes, anyone who cares about looks would pick win10 pre-neon over mac, they would pick win8 over mac, they would pick win2000 over mac


"title bars that made it impossible to tell active and inactive windows apart": Win10 (and iirc Win 7, I never had Win8) are a mix-and-match. FreeCommander XE (the file manager I use) and Thunderbird both have title bars that change color, and Vivaldi allows it (although the contrast is not as great as I prefer). But none of the MsOffice apps do. I think there's some kind of subtle change they do, maybe a 1 pixel wide border or something that shows up when they have keyboard focus, but I honestly can't tell. As a result, I not infrequently type into (or worse, delete something) from the wrong window.

Also, the title bars on MsOffice apps are so cluttered with controls that you can hardly find a safe place to click on them if you want to select that app with your mouse. Why, for example, is the search bar in Outlook up there, instead of some pop-up dialog box? (And the Outlook and Word search tools themselves are a mess, but I digress...)


To your last paragraph, my favourite thing about Mac is how if you click a window that doesn't have focus, the click ONLY makes the window focused. If you clicked on a button, it doesn't actually click the button.

A similar thing is what happens when you touch a phone when it dims right before sleeping. Some OSes only let the touch restore brightness, while others will do that AND register a tap wherever you touched. Super annoying IMO.


I think I it would bother me to have to click twice when working back and forth between two windows. Maybe another approach could be to only register the click action if there is no overlap? Then again, the inconsistency would probably be frustrating with that approach.


Fun to see this come up because it is one of my biggest annoyances when switching between MacOS and Linux.

I have focus follows mouse on Linux so it might be an exaggerated problem, but it’s annoying to click a text box and it not actually select the text box.

There is an option in yabai for focus follows mouse, but I had to disable yabai because it’s really awkward and perceptibly slow on macos.


Funny, I use windows and Mac interchangeably, and I completely prefer the windows model.

I use 3 monitors for both, and frequently multi task and the extra click on Mac infuriates me.


Yes, it's a good feature for ease of use and makes things less confusing for my mum but I wish I could change that on Mac.


A really useful feature on MacOS is that you can scroll a window that doesn't have focus by hovering over it and using a mouse with a scroll wheel/surface.

MS - and especially Windows - has always seemed to me a company that takes smart people and makes them do really stupid things. The product culture seems incredibly broken.

It's never been great. But in the past usable versions like XP and 7 would fall out. 8 set a new baseline for idiocracy and user hostility. I see no evidence things have gotten better since.

I suppose - as per earlier comments here - if the culture is top-down design by people who don't even use the product and are trying to Make a Statement for career reasons, the future isn't encouraging.

The real question is what kind of management allows something so obviously nonsensical to happen.


> A really useful feature on MacOS is that you can scroll a window that doesn't have focus by hovering over it and using a mouse with a scroll wheel/surface.

Yeah, Windows has had that too for a while now. Dunno for sure how long; some five years (or eight? Ten?), I'd guess.


Citrix (a remote desktop app) breaks that; apparently no mouse scrolls are sent to an app on the remote desktop until you click in the Citrix window.. Thunderbird partially breaks it: I just tried with TBird in the background: scrolling the list of emails (that works) and the text of a selected email (does not work).


Did that behavior change at some point? I'm on Big Sur and clicking on an unfocused window will focus it and trigger whatever button your mouse landed on.

Edit: it seems to depend on the kind of button(?)


The developer can make a choice there. https://developer.apple.com/documentation/appkit/nswindow:

> var worksWhenModal: Bool

> A Boolean value that indicates whether the window is able to receive keyboard and mouse events even when some other window is being run modally.

I think there are flags for doing that for non-modal ‘other windows’, too.


Native buttons and sliders have click-through enabled by default. Users can also ⌘-click to press buttons in background windows without changing the focus.


This is because of the toxic effect of economics and marketing. Everything has to be centered on making the platform more money. Even in cases where it makes no sense to do so!

I've seen open source projects embrace market driven design methodologies, because they mistakenly think it matters.

There are so many designers and developers who have only worked at startups, and dark patterns have become baked into our development culture.

Mostly this attitude that you need to manipulate the experience of the user, and disregard any feedback from them, because you are the expert, and they don't know what they really want. That's what Steve Jobs said, and he was a success, right? So you should do that also.


I love good design, but designers are also able to completely ruin things in short order. I've been using Windows for 30 years as my primary desktop but in the last 6 months I'm increasingly ready to abandon it and just switch to Linux, even though I'd miss a lot of small things.


> most crucially essentially none of the designers use Windows.

That explains a lot. Not having the designers dogfood their work is serious oversight

As an MSFT employee, I have no choice but to use win 11. And suffer from taskbar annoyance and bugs


In a same boat. I must have filed hundreds of internal feedback & bug reports to see none of them addressed. Nowadays I remember to double click the right-click context menu, because right-click + V doesn't open a file on a gvim anymore...


I had used some registry hacks to disable the new context menu. And now have installed explorer patch (mentioned in article and this thread) to fix other issues.

You should give it a shot!


As an MSFT employee, you also have a better chance of getting things fixed.

If everyone there (except the designers) complains, maybe the management might listen?


You'd think that, but as an internal employee "you're not our target demographic".

Not that this is exclusive to Microsoft. Every large company I've worked for has had some variation of that phrase.


Seems weird you'd be forced to use an OS not designed to be used for your usecase


Yeah I've met two Metro/Modern designers during my internship at MS and both used MacBooks. One of them do most of his work in parallels.


That explaines some long lasting bugs on real hardware like single clicks registered as double clicks.


> Windows Desktop Experience Team from Win7-Win10. Starting around Win8, the designers had full control, and most crucially essentially none of the designers use Windows.

How are they allowed to do this? This is awful and goes completely against the "eat your own dog food" philosophy.

Separately, I've noticed that developers in general are too deferent to designers, who then get to run amok with shitty ideas. Your pushback is exactly what is needed.


Pushback will get you a bad review, smaller bonus, and a performance improvement plan. The company has been too dysfunctional for too long. Fixing it would be like boiling the ocean.


Counterpoint: Different competencies. A UX designer telling a developer how to code would be laughed out of the room, the other way around is the same.


Difference being, the software (at least more or less) works; what's annoying people is the usability and consistency of the UI[1].

Designers deserve to be laughed out of the room; developers don't.

___

[1]: Until they get their shit in order, designers can kiss my ass for their pretentious "UX" claptrap. The actual experience is only max-half interface, min-half functionality. Where the latter is provided by lowly coders.


Hi, the equivalent here is not a UX designer telling a developer how to code, but rather telling the developer their code does not work. For example, "Hi, I clicked delete in Windows Explorer, but the file was not deleted". This is just user feedback.


To design the core UX for a system, you should understand its userbase. If you're stuck in a paradigm where there are documents instead of applications, where closing things doesn't terminate them, and where the default switching hotkey doesn't allow you to switch between windows of the same application, it affects how you perceive the whole system and puts you at odds with your user base.


Omg, the white title bars! I literally can't tell where the title bar is sometimes if there's several windows overlapping.


I want taskbar, not a dock, I also want it improved to disable grouping (who even thought that it was a good idea to be unable to put buttons in the order you want?) I want start screen (yes, I actively used full screen and yes, I made use of tiles grouping)

and I want to get rid of all these attention stealing animations, all these readability degrading blurs, pre-neon 10 was great, why break it?


I agree.

I also have the taskbar on the side of the screen, so there is absolutely no chance of me going to W11. (That and their TPM2.0 insistance for DRM purposes)

Hopefully by the time W10 is EOL there will be a Proton/Linux alternative for gaming, combined with all the malware some games require installed to work.


To replace W11 taskbar joke I installed StartAllBack - after 30 days you must pay about a coffee and it's all back and even better. Yes I'm fanboying. https://www.startallback.com/


For the longest time I would fight with Windows to get a plain black task bar and active window title bar. And I mean #000000 as in fully black with white text. In Windows 7 you could kind of trick it into doing it with registry alone but after that I always had to do uxtheme.dll hacks to get it to work. Then one day I just stopped and started using Linux on my desktop and MacOS on my laptop. Whatever game MS thinks it's playing ... they are losing market share now in both business and education. All they really have left is DRM heavy gaming.


> All they really have left is DRM heavy gaming.

AFAIK, it's not the DRM that's a problem, it's anti-cheat. Cheat software needs to evade detection of both its install and execution, and anti-cheat has to be able to detect those. I imagine writing API emulation that works with anti-cheat is pretty difficult.

Now I'm curious about how anti-cheat could work in a Linux environment. Cheat software likely doesn't need root to benefit the player, but it will certainly need to run as root to avoid detection from the anti-cheat software which will definitely run as root.

Of course, Linux gamers are probably going to raise an eyebrow about a game component wanting root permissions, but how else are you going to detect cheats?


> DRM heavy gaming.

As someone who's now playing League of Legends from his Linux desktop, even that is going away.


Microsoft has a lot of gaming IP that they'll only release games for on Xbox and Windows. They'll likely try using DRM and anti-cheat to avoid the likes of WINE or maybe they won't even feel the need to. It's just more effort for users anyway. And Riot Games has VALORANT. DRM heavy gaming is not going away but only just beginning.

Off topic, but Microsoft can even bypass Steam and use their own (terrible) Microsoft Store and Xbox apps on Windows as they have hard to resist exclusive content. Just like Epic Games did with their store. Platforms, not services!


> most crucially essentially none of the designers use Windows. [...] the newest designer (because they seem to rotate every 6-18 months) with a shiny Macbook [...]

This is crazy. Essentially you get no product memory and no incentive at designing a good product because the designers won't experience the negative effects of their actions.

If this is by design, tell me what Microsoft management wants Windows to go to.

A saner dynamic would be

Build this please

I built it, use it for a couple of weeks

OK it's shit let's try this other one.


I think the problem is that there is no one product evangelist at the helm saying, this is where we are, this is where we are going to go, we are going to solve these problems along the way, and we will have these metrics to tell us where we are.

Instead its every crab for themselves and the bucket is overflowing.


You just pinpointed my biggest issue right now with windows. Found 8 or 9 different titlebars on my normally opened windows that have very little visual differences between active an inactive state and furthermore often no visual difference between window and titlebar. It feels like I more often than not click outside of intended window and also start to type with the wrong window active.


Right-click on Desktop -> Personalize

Colors -> scroll down to 'Choose your accent color'

   click a nice colour from the 'windows 'colors' tile.

   Scroll down to: 'show accent color on the following surfaces'

     click tickbox 'Title bars and window borders'

The homogeneous madness then starts to dissipate a bit...


> the Edge title bar having no empty space on top so if your window hung off the right side and you opened too many tabs you could not move it

This was extremely annoying, thank you for standing up for this.


Thank you for your effort & for fighting for the users.



> things like the all-white title bars that made it impossible to tell active and inactive windows apart (was that Win10 or Win8? Either way user feedback was so strong that that got reverted in the very next update)

Images online show that Windows 8 still had colored title bars, so it must have gone white in Windows 10. I do wish we have a way to get back colored title bars, since I find myself confused about what Window is active in a multi-monitor world.


> Images online show that Windows 8 still had colored title bars

Depends on exactly which window, doesn't it? For example, the main Outlook window on my work Windows 10 PC has a blue title bar, but the pop-up-and-hover appointment reminder's is white. Don't think I ever used Outlook on Win 8, but I could well imagine it was the same.

And so on for a lot of other apps.


Whoever decided to implement the mouse-over thumbnail preview for open apps on Taskbar needs to a whack to the head with a rolled up newspaper. It's incredibly aggravating having all these small windows popup when you're busy. Most times I end up clicking on something I didn't want just because the mouse cursor got near the Taskbar.


It gets even worse in Windows 11.

I love the example of the Task View to show that they really don't use their own darn things. Since 2018 it has been incredibly buggy. Reproducibly even.


Funny that Windows gets forced simplicity, Apple goes the opposite, more gestures and hot corners which means that there is no place to move the mouse that will not produce an effect.

On iOS, the fact that the Home Button brought you back home every time was a selling point, so when you are in the sun, you click once and you know where you are. Then they introduced the 2-click on Home for the Control Center, 3-click, 4-click and now, it’s a cycle, so you never are home. Same for the swipe up to bring the control center, which you always have to do twice because the first scroll up generally brings the local app’s own swipe gesture. Apple became a model of stuffing the maximum of gestures, while Windows went the way of the simplicity. I can’t wait the day when Satya Nadella says “The problem with Apple guys is, they have no taste”…


It's not really evident you've actually held an iPhone or operated a Mac based on how strangely off your complaints are. Gesture and hot corner features and complexity hasn't really changed in over a decade. Getting to the home screen on any iOS device is still just one click or swipe and has never necessitated multiple clicks or allowed apps to override the OS level gestures.


> Starting around Win8, the designers had full control, and most crucially essentially none of the designers use Windows.

What happened to the culture of "dogfooding" that supposedly was a big thing at Microsoft, and often pointed as a contributing factor to its success?


I just want to say thanks, this is why I love HN. I'm a fairly new user, and the amount of "inside people" that show up in threads really blows my mind.


Can somebody forward this feedback to Mr. Bill Gates?

Not sure if he cares that his legacy goes down the corporate drain, becoming a failure.


Does that mean they're not doing usability studies anymore?


Like with every test the procedure is key to good results. They might be doing them only to confirm their actions.


>The Windows 11 taskbar is an annoying step backward

Hmm, somebody noticed.


> This has been the case for a while. I worked on the Windows Desktop Experience Team from Win7-Win10. Starting around Win8, the designers had full control, and most crucially essentially none of the designers use Windows.

The idea that designers circa Win7 "ruined" windows UX/UI is just revisionist history. Windows has had pretty terrible UI/UX basically forever, and most Linux folks have known this since the early 90s, where KDE, GNOME, etc. were vastly superior to anything Microsoft was putting out. In fact, most ideas you see in MacOS these days can find their roots in early (and often experimental) Linux interfaces (from multiple desktops, to launchers, to Exposé).

The Windows design team was always terrible, and not to mention lazy[1]. Don't mean to throw shade on your ex-team, and I'm sure there's dozens of brilliant people working there, but the design has been an absolute dumpster fire for decades. And this comes from an almost exclusive Windows power user. (I just recently bought my first ever Mac laptop).

[1] https://www.reddit.com/r/Windows10/comments/grhjuu/til_that_...


Ermm...no. I would say Microsoft's UI team was absolutely stellar and basically the gold-standard in the world during Windows 95 days.

I think you need to open your mind a little bit and read: https://socket3.wordpress.com/2018/02/03/designing-windows-9...

This is debatable but personally, 2009 Windows 7 UX/UI is still better than 2022 versions of GNOME, KDE, XFCE what-have-you in the Linux world. If anything, complete opposite of what you're saying is true. Linux UX/UI is let's just politely put it - OK.


win7 was aesthetically awful, but usability was almost on point

but KDE is slightly better, at least in these aspects I care about, of course it looks disgusting, but you don't need third party tools to disable taskbar grouping and that's a big thing


> win7 was aesthetically awful, but usability was almost on point

A bunch of clicks to get to the Control Panel, but once there just a few to get to the GUI configuration dialogue box, and somewhere in that one or two more to enable "Windows Classic" style, and you had the good old W95/NT4/98/2K aesthetics back -- and all the functionality of W7. (And then you could spend a day or two getting colours and fonts and GUI-element sizes juuuust... so, if you wanted to.)


I agree, Windows 7 wasn't as good as Win95/98. Win95 I think is just second to none in UI design. Perhaps, Cinema4D UI is a contender but that's an application. If you haven't checked, totally checkout C4D :-).


To each their own. Linux DMs (including KDE, Gnome, and many others) are still way behind in basic UX flows like multimon and snapping windows, and Mac has barely even tried. Keyboard shortcuts for moving windows between monitors, snapping, launching pinned apps, etc. are also sorely lacking on alternatives. I use Linux (Gnome 3 these days), OS X, Windows, and Chrome OS on a daily basis and still prefer Windows for my personal devices.


To each their own indeed. For me, as someone who uses KDE/Plasma by choice and Windows because sometimes I have to, it has been a source of humor for years and years how an environment literally called Windows can have such hilariously bad window management. No point to focus, no configurable window shortcuts, no send to front/back, no minimizing a window when its application is "busy", bad and inconsistent visual indication of which window has focus...


KDE has 95% of the things you've mentioned for at least 5 years, if not longer (I'm using KDE for more than a decade, so I don't remember exact dates).

I clearly remember that when Windows introduced auto-snapping/auto-scaling windows, I looked and giggled as yet another KDE feature made its way to one of the "bigger" environments.


What ? I can't speak about Gnome and other DMs, but KDE experience with multimonitor, it's better. It simply works out of the box. I don't get monitors swapped aleatory. I can designated my primary screen without issues. Also, snapping windows was a feature on Linux DMs like decades ago!


Multi monitor comfort in Linux is a relatively new thing. In the olden days, that thing was flat out painful.

It's really well working in these days, but it was not like that until recently. I remember setting up Xorg.conf to get my single monitor working as it should.


Ha. I still had to do it yesterday because the PPI of my screen is 141 and so Nvidia set it to that and KDE half followed along making everything have larger title bars and fonts even at 100% desktop scaling. I had to set it to ignore the monitor's true ppi and just use 96.


What's "recently" for you ? The last time I had to write Xorg modelines must have been before Ubuntu 6.04


5-6 years.

Yes, Auto configuring X.org is older than that, but drivers, Multi monitor setup and other related things came later than that.

Even if X had proper support for multiple monitors, drivers were very finicky at the beginning.


weird, I wonder what distro you were using. Even 5-6 years ago, multi monitors just worked for me - hell, I had a retina screen at that time and it pretty much just worked too.


Editing xorg.conf became unnecessary around 2003 iirc. You either have a strange set up or a very good memory.


I'm using Linux for ~20 years at this point. I remember fine tuning X.org after than that to fine tune behavior of ATI and nVidia drivers back in the day, around 2007-2008 IIRC.

While most of the work has vanished for single monitor setups around that time frame, multi-monitor setting wasn't very reliable and deterministic under xrandr came around and drivers added native support for that.

*: randr came around 2003: https://cgit.freedesktop.org/xorg/xserver/log/randr/randr.c?...


I still had Ubuntu upgrades requiring me to edit the xorg.conf for a bog standard single CRT in about 2007 or so.

And I definitely touched xorg.conf a bunch of times even a few years later.


Jesus, those days of manual modeline hacking, because I could get an enormous, 42kg (had to carry it 6 stories up and later down), 21" fixed frequency Monitor from an old Workstation for small money...


You've clearly not used KDE in about 10 years if you think it doesn't have excellent snapping and multi monitor and multi desktop. VS KDE. Without powertoys is at parity with maybe kde4 in this area.


> Keyboard shortcuts for moving windows between monitors, snapping, launching pinned apps, etc. are also sorely lacking.

Allow me to show you this tiling window manager…


>most Linux folks have known this since the early 90s, where KDE, GNOME, etc. were vastly superior to anything Microsoft was putting out.

Saying this and also claiming revisionist history, this has got to be satire ?

Early 90s Linux desktop ? From what I can tell KDE/gnome started development in 97.


From what I can tell KDE/gnome started development in 97.

KDE started in 1996, but I remember running one of the first alphas in 1997 (Alpha 2?) and being relieved that Linux had finally something that somewhat resembled the Windows 95 UI. Before that people were primarily running tvm or fvwm (CDE was still closed-source), which was fine for Unix-heads, but nowhere close to the gold standard that the Windows 95, NT 4, or macOS classic were.

(Ps. fvwm95 was released pretty soon after Windows 95, but only had the look of Windows 95, not really the usability.)


The idea that designers circa Win7 "ruined" windows UX/UI is just revisionist history. Windows has had pretty terrible UI/UX basically forever, and most Linux folks have known this since the early 90s, where KDE, GNOME, etc. were vastly superior to anything Microsoft was putting out.

Sorry, but talking about revisionist history. KDE had their first stable release in 1998, years after Windows 95. KDE was inspired by CDE, but almost equally by Windows 95 (see e.g. the launcher in early KDE versions). Before KDE, we were mostly using fvwm, twm, etc., which had extremely bad usability for non-expert users. The GNOME project was started after KDE, because some folks were unhappy that KDE used Qt, which didn't have a free software license at the time.

In fact, most ideas you see in MacOS these days can find their roots in early (and often experimental) Linux interfaces (from multiple desktops, to launchers, to Exposé).

Well, that's saying like "most ideas for the iPhone have their roots in...". Sure, there may have been environments that give some overview of applications. But Exposé set the gold standard for this feature and relied very heavily on GPU-accelerated compositing (Quartz compose). Something Linux desktop environments and Windows only got years later. Quickly after Exposé was added to Panther, you saw folks in the Linxu world trying to copy the feature to KDE and GNOME. See e.g.:

https://store.kde.org/p/1220207

(Also see how clunky and ugly it looked compared to OS X Exposé. Since the icons all have different resolutions, some are sharp, others are very pixely. The design is quite ugly, the Kopete window is cut in half. Etc.)

The Linux development has largely been reactive, even to this day. E.g. once hamburger menus started popping up in Google's design language, GNOME started to copy this idea. Thanks to which GNOME doesn't have application menus anymore (which is absolutely disastrous for desktops.)

most ideas you see in

I think this also expresses an issue with the Linux-approach to the desktop (by and large). In the end it is not about features, ideas, or being there first. It is about forming a consistent and coherent interface. Linux desktops fail here in even basic things that have been solved in other desktops for decades, such as consistent keyboard shortcuts between applications.


I absolutely LOVE the Windows'98 UI : https://guidebookgallery.org/screenshots/win98


I always found the gradients of the title bar colours a little cheesy.


Windows 7 with the dock, searchable launcher and hotkeys for placing windows was when Windows became quite usable. I’ve never heard people complaining that it was ruined, just moaning about having to relearn stuff. But that is inevitable. We would still be using stone tools, if we had listened to these people in the Neolithic.


> In fact, most ideas you see in MacOS these days can find their roots in early (and often experimental) Linux interfaces (from multiple desktops, to launchers, to Exposé).

I am pretty sure it was the other way around.


Not at all. Multiple workspaces was common in Linux way before it was a thing in windows or Mac. And Compiz really helped in bringing new fancy effects to the desktop.


Multiple desktops were on Unix first. But Quartz Extreme preceded Compiz by three years:

https://en.wikipedia.org/wiki/Quartz_Compositor

Also, Exposé was introduced in 2003 before Linux counterparts (and requires a good compositor to do it well). In fact, there was a rush to write KDE/GNOME plugins after Panther was introduced. Sadly, most were pretty janky/bad until Compiz was introduced.

Spotlight (launcher/search) was introduced with Tiger in 2005, also much before Linux desktops started introducing it. Only after that, desktop search (e.g. Beagle) and search-based launchers like GNOME Do started showing up.


And it's not just Windows proper, but also things like PowerToys.

In every version of Windows since at least 2.0, Alt+Space has worked to bring up the system menu for the current window. This is the same menu you get if you click the app icon in the top left corner.

Once in a while, this has been a lifesaver for me when a window gets stuck offscreen with my multiple monitor configuration. It is a bit tricky, but even if you can't see the window, you can press Alt+Space to open the system menu, then M to select the Move menu item, then press any arrow key, and finally you can use the mouse to move the window around.

Yes, quite kludgy, but this has worked on every version of Windows for decades.

The PowerToys team decided to take over Alt+Space for their own Mac-style launcher, without even warning you at install time that they are disabling a fundamental Windows keyboard shortcut.

This caused me loss of data when I tried to use that trick for a window that got stuck offscreen. I forgot that I'd installed PowerToys a while back, and Alt+Space didn't work to rescue my window!

There have been multiple threads and GitHub issues raised on this, but the PowerToys team has seemed deaf to the problem. They closed one of the issues with a comment like "our metrics show that very few people use Alt+Space for its old purpose, so we felt OK about reassigning it."

I was like, "Your m-----f---ing metrics told you that? Your metrics just caused me loss of data! Do I need to go get Raymond Chen to explain to you the value of backward compatibility?" But I didn't post that, as there is no hope of getting through to people who think metrics should tell them what to do.

Let's say there are a billion Windows users. And only a tenth of one percent know about Alt+Space to open the system menu. No big deal, that's only a million users you have just inconvenienced or caused to lose data.

Please forgive the rant, but I just don't understand that line of thinking.


Reminds me how Mozilla removes various things from Firefox such as [Compact density](https://www.pcmag.com/news/firefox-redesign-will-see-compact...) because their telemetry tells them nobody uses them. And oh boy the backlash from the community...


> Reminds me how Mozilla removes various things from Firefox...because their telemetry tells them nobody uses them

Got I hate telemetry. I usually (and I imagine many people) turn it off because I don't like my stuff phoning back to the mothership, but then some brainless moron mindlessly uses their "data" for decision-making, and rips out good features.

This is especially dumb for Mozilla. Who do they think still uses Firefox? The people who want some dumbed down minimalist lookalike? Their overall browser market-share isn't too much more than Samsung Internet, and probably the only reason anyone still uses it anymore is that it's not as dumbed down as Chrome. Maybe they should just run with being the browser for power users, with all kinds of interesting niche features and customization.

Honestly, UX telemetery probably should be banned for everything except error reporting. Nothing good seems to come of it. If you want to know what people do with your stuff, just try to empathize and maybe have some focus groups.


You could argue that the majority of telemetry is produced by the most compliant subset of the users. Critical or privacy-savvy users will probably reject telemetry when asked. These users will accept all the bad UX ideas.


In other words, the data is just acting as confirmation bias.


> Maybe they should just run with being the browser for power users, with all kinds of interesting niche features and customization.

The ship has long sailed after they killed their addon ecosystem by killing XUL addons. The quality and feature-sets of addons took as much a nosedive as their user-share.

Since then, they were keen on continuing this trajectory, and introduced multiple UX/UI regressions that alienated all (most?) of their power users, sometimes even disallowing fixes through about:config.

That .gov analytics site that was posted here yesterday showed Firefox setting at 2.4%, which is just about right for all the string of horrible decisions they've made.

The horse is dead, Jim. And, unlike an old movie or a videogame, almost no one is going to have nostalgia feelings for a web browser.


> The horse is dead, Jim. And, unlike an old movie or a videogame, almost no one is going to have nostalgia feelings for a web browser.

I have more nostalgia for old Firefox [EDIT:] and for the old W95/NT4/98/2K GUI [/EDIT] than for any game or movie.


This is why power users and developers like us should be running with telemetry enabled, so that our actions, the features we use, and the way we use them get accounted for and stop being removed or nerfed into uselessness.

Yes I know there is talk about privacy and security issues with telemetry, and I don't necessarily like it myself, but if we don't vote with our data then the developers of these systems won't recognise what we use and we will lose it.

Probably not the most popular view around here but if companies use these metrics to decide what is important then maybe we should contribute some data.


Compact density, bookmark descriptions, rss support... They've removed so many "niche" features that I decided to try Chrome and found the only thing I miss are multi-account containers. I used a container for personal stuff and another one for work, and I've switched to using Chrome for work and Firefox for personal stuff so I don't even use that anymore, but I hope they don't remove it.


Mozilla removed add-on support from Firefox Android for non-approved add-ons. So now 90% of the add-ons I used to use are gone.

There is a workaround using custom AOM collections but it's annoying to have a feature removed.


The initial versions of PowerToys Run used the old WindowWalker default shortcut of Win+Ctrl, which I found to be fantastic. Then they rewrote the whole hotkey detection code which made that hotkey combination nonfunctional.

Now I use Win+Ctrl+Space but it doesn't work at all if certain apps are focused, ironically VSCode and Windows Terminal, so you have to enable some "compatibility mode" that also doesn't work properly sometimes with those apps in focus. The PowerToys Run window pops up but it isn't always focused.

Might have to fork the damn thing and reinstate the old hotkey code :/


> I tried to use that trick for a window that got stuck offscreen.

Aside to your larger point, but WIN+SHIFT+DOWN ARROW (restore), WIN+SHIFT+LEFT or RIGHT ARROW (move monitor) are an alternative go-to for saving off-screen windows.

You can also reconfigure Powertoys Run to use a different key-combination than ALT-Space.


I didn’t expect to see a Powertoys rant in this thread. Seemed like one of the few teams at Microsoft that’s clearly power-user-focused and eats its own dogfood. Has made my life easier in several ways. Very difficult to live without once you become accustomed to it, has a number of features that should be shipped with Windows but aren’t for some reason.


It’s an optional power user add in you’re complaining about not a system wide change. Just disable that feature if you don’t like it.


I was describing how this metrics-driven style of development infected not just the core Windows team, but peripheral teams like the PowerToys group.

PowerToys used to be a rather benign system enhancement. It didn't take away any features I already relied on, it just added new features.

So when I saw that there was a new PowerToys for Windows 10, I installed it. I figured it wouldn't get in the way and I would discover its enhancements over time.

I didn't know at the time that it would disable a basic system keyboard shortcut that I had relied on decades.


Couldn’t you just open PowerToys and disable the feature though, or does that not restore the other shortcut?


Of course I could, and I did, eventually.

The problem was that in the moment, I did not understand why my Alt+Space shortcut that had always worked before instead brought up this weird launcher window instead of the standard system menu I was expecting. After fiddling around for some time, I gave up and rebooted and lost data.

Once I learned what was going on, I switched the shortcut in PowerToys.

That does not excuse the PowerToys team for disabling a fundamental Windows shortcut key combo.


They very existence of PowerToys is a testament to Windows's mismanagement. They wrapped search around Wox, an app that uses Everything, to appease users who were unhappy with Windows Search. Microsoft declined to use Everything to power their search, by the way. Most PowerToy suggestions on their GitHub are just Windows suggestions and bug fixes.


Mine's set to Win+Space.

Finally a use for the windows key! (on top of win+shift+arrows)


They did?!? Please excuse me a sec, while I go uninstall that shit...


Old UIs were like woodshops, with brightly-colored tools stored in a series of labelled tool chests. Everything got reorganized once every other year, which was annoying but understandable.

New UIs are like shoe stores, with off-white shoes stored in unlabelled off-white shoeboxes. Everything is shuffled around randomly once per quarter, which is exhausting and not understandable.

Why did this happen?


> Why did this happen?

UI/UX people need to make their mark to justify their salary, that's why.


Uhh I don't know if UX takes part here. The new design really ignore ux. I guess it must be UI & marketing people.


My guess is marketing roles just pays a whole lot better than anything in the society today thanks to extreme focus onto the Web. It is plain stupid to seek career in actual hard engineering when just consuming alcohol and socializing in suits lands you mid six figures. People often criticized that we are spending finest of a generation into extracting clicks just few years ago but it's not even that.


"UX" is mostly just the new "sexy" term for UI. Look how many UI designers there used to be; now they're (almost) all "UX designers".


To be fair, classic Windows had its share of poor UI choices. Remember those days of a system tray with 25 icons in it?


One that seems a lot more core to “old style” Windows to me was the labyrinthine dialog tunnels one had to traverse to change some settings, which persisted through XP and didn’t really start getting better until Vista/7. Half the secret to being “good with computers” back then was just remembering which branch of the cave system you needed to take to toggle a particular checkbox.


For good or for bad, We got used to the labyrinthine dialog tunnels.

It's no different than building up the option flags in a bash or powershell one liner. It's the direct graphical translation even.


Probably written by somebody who used their computer to play D&D all day. You are in a maze of twisty passages, all the same...


That's Zork, not D&D.


Oops. I guess that shows to go, I don't play computer games...


11 is better but there's still a few of these tunnel vestiges that show up, like removing a driver from a hardware device or adding NTP servers.


Applications have to explicitly add themselves to the tray, while a button in the taskbar is provided by default (there's some conditions on window styles and such which I won't bother to go into here).

The Win11 taskbar is like having only a systray with 25 icons in it.


I do, but I'd say that was an okay design and that bloatware bundlers abused it. It was simple to use and made a lot of sense for your "always on" applications like AIM, but definitely didn't need to be occupied by an icon for your printer drivers.


that sounds more of a problem with all the random apps you install than being a "windows" issue. microsoft can take steps to mitigate it (eg. by making hiding system tray icons by default), but calling it a "poor UI choice" on their part doesn't make much sense. it's like blaming firefox for allowing sites with annoying banners and not having adblocker by default.


Am I supposed to practice driver minimalism to prevent a slew of tray icons from occupying my screen?

It is poor design by having that be the form of which quick access to settings is provided. The tray icon paradigm simply invites clutter.


> Am I supposed to practice driver minimalism to prevent a slew of tray icons from occupying my screen?

The taskbar icons are added by programs that are running. Disabling autorun for them prevents them from starting, and therefore the icons from showing up. I'd say 90% of the time disabling autorun for the companion program doesn't break any functionality.


I've got the opposite problem here. I like showing all the active icons (although I also try to keep them to a minimum) and Windows 11 removed the option to always show all. Now any time you install something with a new icon, you have to go to the taskbar settings again and manually allow it to show.


or having to press the start button in the taskbar to stop/turn off your computer!


How do you turn off the engine on modern cars with a "START" button in stead of an old-fashioned metal-key ignition lock?

I used to repeat that line too, 25 years ago when I was still on Windows 3.x, but it's gotten a little old since then.


those buttons usually have both "start" and "stop" text on them


I find it's about fifty-fifty, not sure which side it tends towards. But I'm talking from what I've seen in Internet pictures and YouTube videos; I've only ever owned cars with metal-only ignition keys, and last I bought one, the buttons hadn't yet filtered down to my price class, so I can't recall if I've even test-driven one.


> It's almost like some tiny extremist faction has gained control of Windows

Specifically, this faction's name is WebXT. They're the one responsible for adding all the ads, the forced Edge adoption, etc. And they're doing it with no oversight because there no longer is any one person in charge of Windows any more, it's a pissing contest and whoever's running that team wins because they can show short-term profits (no one seems to worry about the long term effects of burning all the good-will away), such short-sightedness...


> Monitors are bigger than ever with huge resolutions, and yet UIs are being dumbed down to uselessness and alienating an increasing number of users.

> I wonder how much damage they will inflict before people start turning to WINE and a saner Linux distro, just to run their Windows applications.

The issue is, operating systems aren't something you have a whole lot of choice in; you use whatever OS goes with the software/hardware that you need to run. (It's like that classic "I need you to understand that friends don't go around recommending operating systems to one another" meme). Sure, you could try setting up Linux+WINE, but that is a lot of effort for a few taskbar improvements. Even most power users wouldn't go that far.


that,s what i did about a year ago, got sick of windows forcing updates that take forever, dealing with garbage being installed on my computer, advertising, spying etc. Now Linux UI/UX is way better then Windows depending on the desktop enviroment you choose, but it has other issues that i hope they will solve soon.

Installing a printer on Windows... you have to go through so much crap to get it running but on Linux you just connect your printer to WIFI or to your pc and its ready to print. No idea why Windows makes it so hard. I was also surprised when i seen my wacom tablet just works without doing anything and its settings or in the settings panel, but GIMP UI/UX is horrid that's what you get when programmers try to do UX/UI


>on Linux you just connect your printer to WIFI or to your pc and its ready to print

To be fair that is exactly what happens with my printer with Windows.


If you have a wacom tablet I heartily recommend Krita.


yea i have it, but with how powerful Darktable is compared to Lightroom, i rarely need to use GIMP or anything else.


Ah yes for RAW work Darktable is my go-to software, it works great.


Or some "UX consultants" need to justify their high salaries and some managers want a promotion by giving the illusion of novelty to their superior.

There is absolutely nothing wrong with Win10 taskbar and MSFT didn't learn a damn thing from Windows METRO fiasco.

Explorer and file browsers on the other hand are in a dire need for change. For instance, I wish I could easily tag my files, no matter where they are. I shouldn't have to remember where I put this or that file in my hard drive. File search on Windows is still terrible.


It's the same thing with hardware, just look at laptops. Apple from 2005 would think we have gone too far. No dedicated volume controls, all keys must look exactly the same and keyboards of exactly rectangular shape, no touchpad buttons, no leds to indicate battery status, the fucking power button that looks like a normal key and sits between other keys. At least the webcam shutters are coming back


I actually have an issue with my Windows 11 right now where I have 7 (seven!) keyboard layouts to choose from, but according to windows settings only one language installed, with one keyboard layout.

It's gotten so bad that what they're enumerating in these mobile menus aren't the same source the system is using. It's extremely annoying.

Edit: If anyone is curious about this specific issue, I solved it by adding the languages and layout Windows thought I had, just so I then could explicitly remove them again, which seems to have solved this issue... for now at least.

Edit 2: Don't get me started on the new context menu where you have to click "more" to get the rest of the options that applications can add.

Edit 3: Oh, and there's no setting for not grouping taskbar items, or always showing all systray items, in Windows 11.


Android 12 had the most bizarre UI changes. They made everything so big and spaced-out, it induced scrolling everywhere. Most infuriatingly, the default pull-down menu (with wifi, flashlight, airplane mode, etc.) became tall enough to crowd out the music player controls and induce scrolling. Who wants to scroll on such a constantly accessed part of the UI? And all in service of spacing out the button text by an absurd 10mm.

I can't imagine any justification for this other than some blind adherence to a design ideology over user testing.


> Most infuriatingly, the default pull-down menu (with wifi, flashlight, airplane mode, etc.) became tall enough to crowd out the music player controls and induce scrolling.

On many (most? all?) Android phones, you can move the icons in that menu around. (Press-and-hold, then drag, IIRC.) Takes a while to find out which ones you use and which you don't, but once you do you can then move the former before the latter.


"authoritarian minimalism"

Can we blame this on Apple?


I think we can blame it on a poor imitation of what Apple does.

However even Apple has copied the atrocious flat UI fashion that has destroyed the ability of users to decipher what can be interacted with, and how. If I have to deal with another goddamned toggle that has reinvented the wheel and in so doing destroyed the ability to decipher the current state and what toggling will cause to happen... well I'll be very unhappy and then continue to eat the dog food because I have no other choice.


Ok, so this light grey text and toggle means it's not selected, I assume? Click.

Oh, the text has now changed to the other option and the toggle is green, so that means the text is telling me what option is actually currently selected, whilst the toggle colour indicates which option the system thinks is equivalent to 'on'.

Yep, many interfaces I've come across require me to interact with the toggle to work out what the current setting is.


Many web interfaces use iOS style toggle and somehow use "double negatives"(?). It's a binary decision but still, they somehow make it seemingly confusing like you mentioned. It's like - is the text label, the result of what happens after you click this, or is it showing the current state?


That's my pet peeve as well. It should read "activate feature x" not just "feature x" and then change to "deactivate feature x".


Worst one is when the button text changes. Does the new text represent the current state of the system, or does it represent the state which the system will be in when I press it?


Apple is terrible at this. How do you close all tabs in Safari on iOS? Press and hold the tabs button. God forbid there was a button when viewing tabs.


Yes. Years and years ago there was a funny chain email called 'if you car was an operating system' about how different operating systems would make a simple trip to the store unnecessarily difficult. The Mac entry was 'You get in your car to drive to the store, but it takes you to church instead.'

I've had an antipathy to Apple gear over this since the very first tech job where I worked with Mac SEs, because when they'd crash they'd display this amusing bomb graphic and an utterly unhelpful numeric code. There was no way to explain what had gone wrong to the person using the machine (who had just lost a pile of work) and more often than not the more experienced people in the support department would just shrug and reinstall the operating system.

This Fisher-Price toy mentality now pervades personal computing and is making problem solving itself obsolete. Many people just don't have the patience or inclination to figure something out when they could just reset it.


I'm not sure. Yes, latest macOS versions do have their share of misguided decisions, but at least most of the time it still feels like it's built by people knowing what they're doing and what their users need. It feels like there's some sort of contention going on between those who want shitloads of whitespace and other attributes of "UI like an art piece", and those who want their users to have great, empowering, and easy to use tools.


I want to throw in Tesla too. The minimal, buttonless dash is as dumb as the Windows 11 UI.


But it sells. And I agree by the way.


You would, with that moniker. Vroom, vroom!


Yes, most profitable company in the world. People copy all including the really bad ideas.

Just see how car makers have copied stuff out of the Tesla that is really bad like touch screen only controls. Some are thankfully going back to tactile switches as they realized the safety concerns.


> Can we blame this on Apple?

We can always blame everything on Apple.

Quite a lot of the time, we'll even be right.


Your words remind me this is happening everywhere.

Relentless focus on minimalism but they don't know where to stop.

Apple is doing it.

So is Tesla. Their cars have fewer and fewer dedicated controls, removing control stalks and putting critical functions on a touchscreen (for petes sake).


Sure, for power users and people who have used the same UI for over a decade, the changes do not seem to make any sense. But that's why there's options to re-enable legacy UI, as seen in TFA.

I suggest you give a laptop to a normal person who doesn't spend time on the computer and see how they use it. Give them a task that doesn't involve using the browser. I'm pretty sure you'll be surprised how easily they get lost in the UIs. These "minimalist" UIs actually do have a use for people who struggle with basic usage of their OS outside the browser.


> The strange trend of "authoritarian minimalism" design that seems to be working its way through the majority of newer software is very strange.

A lesson that Microsoft could stand to relearn was from Windows XP, where the new grating Fischer Price UI was easily turned off to return to the sane defaults of Windows 2000.


The Windows 10/11 debacle... I only use Windows 10 to play Fornite. And only because Epic don't release Fornite & Epic Launcher for Linux. Nearly every game that I play, ran native on Linux or just ran fine over Wine/Proton. If I can, I would NEVER touch the dumpster fire that is Windows 11.

A sane GNU/Linux distro with Plasma/KDE, have a user experience that it's far superior to Windows. It's simply works out of the box, don't spam you, and don't spy you. And offer a familiar UI where the user can customize it totally.


I don't think this is minimalism though, this seems somewhat informed by "a picture is worth a thousand words" (hence an icon suffices). Let's not kid ourselves, designer just need to justify getting paid.

A programmer suggesting a "refactoring" of the whole codebase is often frowned upon (yet happens). On the design side it feels like the opposite, if a designer doesn't come up with some sort of overhaul every year, they, or their boss will feel insecure or something.


> Monitors are bigger than ever with huge resolutions, and yet UIs are being dumbed down to uselessness and alienating an increasing number of users.

Looking at the screen resolution data of visitors to the web apps I’m working on, I’m still surprised by how many people are on 1024x768 screens and even smaller (often more than 50%). Don’t forget there’s a big crowd of people on small and cheap laptops in the developing world. New OSes should also serve this group.


>I’m still surprised by how many people are on 1024x768 screens and even smaller (often more than 50%)

I was also surprised when you said that, but after a few seconds of thought outside of my tech bubble where everyone has 4K/retina screens, I remembered that my parents, and my GF and her parents, all still use their 10+ year old PCs/laptops with low-res screens, so now I am not surprised anymore.


True. But the reason W11 UI is a horrible mess is not precisely to make the experience better for people with low res laptops.


> Don’t forget there’s a big crowd of people on small and cheap laptops in the developing world.

In the developed world too, I'd think. It's not like Grandma -- or the kids / grandkids buying her a Christmas present -- are going to splurge more than a few hundred bucks on a laptop for her to Facebook with.


>Monitors are bigger than ever with huge resolutions, and yet UIs are being dumbed down to >uselessness and alienating an increasing number of users.

This! so much this!

Never have we had so much screen real estate, yet UI designers seem to want to compress the actioanable items into as small a space as possible, with the stated goal of providing as much 'content' space as possible. The result is swathes of pointless unused whitespace, or overly large fonts to fill up the space if anybody uses the app maximized.

Currently on Chrome, the tabs occupy what was once the Title bar (why ??!), same on Office apps where the save and search functions take space on the Title bar. Please, I'm an MDI guy, I hardly ever maximize application, and since the monitor(s) is so large, I like to have an easy to click Title bar to select my focus app, or to move the window somewhere. I've been doing this since the GEM days, and that's how I like it!


I would guess that the designers have nice clean desks as well, so all that whitespace is giving the illusion of cleanliness.

I also imagine that those designers would maximise a window where there would only be a single page in the middle of the screen and whitespace all around.

Looks "nice" from a minimalist standpoint but a complete waste of space otherwise.


Gotta make use of those full-time UI people somehow... sigh.


It's always every other release. Then the next one is a massive 180, because all the power users (including server admins, software developers, etc people who actually might affect MS market share) absolutely loathed that release.

We have seen this happen with Vista and Windows 8, and it will happen again with whatever comes after Windows 11. Microsoft does eventually listen to the users, but unfortunately only after it's too late for release N. I still can't explain how things are able to get that bad, before the correction happens


I have loved Vista. The difference with all the people that hated it is that I waited about 1.5 years after release before installing it. It ran flawlessly on my PC and to this day I have no bad word to say about it.

I'm pretty sure Windows 11 will be mostly OK next year. What's the rush? It's not like Windows 10 is broken.

If it wasn't for telemetry I'd still be on Windows now.


If I remember correctly, Chrome started this minimalism sh*t. It was kinda make sense as most people like me only had one single 17" CRT with 1027x768 resolution by that time and thus the screen estate was quite limited. But not things have changed a lot. Most people now have one or more 24" LCD with 1920x1080 resolution at least. For myself, I have two 27" 4K ones. So screen estate is no longer a problem any more but such ridiculous trends are not going away but getting worse and worse. Hamburg menu becomes everywhere and the tabs are most likely with huge icons/ribbons but still no place for menus, even there is more than enough space. So the result is that even though there is sufficient space, uses likely still need to click at least one time more to do what we could easily do in the past. Making it worse, such BS is not only limited to software but also expanded to hardware designs. Bought a TV recently, in general I'm happy with the image quality etc., but the remote drove me nuts: it removed video source button along with whole bunch of other buttons. Now I have to press at least 5 times to get to the video source... and such disaster is called optimization...

And you were right, I'm on the verge to ditch Windows but unfortunately, there are something cannot run on Linux yet...


Or an eccentric billionaire to fund SerenityOS.


There is interest in getting WINE to run on it: https://github.com/SerenityOS/serenity/issues/6410

Compatibility is definitely the one big thing SerenityOS is missing. A nontrivial effort for sure, but if it can run Linux and Windows binaries, you are going to see much more adoption.


But then you've basically just made ReactOS again?


ReactOS is a kernel-level implementation of Windows NT. Serenity is a Unix-like.


For the kind of people who read Hacker News, this does sound like a significant distinction. For everyone else it's a mere implementation detail.


It looks like Mac OS's dock, which is IMHO the best way to present a taskbar. Good to see this in Linux distros as well, such as Elementary OS (which looks a bit ugly, but is getting there).

Minimalism is about getting out of people's way. Many extras are never used by most people and shouldn't be visible, or they are annoying. If you want those extras there should be options to enable them or make them visible. Maybe even specialized software. But don't force every obscure feature onto my desktop!


>Minimalism is about getting out of people's way.

Nothing says minimalism as shoving a 80 pixels dock in people's face. :)) Here is current taskbar https://i.imgur.com/GkAfOMx.png , this is minimalist.


Yes, but on macOS the Dock can still be put to the side of the screen, it supports drag and drop and right-clicking, etc.

Windows 11 broke most of that, which is the most common complaints I have (and hear). Windows’ SnapAssist is _amazing_, and I miss it on the Mac, but I am not happy with what was done to the taskbar.

(I use both OSes and Linux, so I am OK with change, just not losing flexibility)


>I wonder who actually wants this stuff

The same people who want the authoritarian minimalism buildings: their designers, who get to satisfy the design fashion, and show off to each other.


>before people start turning to WINE and a saner Linux distro, just to run their Windows applications

I jumped to Linux when Windows 11 was announced. I tried it (W11) in a VM and it convinced me that things are only going to get worse.

Must say that I couldn't be happier for the move. I still get to run the vast majority of software via WINE (Affinity products need to up their game though) to boot. Games are much better supported nowadays as well, so it's all good, and no Windows 11.


Just give me the Windows XP UI


Not sure I follow. What's the relation between monitor size and UI?


It is the Zeitgeist. "We know what it is better for you, peasant, we will create this cozy, little garden and you will never leave it, and if you complain you will be expelled, like Adam and Eve", or like the Xbox guy said recently "If you are banned from one online service you should be automatically banned from all of them"


it's not "authoritarian minimalism"

it is laziness from microsoft


My #1 issue with Windows 11 is not being able to un-group my taskbar items.

I found having multiple instances of apps open across multiple monitors was extremely painful after using it ungrouped for so many years. And the little dot provided to indicate an open app is worthless. I resorted to StartAllBack to fix it. Everything else has been generally fine for me. So disappointed.

There are several highly voted feedback posts and comments about the taskbar but I don't think I've seen anyone at MS acknowledge any of it.

(Main suggestion is currently at 11k votes. https://aka.ms/AAeyt69)

And as if that wasn't enough, sometimes just clicking the taskbar item does nothing. It can sometimes take several clicks to get it to re-open an app.

https://twitter.com/vyrotek/status/1461748895906553856


I had this same issue, but the only way I have found is to use something like Explorer Patcher [0], but it "solves" the problem by just replace the Win11 bar with the one from Win10

[0]: https://github.com/valinet/ExplorerPatcher


This is incredible, thank you for linking.

You run it, display instantly looks better, and has a very nicely laid out set of features to play with

Even things like the WiFi flyout (a term I didn't know) can be changed: https://i.imgur.com/JHVvzPG.png

Appears its author even dedicated a blog post specifically to this: https://valinet.ro/2021/11/18/Functional-Windows-10-flyouts-...


The article actually mentions ExplorerPatcher too. I experimented with several taskbar replacements and this is by far the best imo.


It's great that this exists but also sad that this has to exist.

It looks like this is relying on what are essentially hacks (injecting DLLs into the explorer related processes -- something that apparently can trigger AV false positives) to patch the proprietary DE in Windows, which might break after some future update, costing much of the stability that would go with something proprietary like Windows (at least what stability there is left to have...)


It can fix the context menu!

Oh hell yes. That was the worst change in Win11.


Thanks! I switched over to this and it's working great.


Yeah, not being able to un-group and show the titles is a big productivity loss.

So much so that when I recently got a new computer and had to reinstall everything anyways, I downgraded to win10 first.

Some other stuff that works better in win10 is the wifi/sound/battery stuff. That takes a few seconds to load in win11, and requires multiple clicks to do loads of stuff.

Or right clicking a file in win11 gives you this weird menu, so have to click one extra time to open the old menu that actually has the stuff I want (7zip, notepad++ shortcuts).

On win11 alt+tab sometimes hangs. No idea how they can screw up both ways to switch programs in one go.


I don't mean to derail this conversation, but what the ____ is this aka.ms? I go there and it asks if it can open some app I've never heard of. The app takes forever to open and when it finally does it shows me a minimalist login screen. I didn't try going past that. What's wrong with having a web page to take feedback? Why does it require a separate sluggish app?


Oh it’s the Microsoft’s private url shortener. This allows them to confuse everyone about what the heck is behind that link.

Like, sure, microsoft.com/visualstudio looks too obvious. What about aka.ms/vs, ha ha ! Good luck guessing what this is about. Phishing ? I can’t say… click on it to be sure.

(I suppose is some Twitter madness that has gone out of control).


"aka" is microsofts URL shortener service.

I don't know the official meaning - but I'm fairly sure it's for the abbreviation "Also Known As" - "AKA".


It's Microsoft's url shortcut system.

Beyond the obvious shortening feature, the main benefit is that MS can change the underlying resource the shortcut links to should they need to in the future.


aka.ms is just a bitly clone.


Just a bitly clone that they use in their apps, not just when characters limits exists.

For me it’s a disguised company-wide router used because nobody at Microsoft is responsible for URL schemes on official domains so nobody is confident that it’ll not break.

I don’t even think it’s a bad strategy tbf. But the domain is so awful and just looks like phishing if you don’t know MS is behind.


> My #1 issue with Windows 11 is not being able to un-group my taskbar items.

Weird because while I hate that also, mine is the opposite.

I hate not being able to group my start menu items.

I use it as a "second-tier" taskbar, for apps I use a lot but maybe not every day. But I don't like how it just throws them all in the same bucket now.


This is not issue for me at all, since I like grouping.

BUT,

I'm sad that they removed the option. It took me considerable time to come to a realization that different people like doing things differently and that's okay and there's not right or wrong way of doing it. The thing is, this realization came with personal, not professional growth. You can be a developer/designer for 30 years and still not understand why some people are unhappy with your decisions.

Someone in Microsoft's decision making chain who has enough weight has to acknowledge that removing an option that people have used for long time for just... for what exactly?... is alienating users.


Is it just me, or is that link only accessible on Windows?

It seems it wants to force open another application, perhaps only available on Windows..


Yes, it's trying to open Feedback Hub https://news.ycombinator.com/item?id=29954266


Indeed, sorry it does seem only show you the suggestion through opening the app. Annoying.

Here's a screenshot for the curious. What's ridiculous is that it says 0 comments when there are thousands.

https://imgur.com/a/xzX9J2d

Dont' worry, they "got it". Whatever that means.

Here's a public forum post about it full of complaints too.

https://techcommunity.microsoft.com/t5/windows-insider-progr...


Yup. In my book it makes zero sense to group by application. Grouping might make sense if it was per-usecase or manual, but that's really what virtual desktops are for. So grouping just feels useless to me.


I am mad about how slow the search is now. I used to press window button, start typing first few letters of app of choice hit enter and it would open. Now it takes like 3 seconds for the search to start and by muscle memory I've hit enter now before its even warmed up and for whatever reason ends up doing a web search..

That alone Makes me want to quit Windows.


I have a similar but unrelated problem. The searching seems to be... non-deterministic or something, it's weird. Like if I'm after a program, let's call it "uniquator". That program may be the first suggestion for "uni", but after q another random program, or search suggestion, or some Store shovelware would be the top suggestion.

It doesn't sound annoying, but it means you often hit enter mid-typing, only for the top suggestion to change right as you are hitting enter.


This is a common autocomplete/top-result UX mistake. If typing a substring of X autocompletes to X, then typing more of that substring of X, contiguously, must also autocomplete to X. This is a no-brainer (having the result change before you can stop yourself from hitting enter is easily one of the most frustrating things in all UX). However, it seems like people implementing clever auto-complete rules just don't care (I absolutely refuse to believe it's ignorance - it's impossible to be unaware of this problem if you're implementing autocomplete).

I assume the issue is poor decision making about rule conflicts. E.g., what's higher priority: Consistency, or exact-match? E.g. if "photo" auto-completes to "Photoshop", should "photos" auto-complete to "Photoshop" or "Photos"? I think it's "obvious" that consistency is more important here. If the user wants "Photos" despite opening "Photoshop" more often, let them configure the search explicitly to prioritize it, or allow them to select from a list of multiple matches.

And that's just a comparison against a single conflicting rule. Now imagine all the obscure rules they've implemented, for reasons varying from a misguided drive for "features" to nefariously pushing the user to click on what they want them to.


>E.g. if "photo" auto-completes to "Photoshop", should "photos" auto-complete to "Photoshop" or "Photos"? I think it's "obvious" that consistency is more important here.

Regardless of what you want the behaviour to be, the behaviour shouldn't be, as it is on my system:

"pho" = Photos

"photo" = Photoshop

"photos" = Photos

And as I type this to confirm what happens after, now "photos" completed to photoshop, despite not selecting anything since the last time I typed it...

There is a good reason why I use either the Powertoys Run or Launchy on every system I touch.


This is a big issue with a lot of ML algorithms - it causes issues with consistency. Prioritising apps in auto complete search should be done with a simple tally of how many times the user has opened the program, perhaps as a rolling n days or something. Either way, that causes consistency. If you have some ML algorithm that takes into account how long the window of the app has been visible or in focus or a bunch of other weird features will cause poor UX the moment the baby projectile vomits across the room while the dog has diarrhea that the robot vaccuum spread all over the room. Suddenly you have some esoteric app called PhotosResizer2000 stay in focus for 8 hours while you deal with the emergency from which point onward the ML algorithm will suggest this app whenever you start to type Pho...


> I assume the issue is poor decision making about rule conflicts. E.g., what's higher priority: Consistency, or exact-match? E.g. if "photo" auto-completes to "Photoshop", should "photos" auto-complete to "Photoshop" or "Photos"?

I suspect it's even worse than this. It seems to be something along the lines of "oh you typed pho, and got photoshop, but then typed t, so clearly photoshop wasn't what you wanted, since we already suggested that"

That's the only way I can explain windows "flip between several app suggestions every time a new letter is typed" behavior


I assumed it was a simple race condition. when I type "about" + enter, half the time I get my computers specs, and half the time it vomits up something regarding java.


An even more infuriating effect I got is when I make typo during search. For example, I might want to launch League of Legends. I press super key, enter "Leageu of", see right logo, press enter, but instead of launching the entry that it definitely knows about, it will start a bing search, with my typo corrected. In edge of course, because we cannot change that as well. Thanks, microsoft.


Ah yes ! Nothing better to start the day than to type "term", Terminal appears furtively, "i" Enter.

"Would you like to make edge your default browser ?" No !!

"3 results for termi - bing"


I've seen that too in Win10, with several different apps with different names. The 'terminal' for example, s.t. some other gizzy (web page? I don't know) instead of the terminal, which I use ever day (so it's not like what comes up first is your most frequently used app whose name begins with the letters you've typed so far). Extremely annoying, have to wait until it settles and hope that you can cursor down (or up) to the app you really want.


I was frustrated with it as well. I turned to Power Toys Run and never use the default search anymore.

https://docs.microsoft.com/en-us/windows/powertoys/run


Powertoys is terrific, and open Source!

https://github.com/microsoft/PowerToys/blob/main/README.md

For the fastest searching possible on Windows, I use the Journal-indexing "Everything" search.

https://www.voidtools.com/support/everything/


Why is this not the default in Windows?! I've been looking for something like this since I installed Windows 10


> Why is this not the default in Windows?!

Because Microsoft is a giant dysfunctional bureaucracy and getting anything approved within the org takes ten years of meetings and tons of political capital. Whereas a non-Windows side project can run under the radar and just make cool stuff.


That’s interesting, search for me was significantly worse on windows 10.


Counterpoint - I don't have this issue, it's nice and snappy for me, without even any registry tweaks to disable web search (though now that you mention it, I should).


I've heard it improved with Windows 11. It used to be the one think I pointed to when talking about the downward trajectory of Windows.


I actually don't have this issue.


Seems like a lot of things can cause this issue, additional hard-drives that are in sleep state, networked drives in sleep, internet search.

It's actually a tough design choice with any multi-channel search: Do you start displaying results from the first sources available or do you wait until all sources have reported in?

If you wait you get latency, but if you try to stream results the order/top result can change which is jarring to the user and creates UX race conditions.


It should be a non issue.

Index the installed apps in the start menu search and make these appear in the search result.

I want to be able to press Win-key -> type "fi" -> press nter to open Firefox. On MacOS and all Linux distros I`ve every tried, it works flawlessly.

For other (more advanced) search mechanisms, implement these in a designated search option in the taskbar, startmenu, standalone etc.

This means that Microsoft needs to abandon Bing and whatever telemetry they can gather from the user in the start menu search making this unlikely to be the reality going forward.


Can't they just upload the search asynchronously? Why do they have to block the user?


Funnily enough, on iOS the default behavior is to do a web search - luckily it's possible to disable.


You return whatever results you can before the user perceives a delay. If you think a web search or slower search is useful (it isn't) then add a button to expand the search such as "Search the web for ${search term}" or "Continue this search in Explorer".

mulmen's laws of UX design:

1. It is never ok for the user to perceive input delay.

2. There must be no compromise in service of law #1.

3. Your UX improvement is a regression until proven otherwise.

4. To change the UX you must first destroy something you love.

5. The CPU belongs to the user, not to you.


"before the user perceives a delay": I agree with you.

For any UX/UI designer out there a delay is perceived when it is greater than 200ms. Those are milliseconds.


> For any UX/UI designer out there a delay is perceived when it is greater than 200ms. Those are milliseconds.

Delay is perceptible at around 10ms, and considered tolerable for generic apps (not realtime games, obviously) to about 100ms, and that's been established for quite a long time. 200ms is...too much.


>Do you start displaying results from the first sources available or do you wait until all sources have reported in?

In the strongest possible sense: Neither, ever. You can not treat instant results and un-cacheable delayed results of unknown quantity/size as the same element of UI. It's a fallacious premise. (Sorry to sound aggressive.)


Microsoft developers found a way to do it, without having to make any compromises or impact user-visible performance in any way.

Their brilliant trick to achieving this -- wait for it, it's so simple -- was nothing more than simply... sitting in the same building that Bing is served from! With a mere 1ms latency over 100 Gbps fibre from their office to the Bing servers, there's no pesky latency or packet loss to interfere with the instantaneous UX response times and deterministic behaviour.

Those pesky users are just "whining" and need to learn to sit at Redmond, just like they do.


The reason why the Windows Start Menu (and GNOME Shell hot corner) should be in the corner of a display is that for people using a mouse, quickly swiping the mouse into a corner doesn't require any skill or precision. Having a hot centre is a terrible idea for anyone using a mouse because you have to carefully move the mouse into the centre of the display with precision and accuracy (typically by swiping to the corner as you used to do, then also moving the mouse to the centre). Hopefully for Windows users there becomes available an ability to freely adjust hot corner/taskbar settings (see this[1] GNOME extension for an example).

[1] https://extensions.gnome.org/extension/4167/custom-hot-corne...


> Having a hot centre is a terrible idea for anyone using a mouse because you have to carefully move the mouse into the centre of the display with precision and accuracy.

It's even worse than "just" moving the mouse to the centre of the screen, you have to target a position that changes according to the number of applications open.


If memory serves, Jef Raskin in “The Humane Interface” made major point about how the 4 corners are the easiest places to click on the screen. Not putting them to good use is just a waste.


Yep, that's because of Fitts’ Law: the time we need to click a button is a function of the distance between the pointer and the button, divided by the area of the button.

When the button is in a corner the size is virtually infinite (we can move the mouse all we want in one direction and we'd still be over the button)


I have xfce4 setup with a center bar for years now and your comment made me realize I should just drag it left


Staying true to the slogan: "Windows 10: the last version of Windows you'll ever need".


Haha


My gosh, that is the best comment here!!!!!


Having the Windows button move left and right based on how many programs you have open was an insane, illogical design regression that was only greenlit because of a "copy Apple at all costs" design philosophy


You can change it back to left-aligned. It was the first thing I did after upgrading. After that, the only difference on the taskbar is the Windows logo now has a gradient on it whereas in Windows 10 it was just a plain white logo.

As for the text labels the article is complaining about, I know what he's referring to but I haven't used the feature in so many years I can't make myself sympathize. Just get over it. A full-page article about one missing feature, and then tried to generalize it to sound like the whole OS was similarly bad. But only one example was provided to support the generalization. I'm more disappointed in this article than I am with Windows 11.


I do not get your attitude? Why should users "get over it"? Windows 11 is an operating system that should help its users complete tasks. Removing functionality (that is used by many) makes abosolutely no sense.

Many people have a lot of windows open, and many of them of the same app (not unusual to have 5+ explorer windows open). Not being able to directly click on the right one is a big loss. Just because you don't do work that requires that kind of feature, does not mean that other people don't need it either.


It's a full-page article because it's so relevant to the user. Therefore it's not relevant how many problems there are it they are big enough.


One thing I've noticed when people complain about Windows 11 UI changes is they don't seem to use keyboard shortcuts. For example, Kliksphilip (youtuber) complained about things being difficult to rename. Considering that he seemed to do a lot of renaming it seemed baffling he didn't know the F2 shortcut. Know your tools.

Admittedly it's terrible for your cursor muscle memory to have the start menu button shift around, but most keyboards have a dedicated button for opening it. Why not use it? I know I might be in the minority here, but I vastly prefer the start menu popping up in the middle of the screen instead of the corner. That way I don't need to turn my head / redirect my gaze as much.

Although I get it. Most people just want to work the way they've been working and treat changes to their workflow with hostility. And of course taking choice away from users ("authotarian minimalism" as some comment here put it) is a bad thing. Many of my friends liked to have a vertical taskbar and I'd imagine they're not happy taskbar repositioning being removed from Windows 11.

edit: formatting


I personally enjoy GNOME so I can't be too critical about where the start menu does or doesn't pop up.

However, "just use shortcuts" isn't a solution to bad design. People don't rename things too often, so such shortcuts are rarely picked up. F5 is the only shortcut I think most computer users know about, and I doubt they realise it'll work in explorer as well.

Nobody cares about shortcuts when the problem is that the UI is unintuitive. If they did, they would've already learned and used them. At this point you might as well direct them to Powershell, because that's even more powerful. We're talking about features that people regularly used half a year ago and now can't do anymore.

For young people this shouldn't be a problem, they just need to decode the new iconography, but for the elderly this change in behaviour means re-taking the entire "how to use a computer" course from the start. The continuous design overhaul Microsoft is trying to do for no apparent reason other than please designers who won't be using Windows anyway is only making everyone's life harder.

If you're redesigning, people shouldn't ask where the buttons have gone. Their new location should be logical and intuitive after only a little bit of looking around. With the new context menu (and the new start menu, actually) this isn't the case. It feels to me like the design was made for an entirely new product instead of for an interaction of a product with thirty to forty years of history.


I agree with this. On macOS you're pretty much dead in the water without keyboard shortcuts.


How is that? Almost everything you need you can get by right clicking something and if it isn't there it's in the menus.


like having a door where the door handle changes position throughout the day. sounds fun.

if they would just pin it dead center and keep it there it would be the easiest spot to reach, especially on big screens, but it would also mean you could organise apps on either side. maybe more permanent apps on the left and less used and then newly opened on the right.

i kind of wish pinned tabs in browers would pin to the middle as well for the same reasons. easy to reach but also would let you organise stuff better. stuff you need to do or read later on the left and ephemeral stuff on the right.


Corners are much easier to reach than the centre of the screen.


if youre using a mouse yes. with a touchscreen, not so much


I would pay for a new copy of Windows every year if they would

1) - Not change anything in Ux, permissions, or core functionality

2) - Make any new features - like Windows Mixed Media - a la carte add ons - heck even charge for them let the market speak

3) Focus on optimizing kernel, responsiveness, compatibility, and privacy transparency

Too much to ask but honestly it would be amazing.


> Make any new features - like Windows Mixed Media - a la carte add ons - heck even charge for them let the market speak

Aren't they still charging for the DVD player on Windows? They've been doing that since either 8 or 10, and there's been a pretty consistent chain of outcry about it.


To get modern media working, you have to separately download the HEVC codecs, the HEIF codecs, Dolby Vision, Dolby Audio, and I think I'm missing something I forgot.

4K BluRay support is gone permanently because they dropped the DRM component from Windows 11.


Looks like Debian or PopOS would fit you perfectly.


> Why did Microsoft remove so much functionality for an OS designed for work?

Because it's not designed for work, it's a launcher for video games.


Very subjective opinion. I found MacOS most disruptive to work. Things take ages to fix on Linux desktop. On the contrary Windows seems to me the most flexible OS of the lot precisely because it lets me run almost any video game. I also have a dirt cheap Chromebook which is more productive than either Linux or Mac.


What about macOS did you find disruptive? Was it a matter of getting used to a platform you haven't used as a daily driver for years and years or were there specific things that you just simply can't do (as well)?


It is just that I am accustomed to be able to personalize almost every aspect of Windows/Android. But MacOS or iOS just does not allow that. I have developed iOS apps. At work I facilitate research for many Mac users. Around last Christmas I daily drove an iPhone because I broke my main Android phone. But I never feel at ease using an Apple device for the above reason.


"I also have a dirt cheap Chromebook which is more productive than either Linux or Mac."

umm.... Chromebook is Linux....


Its like calling Android Linux.

Yes Technically true, and you can use it like it in a few places but they are far from the same.


" Its like calling Android Linux." is it using a Linux kernel? if yes then Android is also Linux... are saying GNOME or KDE are not Linux ? even though they use a Linux Kernel. Yea Android does not contain GNU tools and libraries but it still is Linux.


When someone refers to “Linux”, they are generally referring to the notion of a distro and not The Linux Kernel. People who willfully muddy those notions pedantically are exactly as annoying as people who say stuff like “Oh, you’re from America? So like, Canada? Because that’s part of America, right?”

I’m pretty sure you understand the difference between a Linux distro and the Linux kernel so why are you pretending like you don’t understand what Snetry means? Android and Chromebook both use the Linux kernel but neither of them are anything like a typical distro from the user perspective.

Honestly, it’s also borderline nonsense to say “Android is Linux”. It’s the sort of pedantry that’s annoying because it’s unnecessary but also because it’s really not correct. Android “is Linux” in the same way that Europe “is France”. A part and the whole are not the same.


so your saying if i can install a dep package on Chromebook its not Linux? very confusing.... what makes it not Linux? what makes GNOME,KDE or all the other DE's Linux? is Steam Deck Linux?

anything using the Linux Kernel === Linux....

i guess we need to tell NASA they didn't use Linux in Perseverance .... i mean its not a "typical distro" like you say.


> anything using the Linux Kernel === Linux....

Android === Linux

Perseverance === Linux

My house === Linux

The Earth === Linux

The Universe === Linux

So basically everything is equal to everything and Linux is literally a meaningless word. Yeah, that all makes sense.

They level of disingenuity you’re displaying here is pretty high. You’ll note that you did not say “Perseverance is Linux”, because that sounds like nonsense. You’re clearly capable of understanding the problem with your assertion.


no very wrong.... you can even install your own deb packages on it, what makes it not Linux? its running a Linux kernel ain't it?

https://en.wikipedia.org/wiki/Chrome_OS

Chrome OS is built on top of the Linux kernel. Originally based on Ubuntu, its base was changed to Gentoo Linux in February 2010.


Maybe use a Chromebook first to understand how it is different from a typical Linux desktop?


I would say it's Linux-like at best. I mean, we could discuss the semantics and how Linux is the name of the kernel etc etc, but its a radically different experience and philosophy from regular open source Linux distros.


> launcher for video games

Probably not, otherwise there would be a lot more panic regarding SteamDeck, SteamOS, and Proton within Microsoft.


LoL wut? Microsoft has completely ignored the Window PC gaming market recently and is focusing 99% of their efforts on Xbox. They occasionally back-port things from Xbox to Windows... and then neglect to document the backported APIs or give anyone access at all.

For example, the killer new feature of Xbox Series X is "DirectStorage", whereby the GPU can access NVMe devices directly for incredible IOPS and throughput. They "added" this to windows: https://docs.microsoft.com/en-us/gaming/gdk/_content/gc/syst...

To quote: "Access to this topic requires membership in an NDA developer program. Contact your publisher or your Xbox program representative if you need direct access. Not in the program? Read about joining the ID@Xbox program to gain access today!"

Translation: "This is not for you PC-only game developer, only Xbox matters, ask permission from the Xbox team and assure them you won't take market share away from them."

That's just the tip of the iceberg. A Windows 10 update a few years ago broke HDR gaming for a huge range of PCs out there, and it has been broken even worse in Windows 11.

Just some of the madness that affects me even on a brand-new, high-end gaming laptop with Windows 11:

- If you have a discrete NVIDIA GPU with a recent laptop that has a HDR screen, all DirectX applications & games using the NVIDIA card will report HDR support as "N/A" for the primary screen. There is no workaround.

- In Windows 11 RTM, monitor gamuts (and all applications) are forced to sRGB and SDR even on a wide-gamut OLED screen with 100% AdobeRGB coverage and full HDR support. External HDMI-connected televisions (like with Xbox!) work as expected, but that's the writing on the wall: Microsoft tests HDR onlybwith Xbox, not with Windows.

- If you accidentally leave HDR enabled and your laptop goes to sleep, the primary display won't turn on at all when you resume from sleep and you have to power-cycle your computer. Obviously HDR "support" was only tested in the context of external TVs just like with Xbox, and was probably done only by the Xbox team. The Windows team literally does not test this scenario or apply bugfixes despite thousands of Feedback Hub comments.

- If you change your monitor "brightness" slider, the reported MaxFALL in HDR mode will change, which makes no sense because it's the physical monitor hasn't magically gained new abilities. Worse, it's backwards: At max brightness SDR apps run with an eye-searing 450 nits, but HDR apps and games will think the maximum display output is just 113 nits and will look completely distorted and washed out (darker than SDR!). Conversely, reducing the brightness will lie to HDR games and report ludicrous maximum brightness levels like 48,000 nits which will clip everything to maximum white, even shadows.

- I'm probably missing a few...


It's a general design trend, most egregious on motor vehicles. the UI is designed to sell the product, not to empower the user. Cars have gaudy touch displays or ridiculous bedazzling arrays of lights and widgets. It looks amazing during the testdrive but unusable during the commute.

See also exercise equipment, kitchen appliances (large & small), AV equipment, etc.

In Windows 11's case it makes great demo screens but terrible productivity.


You made me think of which appliances. I am happy with most but the ones I hate are the smart tv (cannot turn on without remote!) and bosch oven (awful sticky spinning wheel interface for doing everything), despite them being otherwise good products. Hang the blessed UX!


My washer and dryer have non-tactile keys that require long-presses. Same for the oven. Fridge has an LED screen that lights up the kitchen at night (why?). Also non-tactile. Over time I find myself pressing my body-weight into the buttons.

Also small appliances like pressure cookers, air-friers have gaudy LEDs with non-tactile buttons, and irritating charms.

Now for a positive example: my italian Gaggia Espresso machine : 3 large rocker switches and 2 status LEDs. It could easily be operated by touch alone. And I expect it to last 30 years with adequate maintenance. And besides the mechanism, no extraneous noises whatsoever.


My microwave has two mechanical knobs. One controls the power, the other the time. Although one of the cheapest models it was hard to actually find a microwave like this. I had to shop around a lot.

All the other models I saw have dozens of buttons and promise to cook 9999 different exotic recipes to perfection.

My friends & relatives who own these technological marvels will cook stuff by standing in front of them pressing the "1 Minute Reheat" button every minute for n minutes because anything more makes programming the Apollo Landing Computer seem in comparison an exercise in simplicity.


Italian espresso machines are nice that way. Even the breville which I have has is reasonable. It is just pressing regular buttons, no fancy touch screens.

Since you are on HN / espresso intersection I guess you know about all the mods. Someone made a PID for it you can build yourself.


You may can turn on the tv with the app.


Sometimes you can, sometimes it cant pull up from bootstraps


the UI is designed to sell the product, not to empower the user

The official marketing post for the Win11 release actually contains the phrase "empowers you to produce" among other doublespeak, previously discussed here: https://news.ycombinator.com/item?id=28753528


Cheap shot, but: just the taskbar?

Everyone likes to complain about privacy, telemetry, etc. in Windows. I’d rather have a Windows 7 with telemetry than Windows 11 with no telemetry. Every Windows release just becomes actively more annoying to use.


yup after being so annoyed and seeing how well Gnome looks i installed Linux and have not used Windows since, no more forced updates that take forever, printers work without doing anything, no spyware everywhere, no advertising in my menus, no forced applications like candy crunch and the other crap it auto installed that i never wanted, only thing is GIMP UX/UI is horrible but found out about Darktable and that's 100x more capable then Adobe Lightroom


> printers work without doing anything

Any anecdotes?

I have one: I've had this HP printer for years now. It's one of the... cheaper models that's more geared towards younger people (the app-downloading crowd). Anyway, that printer just would not work on Windows without installing some form of adware from HP. I tried everything, every obscure menu I could find to get the printer working.

They really wanted me to put this thing on my network.

On Linux, well... I plugged it in. And that's it. Software picks it up, works amazingly. I couldn't believe my eyes when it instantly recognised it.


Another regression in Win 11: no clock on multiple screens. Watching a video or playing a game full screen on your main screen, and want to check what time is it on another screen? Though luck, you can't. Unless you install an extension for that https://github.com/martinet101/ElevenClock


Every now and again ElevenClock gets confused and renders the extra clocks offset slightly on my main screen. Generally after screens have been sleeping, GPU driver updates/restarts, etc.

Great tool though, works 99% of the time which is good enough for me, love it!


I bought Start11 but the "StartMenuHost.exe" was still running in the background, taking about 80Mb of RAM and doing random web requests, I had to takeown the directory and physically remove the file, because it was being restarted by a system service even if you killed the process.

They still have a thing called "TextInputHost.exe" which takes about 90Mb of RAM and if you kill it all store apps (including Terminal) stop taking keyboard input. It too makes network requests but I can't get rid of it, so had to firewall it instead. But that's just nasty AF: keyboard input works just fine in win32 applications, so you clearly don't need a resident 90Mb network-connected process to get it to work in UWP, you're just being sneaky...


Windows 95 was a hard changeover for me from Workbench 3.x, but after the initial shock I actually liked it a lot better. Not needing to hold down the right button to select things in the menus, the taskbar itself was amazing after flipping through endless screens using amiga-m and n. Being able to resize the window from any corner. High contrast UI components... It was all leaps and bounds better from a UX perspective.

Sadly and disappointingly, Windows 95 was the apex of UX for desktop operating systems. After that, everything on the whole was just in systematic decline. Sure, there are plenty of things that could be improved over Win95, and things that did improve with later OS releases. Unfortunately the other baggage that came with it all wasn't worth the sacrifice. MacOS looks pretty, but there are too many things I hate about how it works because it keeps slowing me down or getting in the way. Now Windows is the same.

It feels like we've gone from the renaissance of user interfaces to baroque, and now to unusable minimalist (dare I say brutalist?), all to stroke designer egos.

Now I use Mac for work because I can only do certain things on a mac, and Windows for anything I can only do on Windows. But whenever I can get away with it, I just use Mate desktop. It's not the best, but it's fast, gets out of your way, works well with remote desktops, and has most of the important big ticket UI innovations (plus I can spin up hundreds of remote desktops using LXC).


> Windows 95 was the apex of UX for desktop operating systems

I somewhat agree in that the paradigm established and adhered to until it was broken in Vista was the correct way to do it. When drop shadows and thick window borders went away everything got so much harder to use.


MS continues it's pattern:

  2000  - good
  Me    - bad
  XP    - good
  Vista - bad
  7     - good
  8     - bad
  10    - good
  11    - bad
For Windows 12 we will cycle to "good" UI.


its actually kind of fascinating. i get how someone can be consistently bad at doing something, but how is it that someone can be consistently bad every second time? it just doesn't make sense!


I would bet there’s a correlation with changes to internal teams. Specifically the people who made it good leaving and new people coming in who ruin it.


XP was getting plenty of complaints when it was released. Then they had to stop new development and concentrate on making it secure in SP2.


So ... like Star Trek movies?


Except 10 is not good. And you missed 8.1, which was and still is decent.

> For Windows 12 we will cycle to "good" UI.

Unlikely.


My side project is BatteryBar, which uses the IDeskBand interface to show a bigger battery status display on the taskbar.

I found out that Windows 11 was being broadly distributed because I started getting dozens of support tickets a day asking why it stopped working after they upgraded to Windows 11.

Unfortunately the new taskbar doesn't expose any interfaces to officially be able to display anything on the taskbar, which is unfortunate.


I wonder if the designers even know how a typical office job looks like. There are still lots of people who open say: 5 budget files from 2022 and from 2021, then few other files and some emails. Then you have to switch between them to try to check things.

When items get auto grouped it is an incredible loss of productivity.

But I guess Microsoft hired designers who dont do real work, just some basic design in 1 window... on a mac.

Go to any office, find an employee who isnt very good at computers (still lots of people like this) and set their taskbar to not auto group (in win 10). They will love you, since now they can easily switch to the window they want.

On a side note, windows also now groups windows 11 per program. Before you could see them the way they were opened (say if you open few spreadsheets and few emails the last one would always be last).

If is a complete failure of ma agement to hire designers who dont even use windows.


The worst thing about the new taskbar is that it can not be dragged to the sides to be vertical. On the typical wide sreens we have today (does anyone rember those 4:3 monitors?) it makes a lot of sense to use the height for other things than the taskbar.

But there are some more things missing, like the ability to open the task manager from the taskbar.


>The worst thing about the new taskbar is that it can not be dragged to the sides to be vertical.

What?? I will literally not switch because of this...

No, I am not interested in installing 3rd party addons just to have a functional screen in front of me!


But...but...but...rounded corners!

All seriousness aside, for a decade or more I've kept my Windows task bar over on the left-hand side of the screen, precisely because I can see words to describe what each running app is, rather than hieroglyphics and maybe a few letters (my main monitor is vertical, so not so much space along the bottom for full words). I guess this is another reason I don't want Win11.


Surely the entire W11 experience is an annoying step backwards in terms of useability, customization options, power-user "empowerment" and in a sense 'ownership' of the computer/experience.

This is a journey that MS began with during W8 and continued much further with during the W10 reign.

It would not surprise me that the next iteration of Windows there isn't even an admin option and you'll be in a walled garden at the mercy of MS' even more so than now, where you can at least block and disable some things.


I'm happy that one can, at least, change the default centered bar to left-aligned. There was an early beta where this was not the case. I can imagine, if I was using a tablet, I'd probably prefer it centered, and I guess its "new" that way, which looks better in screenshots, so I wouldn't really complain.

The single inexplicable change, to me, is not only the removal of labeled windows (which is annoying, but bearable): its the removal of separated, non-grouped windows. You have to hover over the application with multiple windows, to make the popup appear, to switch the active window. Or alt-tab.

Its how MacOS behaves (with non-minimized windows)! Its how Gnome3/Ubuntu behaves (iirc)! And its baffling! I don't know how anyone, let alone every major operating system vendor, has come to the conclusion that the best way to handle the insanely common use-case of having multiple windows open, is to force the user into not just another click, but a hover. Heck, I'm fine with it being the default; just give me an option to enable it.

It really is my only major complaint about Win11 right now. Which is, I suppose praise. Taskbar search is obscenely slow after the computer has been inactive for a bit; search has always been slow, but it also took a step backward (Ryzen 5800x? 64gb of memory? 2TB gen4 nvme drive? just heading off the low-hanging fruit if any Windows engineers are reading this; its not my computer, its your code). That's roughly it; its a fine OS.

But; its still painful. Not just because the functionality is missing, but more-so because their insistence on authoritarian design makes me, a customer, feel unwelcome. Its hard to make things configurable; but you have a billion users. You can't dictate one experience that works for everyone, despite whatever the macbook-toting designers say. Even asking customers doesn't work because if you make a change that angers 0.1% of your userbase, that's a million people. So, just... keep things configurable.


I still can't believe they removed the ability to dock to the side of the screen. Even the Mac taskbar they are trying to emulate can do this.

IMO on laptop widescreens, putting the taskbar at the bottom greatly reduces the most precious screen resource - vertical space.

This small unnecessary change has made me hate using windows 11


Designers strike again. They have what, two applications open? One for illustrator, another is the browser. Maybe one more for outlook. Of course they don’t see the need for any of this crucial functionality.


My laptop upgraded to Win 11 recently and I am absolutely annoyed at the new start menu.

I loved the one in Win 10. I had all my shortcuts pinned, sized, grouped and arranged and in my 3 years of using it, I never once had to scroll the program list or search to get to a program.

I don't understand why MS$ has to mess up what is good.

This is definitely 10 steps back, because you can list out things the new menu cant do but the old menu can.


I think it works a lot better to just get into the habit of pressing the windows key and start typing the name of the program you want then you just press enter to launch. Once you have the muscle memory, it's so much quicker and you don't usually even have to look at what you are doing.


That would require the search to work properly. Search for Device Manager: Dev - Devi - Device - Device Manager (Internet Suggestions). What? Search for Resolve (Da Vinci Resolve) it tries to suggest resolve. I find search in windows is unusable. Windows 11 is slightly better than 10, but not a lot.


It has greatly improved over time with windows 10. Though I do still occasionally have the issue you are talking about. Wox launcher is an excellent replacement and with autohotkey you can replace the function of the windows key to launch wox instead. But windows 10 eventually got good enough that I stopped using wox.

For my first several years of using windows 10, search literally did not work at all. And it was apparently a pretty common and very difficult to solve problem according to online searches at the time. But they finally got their act together somewhat.

For searching for files, I still use "Everything".


Were there any improvements in Windows 11, or just regressions? It's an actual question. I'm looking for anyone here who's life was improved by the upgrade.


The Windows logo has a gradient on it now instead of plain white. The corners of all windows are now rounded, (but they've had rounded corners before so not that new). The tiles are finally gone, and that's growing on me. The Settings interface is much improved. The window-docking feature is improved: If you set up a layout of several docked app windows, you can then treat that group of apps as one big window which you can then minimize and restore as a unit, which is very useful.

That's about it for the changes. Overall I find it a net positive.

What I worry about is this: If Microsoft used all their telemetry-gathering powers to determine that very few people used this now-missing feature, and that's why they removed it, that's a bad reason. I don't agree with removing features just because few people use them or didn't complain loudly enough during the beta. As a power user, I'm sure I rely on features that few "common people" use, and I'm sure eventually the rug will be pulled out from under me if Microsoft continues to remove features that only 2% of users rely on.


I have always preferred Windows' hard-edged corners. How do the rounded corners work for graphics oriented windows?


On most apps they probably affect only the "furniture", the GUI elements around the actual working "client area". So you'd have rounded corners on the title bar at the top and the satus bar at the bottom, and a sharp-cornered area with your acual content inside those.


For me Task View was the biggest improvement. It's more or less a few bug fixes. The touch keyboard too. Uhhh that's bug fixes too and most of the changes to it are horrendous, but hey, it opens a bit faster.

I've found the Settings app to require way more clocks than Windows 10's, and as someone with Bluetooth earphones I open the Bluetooth page often. They didn't improve it in any ways that affect me and only added more clicks.

Most of the improvements I've seen were just bug fixes that were going to be in the next version of Windows 10 before they got the grand idea to use Windows 10X's nasty shell elements. I actually thought the combined system tray might be nice but it was just annoying and requires more clicks.

So back to 10 it was. I'll have to live with the bugs.


Now, it is easier to have stacked windows. Say you have 3-4 windows, and want them stacked. If you hover mouse over the maximise button, you get option to have a special layout.

Also, it put the final nail IE11’s coffin. Since Win 11 does not support it.

I can’t say anything else is better or even worth upgrading given downsides


Exactly the same has been happening on the Linux side of things with GNOME, which seemed to remove features with every release until there are just barebones left. They too decided to follow Apple blindly. For this reason I moved to KDE Plasma a long while ago, and apart from a couple of complains I have been quite happy with the configurability.


I use StartAllBack for the vertical taskbar. On a dual-monitor setup, I want the taskbars centered between the monitors and not waste valuable space. Without StartAllBack, I’d have stayed on 10. I can’t understand why anyone would want a horizontal taskbar unless they are using portrait mode (or have a lot of icons).

Most other things I’m fine with. The Start menu is better than in 10 (not that it matters, I use Keypirinha as launcher), I don’t need text for my icons, and I can easily see which Windows have multiple instances.

Overall, I like the changes in 10 (again with the caveat of needing a 3rd party tool to fix the taskbar).


I was so sad when during development of windows 10 microsoft replaced very functional start menu which was very good incremental refinement of windows 7 start menu with monstrous seed of start menu we currently have.

Windows 10 is absolutely wonderful but start menu is such a lost opportunity for having something useful in that spot.


I'm confused. Didn't they remove it in 8, too?


They did. Windows 8 menu was horrible too. When they started making 10 they initially used start menu more similar to 7 than to 8.


I'm fine with combined taskbar. It's great feature inspired from OSX but option shouldn't be removed for others. I'm angry about removal of vertical taskbar.

Aside from taskbar, start menu is worst one in last decade. I didn't use Win7 start menu because it can't manage favorite apps with category well. I used random free launcher at that time. I liked Win8 start screen except fullscreen, because it can be categorized by user well. Win10 is obviously the best ever. I think Win11 start menu is drawback to Win7, with annoying recommend features.


Highly recommend 7+ Taskbar Tweaker by Ram Michael. https://ramensoftware.com/7-taskbar-tweaker


While this tool doesn't work with Windows11 it's pretty useful if you're still on Windows 10 (or earlier). Another tool I wholeheartedly recommend is the 7+ Taskbar Numberer [0]. This should be default functionality built into windows but I'm happy that someone took the time to build it.

[0] https://ramensoftware.com/7-taskbar-numberer


I haven't tried it since I don't use Windows 11 but I believe it's supported

https://ramensoftware.com/7-taskbar-tweaker-on-windows-11-wi...


The solution there is to use the existing W10 taskbar that wasn’t removed, we can safely assume they’ll remove the W10 taskbar at some point and then the 2nd half of that blog post is relevant.


From the page you linked to:

> The tweaker is designed for Windows 7, Windows 8, and Windows 10.

Windows 11 probably isn't supported!



Does it work with Windows 11?


My issues with it:

The taskbar is a mess (no more right click -> Task Manager).

The right-click context menu is a mess, since all my useful shortcuts are hidden away.

The file-copy dialog crashes with big folders (it cannot get through a 300gb folder without crashing).

BitLocker control panel -> takes you back to new settings view for Device Encryptions, which says you must login for it to work, or click the button for advanced setting, which takes you back to control panel which say you must go to settings...........

The OS is still in beta.


I hoped that Microsoft would have finally reduced the number of duplicate interfaces in Windows, but on the contrary, there's now more layers than ever. As a long-time Windows user, the UX is truly horrible. I like the visuals, but I hate using Windows 11.

The taskbar is just one of the many symptoms of this disease. Just right clicking on files in Explorer is a nightmare. If I want to get to the properties of a file, I need to jump through hoops. This is nuts :)


> Why did Microsoft remove so much functionality for an OS designed for work?

Same question can be applied to the way the whole WinRT/UAP/UWP, .NET Native, C++/CX, C++/WinRT and now WinUI have been managed.

They have burned all bridges from those of us that still belived in the project, to the point one must question who is actually managing all these headless chickens running into all possible directions.


I recently set up the dev tooling required to develop a Win UI 3 app. I had some ideas for toy projects that could benefit from being native GUI applications. For example, I was thinking of a Picasa replacement that supported some niceties that I would have liked, such as true HDR photos (10-bit, wide gamut, high brightness).

This should be easy, right? As far back as Vista, the WPF framework had 16-bit and even 32-bit per channel wide-color, and HDR UI support.

Win UI 3 -- the absolutely latest / next-generation user interface framework for Windows removed all such support, scraping it out of the WPF SDK that it was based on. Everything is SDR, 8-bit, and sRGB only forever now!

Meanwhile, Web dev, Macs, TVs, and phones are fairly consistently wide-gamut and HDR capable.

The best GUI app I can make for Windows is a web application.

No wonder Microsoft themselves use Electron.


I recently started working with Windows 11 on my work laptop and am at the verge of asking to switch back to Windows 10. I don't see any user interface improvements, only regressions.

Shades of old man shouts at cloud I know, but that's my opinion. For context, I've been using Windows since Windows 95 and MacOS since 10.0.


Ehhh.. there are 3rd party tools free and commercial that fix the taskbar so it can go back to the sides if you want. Windows 11 really isn't that bad at all - although I'd rather they have simply fixed Dark Mode in Windows 10 than to go through this exercise and yet still somehow miss important bits all through out the OS in terms of Dark Mode once again.

I was hopeful they fixed it, but they didn't. Finally just decided to make Linux my new home and remote into Windows from there. Pretty well just cutting macOS out of my life entirely, although I have reserved the ability to remote into macOS seamlessly as I do with Windows more or less. I can careless what happens on any OS - I can switch btwn them all with relative ease and no hotkey weirdness as this point due to my personal project (kinto.sh).


> there are 3rd party tools free and commercial that fix the taskbar

Most employees cannot install anything on their company computers.


Basically all users I see on Windows 10 have the default taskbar, which means only icons, grouped, the search bar, and those pinned default apps.

On Ubuntu it's the same, grouped only icons.

On Mac is the same (I think, I don't use Mac).

And I don't like it (that's why I'll stick with Windows 10 and then change to KDE)


Here’s my question: what possible reason could they have for removing the option for a vertical taskbar? Ultrawide monitors have never been more popular.


Maybe it's their second shot to enter once again in the tablet operating system market? Seeing how Android-based tablets aren't really getting as solid nor as popular as iPads, Microsoft might spin off a new tablet experience but now more slowly compared to Windows 8. I might be one of the few noticing it but Apple is also dabbling on trying to replace a desktop/laptop with a tablet with their M1-powered iPad Pro. I also know a hand few of people who now prefer an iPad (usually including an Apple Pencil) from a laptop, more specifically students.


The fact that you can't anchor it to the side blows my mind.

Also that the bar takes up the whole screen width, which is quite poor UX for an ultra wide monitor.

I did put in some feature requests to address!


Windows is so darn glitchy. Even simple things like play Microsoft Flight Simulator using your GamePass subscription flat out doesn’t work because downloads infinitely paused (lots of fixes on internet that don’t work).

No File Explorer icon by default nor hard drive icon on desktop, so no way to access a particular file without knowing command.

Games don’t run without typing in admin password each time, etc.

Surprised things aren’t more refined by now.


Since I started using 11, the only thing that helped me with the frustrations of the new UI was StartIsBack - https://www.startisback.com/

This piece of software fixes a lot of the issues that everyone has, especially the taskbar shenanigans and the right click context menus.

It is now, for me, an irreplaceable tool for Windows 11.


Most of the opinions here are entirely subjective, including mine. I personally find all versions of Windows to be annoying and suck which is one of the reasons I switched to Linux and now use Sway and a minimalist launcher named wofi, with Waybar. Not only is Sway, wofi, and Waybar incredibly lightweight but it goes to show how much unnecessary bloat there is on Windows.


I just want the clock on all monitors.


Try qlock? I use it to get Seoul & Berlin clocks in the corner of one monitor (I'm in the US), but sounds like it could work for you if you just duplicated your local time zone on each monitor. http://www.qlock.com/


I have a triple monitor setup and my clock is on all 3? I have it set up that the tray icons (wifi etc) only show on my main display.


On windows 11? How?


To be honest, I'm not really sure? I'm going through my settings now and can't find anything. Only multi display setting I have enabled is "When using multiple displays, show my taskbar apps on TASKBAR WHERE WINDOW IS OPEN", under Personalization/Taskbar in the settings app.

I definitely don't have 11clock installed as another poster implied (not even sure what that is).

I am running an Insider Preview build, so perhaps that's where it comes from. Meaning this is a feature that will Soon Come To a Win11 Desktop Near You!


Fingers crossed!


They installed ElevenClock and forgot about it.


Ever since the term 'UX/UI' was invented, the field of Design went to shit.


So this taskbar change, and especially not being able to ungroup icons, will keep me from installing Windows 11 until absolutely necessary. I'm not going to install 3rd party software to meet what is current existing.


My #1 reason why I haven't upgraded yet is because I'm a big fan of the Windows XP/Vista full-size, ungrouped tasks.

I'll probably have to upgrade eventually but it's really a bummer that they removed this option.


I've been gradually switching my desktop over to Linux - it's refreshing.

Unfortunately, I still have to run a Windows VM via QEMU so that I can use my Universal Audio interface (no Linux drivers available).


So far I find it even worse that 1. You're forced to login with a live account, and 2. IE is banned, no more legacy activeX allowed. I may have to take it off my new laptop and go back to 10


Surprised nobody is mentioning that they are making it look more like the MacOS taskbar so it looks more friendly and approachable for new users who have grown up using smartphones and tablets


why does everything have to look like phones


Because many users have learnt to use a phone first and not a desktop computer from the last millennia.


I have to admit, as someone who rarely uses the Start button (everything from keyboard) I’ve noticed little difference between 11 and 10. I’ve only left the defaults because nothing has bothered me because I just don’t use it.

Thankfully they didn’t change the Win+x commands.

My biggest gripe with Win 11 is the stability. Reminds me of the early days of Win 10. Periodic blue screens on sleep and sometimes on boot.

Maybe it’s my hardware, but I doubt it. I was just given this laptop by IT and it didn’t come with Win 10 restore media, so this is what I have now.


Win11 is yet to crash on me. However I had this weird bug when the last update disabled my laptop keyboard (Lenovo Legion 5). I actually reset Windows a couple of times before figuring out that uninstalling and reinstalling the particular update (along with installing an optional laptop firmware update) was the solution. Overall it was pretty annoying and time-wasting.


The whole 11 is an annoying step backwards, first begun with 8.


You want to decrease volume? In windows 10 it was 2 clicks, now it's 3 also you have to locate the slider because there are more than one slider in that area now.


Yes, I distinctly remember a single click followed by scrollwheel. Now the wheel does nothing.


> Moving them to the center of the screen is a pointless, but harmless, bit of cosmetics.

I think this is probably because the UX people they got to design it all use Macs.


Windows 11 would be a better product if their vision was communicated to users somehow. As it stands windows 11 is something that “happens to you”.


Seems like that is Microsoft's "vision".


First thing I do on every PC is change taskbar to small icons with text, remove grouping, and stick it to the left edge of the screen.

Not okay about losing this.


Linux + KDE for anyone who wants a better experience.


I'm one of the few who couldn't care less. I just want it hidden, same with the dock on macOS.

Use the keyboard to launch and switch apps.


I've had enough of Windows. I switched to Linux Mint 9 months ago and have not looked back.


Damn, Mint is on version 20 or something; why are you using something as old as 9?

/jk


Until this boneheaded mistake is fixed, we have ExplorerPatcher: https://github.com/valinet/ExplorerPatcher


Less is more as a cult in “design”. And because it is a cult, it is always right.


> But the more distressing change is that it’s no longer possible to actually see the title text of window items

People want text on those icons?

(That’s not to say I disagree that windows design is a mess)


Yes, I have multiple monitors and a vertical taskbar (on the left side of my rightmost monitor) that's almost 300px wide, ungrouped icons, and I can read the names of all my windows. Makes it very easy to find the exact right IDE/text editor project when I have like 7 open at a time.

Obviously not for everyone, but also obviously a totally valid use case that should be supported.


I do the same. The only drawback is that when I move my mouse to some app's control over near the left-hand side of my left-hand monitor, it's likely to overshoot and bring up the task bar/ start menu. I'd be happy just using <Ctrl><Esc> to bring it up, and dispense with its mouseability entirely. But that doesn't appear to be a choice, even in older versions of Windows.


I want to see text INSTEAD of those icons. Icons went out with hieroglyphics, and I'm not sure why they've come back.


Yup. Used it like that since... Approximately forever. (i.e, at least this century.)


Is this because there’s a finite amount of screen real estate? I wonder how OS UIs will evolve once VR is mainstream since there is a lot more screen real estate within VR?


If we didn't try new UIs we'd still be punching holes... Progress comes with a price, it always get a little worse before it becomes better.

Adapt, improve, repeat.


Here I was thinking I was the only one being driven insane


Actually, I like Windows, like it a LOT! Hold on ..., some strange circumstances got me to get Windows 10 Home Edition on a laptop computer, and I don't like Windows 10. I don't like the undocumented new behavior or the many updates and changes. Still, I like Windows, but just why and especially how, I will keep a secret so that the how of my secret doesn't get changed!

Office? I LIKE Office! I like Excel a little (generally find it easier just to write code in a procedural language than to use Excel) and especially like Outlook. But the version of Office I like is from 2003. Due to a change in SMTP email standards, I will have to upgrade to 2007 Office (from eBay) or some such -- that's on my TODO list. Except for that SMTP change, I'd prefer to stay with Office 2003. I know how to use Office 2003, and I don't want to invest the time, and frustration, especially the frustration, to learn about changes, any changes. To me Office is NOT a very good tool, NOT at all central to my work in computing. I do NOT believe that Microsoft has found any worthwhile changes to Office (except responding to the SMTP changes). Net, I do NOT believe that there is anything about new versions of Office that are worth my time or frustration, especially the frustration, to learn. If I want to do something Office 2003 can't do, then I'm perfectly comfortable writing some procedural code, usually for work there is no hope of ever getting done in anything like Office. E.g., I had a 0-1 integer linear programming problem with 600,000 variables and 40,000 constraints. I found a feasible solution guaranteed to be within 0.025% of optimality, no hope of ever doing that on anything like Office.

I see a larger theme: People who have a popular product want it to keep up so work hard to make changes, change or delete old features and add new features. This theme applies quite broadly, e.g., to cars, Windows, Office, women's fashions, suburban single family home architecture, ..., and Web sites. Presumably those people hope, expect, or whatever, that the new version will be better; in fact, too often the new version is worse. Yes, when WiFi, USB, etc. come along, we can need corresponding new functionality -- no question for such cases. But such changes come along only slowly, and changes to user interfaces can happen nearly everyday at nearly every Web site in the world -- biggie issues and questions there.

For cars, e.g., I have an old GMC Yukon, in good condition, and it has some dozens, maybe hundreds, of features that seem to need a computer to do the logic. So, the Yukon keeps trying to get my attention with various lights and sounds, new to cars. For the new stuff, I don't want it. Apparently the GMC designers rushed to conclude that with computers there was a lot they could do to manipulate sensor data and generate lights and alarms. COULD they do that? Yes. But SHOULD they do that? Nearly always, NO!

Here's a broad example of this theme that has a lot to do with 3+ billion people, literally: Way back there were many, millions, of different paper forms with boxes, places to make check marks, etc. Then there was some user interface work, via both hardware and software, by IBM for their 3270 series of data entry terminals, work that borrowed a lot from such paper forms. Since people understood paper forms, both the programmers and the users found 3270 relatively intuitive and easy to use. Then there were dumb terminals, i.e., asynchronous ASCII, and there were a lot of programs to drive such terminals and that borrowed a lot from 3270.

Then there was HTML, and I'm guessing that it borrowed a lot from all of paper forms, 3270, etc. As we know, with HTML there were controls -- single line text boxes, multi-line text boxes, radio buttons, check boxes, push buttons, and links. As I recall, that is all, ALL there was. Want to build a Web page? Okay, are stuck with just those few, simple controls.

Now we come to two points: (1) Those controls were so close to, literally, paper forms that they were automatically relatively easy to use. (2) Literally BILLIONS of people, necessarily nearly everyone in the world making use of the Internet, 3+ BILLION people, understood how to use a Web site with Web pages using just those HTML controls.

In important respects, the HTML controls, borrowing so much from what worked so well in the past, were VERY well designed. Then with the discipline of just those few, simple HTML controls, every Web page started with a HUGE advantage in user interface ease of use. It was still possible to build an awful user interface, but, just from the discipline, it was also easier, relatively easy, to build a good one!

Then we got icons: Since icons essentially need a graphics terminal, couldn't have icons with 3270 or the dumb terminals. So, when we got graphics terminals -- terrific for sketches, pictures, movies, games, PDF files, Zoom, etc. -- we also got icons.

BUT: When a new icon is designed, only God and the designer know what it means. Given an icon, can't spell it, type it, pronounce it, easily communicate it, describe its function just from its appearance, sort it with other icons, search for it, look it up in a dictionary, etc. Still, we got lots of icons! We STILL have lots of icons.

Civilization HAD icons and then about 2000 years ago made a HUGE step up, the Roman alphabet. Now it dominates communications around the world; a lot of people even in Asia and Russia understand it, and otherwise essentially everyone who can read understands it.

Then along came JavaScript (JS): With JS it was possible to build Web pages that ignored the discipline of HTML, have the pages very active, that jump around, have lots of secret functionality, etc. It was possible to have an ocean of new functionality.

Alas as we would expect from the theme and history, a LOT of the new functionality was very unwelcome and ruined a LOT of user interfaces. In particular, now each Web page done heavily with JavaScript likely is unique, has to be learned on its own.

In simple terms, with just HTML, there were many millions of Web pages relatively easy for billions of people to use right away, and with JavaScript suddenly there were millions of Web pages all different, often poorly designed, and that had to be learned one at a time. E.g., now a single line text box can be invisible until something else happens at which time suddenly the box becomes visible -- the user has to learn this undocumented, unexpected, unprecedented, obscure, bizarre behavior just by experience, frustrating, error-prone experience, uniquely for nearly each such Web page. Nearly always, similarly for icons -- learn by experience.

Silicon Valley must have mountains of dedicated, dead ex-Google Web page designers and JavaScript programmers who died miserable deaths trying with all their strength to make massive changes to the first Web page at Google! Instead, Google has kept that page, at least as a user first sees it, both OLD and SIMPLE.

I credit 80+% of the Bezos fortune to some discipline, from somewhere at Amazon, for some relatively good and SIMPLE user interface design -- people around the world shop, place orders, and spend their money right away! I would rate the Amazon user interface as in the top 1%, by wide margins, of the shopping Web sites in the world -- we're talking billions of users and about a $trillion in business worth from good, relatively simple Web page design.

Net, in short, just because some new technology makes some new feature possible does not alone make that feature good.


It is still just a modernized windows 95 desktop. Not sure why everyone is looking at Microsoft for innovation.


Great, hopefully Microsoft will alienate even more users and they'll switch to Linux instead.


He’s mad about the lack of text next to the start menu items.

Myself I finally caved and told it to move the start button back to the left corner. It’s just so much easier to flick your wrist back there and click than to figure out where in the center-left it is currently. I did almost get myself wired to hit the actual keyboard start button more though.


I think the worst change with Win11's taskbar is that it _always_ groups multiple windows of the same program behind one icon on the taskbar. So previously you had two+ taskbar items and could easily click on the one you want, now you must click the icon, a menu comes up showing the windows, then click on a window.

If you're used to using the taskbar for quick switching like that it's a jarring change.


It looks exactly like the MacOS taskbar? Why isn't that one getting that much hate?


The macOS dock gets plenty of hate (it’s Apple and this is the internet, just look in this thread).

The difference is that the Dock has always been like the Dock. It also exists holistically with all the other design decisions in macOS. Put another way, Windows seems to have copied the superficial appearance of the Dock without the considering _why_ the Dock works in the macOS environment.


The main reason it gets less hate from Apple users is probably the first and shortest one you mention: It's always been like that... So Apple users have nothing to compare to; they cant' know that it could be better.


I don't really buy that, tons of people who use macOS come from a Windows background or use Mac at work and Windows at home (or vice/versa). It seems much simpler to me to just assume the Dock actually works.


That is a terribly annoying website with their popups.


I’d have read it without the user hostile website.


my experience with Win 11 is that it's very buggy and slow. I don't know how you can ship such an awful product.


Looks like i will be skipping 11


> The Windows 11 taskbar is an annoying step backward

Any step is a step backward. I want a UI that is stable.


Microsoft did something good with Windows 95. Unfortunate they never managed to improve on it.


I think Windows 2000 was a big improvement over 95/98. XP was decent. 7/8 was ok and seems to be going in random directions now.


I think the parent was mainly talking about the UI. Almost all of the classic Windows UI was there in '95, and minor improvements were released with each new version up until ~Vista-7 when they started destroying it.


Vista and 8 were unmitigated disasters. ME was apparently "misunderstood"?

So it's more of a cycle than a trend.


You gotta fuck shit up every now and again to take the easy victories when you unfuck what you previously fucked.


Nah, at least for me the best improvements have been: 98>95>XP,all the rest have been minimal or total disasters.


Windows 7 was the pinnacle of Windows’ UI


The app upgrades were solid, but I missed the classic Windows 2000 look which you couldn't quite get with 7 without modifying system files.


Window snap is absolutely an improvement.


Windows trying to become Mac and MacOS is trying to become more like windows


Whenever I see articles like this, I think of "new coke."

https://www.damninteresting.com/the-american-gustation-crisi...

Coca Cola modified and replaced their flagship product with a better product. It was proven to be statistically better in taste tests. But the product "new coke" ultimately became a failure.

"In retrospect, some marketers believe that the failure of New Coke may have had something to do with sensation transference, a human oddity first described by Louis Cheskin in the 1940s. Cheskin demonstrated that people will unconsciously associate imagery, sounds, tastes, aromas, and textures into their general impression of a product, even if such associations are unintended or inaccurate. These sensory inputs create a halo effect which actually modifies flavor perception, so while cola drinkers may have preferred the new Coke formula, they may have disliked the “taste” of the redesigned packaging. Even Gay Mullins —the man who tried to sue to restore the old flavor —showed a preference for New Coke when subjected to blind taste tests"

I wouldn't be surprised if windows UI/UX designers used statistics to verify the improvements of the windows UI changes. Despite this, consumer psychology always has a way of causing literally almost every major change to any popular product (that is on par with coca cola) be a "debacle" of epic proportions. I see it on every change to OSX, iOS, windows... all consumers are always flabbergast declaring out loud: "What were they thinking!??"

You guys remember when touch screen keyboards were a "debacle"? Nobody could type on that shit back then. It was a royal fuck up. Now everybody types on them.

Inevitably there will be someone who replies to me insisting that it's worse due to some personal yet convincing anecdotal experience. But until you take the UI equivalent of a blind taste test I'm not sure if this is sensation transference or an actual real rational judgement.


You have absolutely no evidence that any UX study was done in the Microsoft case, or what the results would have been. So you're just talking nonsense. Especially considering that the new design is objectively worse.

Just look at the laughably bad screenshots floating around. They all show a giant desktop, with a taskbar that's 70% empty space, with no option to actually use that space now that apps are force combined. Looks pretty, but dogshit user experience.


Did I claim Microsoft did such a study? No. I fucking didn't. Read my reply to the user @picture. I'll post a snippet:

"Did Microsoft do this type of test before release their OS? I think so... but I'm not 100% sure. Are consumers using these metrics when decrying the UI changes??? I am 100% sure the answer is NO... they are not."

Basically what I'm saying here is that your opinion is complete and utter dog shit unless you have metrics to back it up. You obviously don't, so my point still stands.

Gay Mullins literally stated that new coke tasted like dog shit. I see a parallel here.

Also I did say this:

"Inevitably there will be someone who replies to me insisting that it's worse due to some personal yet convincing anecdotal experience. But until you take the UI equivalent of a blind taste test I'm not sure if this is sensation transference or an actual real rational judgement. "

That quote above is referring to you. I saw it coming because it's so typical.


You directly suggested that Microsoft did UX testing, with no evidence whatsoever. Then you built your entire argument on that fantasy situation, and criticize anyone who calls you out on it.

How about instead of talking about some cola story from 30 years ago, you present some actual data for the current issue?


I never suggested anything of the sort nor did I imply it. That suggestion was made up by your imagination as my quote was stated before your reply.

My argument is simply this, people can be biased, it's worth it to consider it. That's it. You interpreted as an attack.

I criticize no one. I usually am very amicable on my replies but you literally came at me with a knife calling my argument nonsense. If your response was more mature then mine would be less harsh.

Also why does my argument need data? I made no such claim that the windows UI is better. My claim is that it could be better and that people are biased. The whole point is for people to examine their own biases, and reconsider this thread from a context where you are aware of your own biases.

Looks like for your situation your biases are so ingrained you took it as an attack on your identity. For you the windows UI has to be shit... Otherwise your foundational identity of Microsoft as a corporate clown/villain crumbles.

Objectively, Your argument needs data. You make an extraordinary claim. Give data or your argument is nonsensical.

Additionally: https://careers.microsoft.com/us/en/job/1196136/Senior-UX-Re...

Check the job description. It implies Microsoft is data driven in their UX research. The incentive exists as this is a multi billion dollar product. It is very very reasonable to say that every UI change Microsoft proposes requires data given that they hire "researchers" for this.

I'm also guessing that Microsoft is aware that there will be backlash against UI changes. It happens every time. What also happens is the animosity against these changes dies down with time. Microsoft of course very likely makes these changes fully aware of this pattern of human behavior.


> I never suggested anything of the sort nor did I imply it. That suggestion was made up by your imagination as my quote was stated before your reply.

Ah, classic backpedaling now that youve been called out. Good show.

> literally came at me with a knife

I dont think you know what "literally" means.

> What also happens is the animosity against these changes dies down with time.

You seem to approach this subject with the idea that Microsoft is right, and has been right in past situations like this. This is just factually wrong, see for examples repeated OS design failure in Windows Vista, Windows 8, Windows 11. Microsoft has made some excellent products, such as Windows 7 and Windows 10. To assume that every situation like this is just "oh the users are crying, they will realize how good this is" over time is just condescending, and false.


>Ah, classic backpedaling now that youve been called out. Good show.

I never backpedaled. I literally said that quote was MADE before you even responded. The "show" is in your delusional imagination.

>I dont think you know what "literally" means.

Who cares. I obviously meant, Figuratively. But your immature attitude makes it seem literal.

>You seem to approach this subject with the idea that Microsoft is right, and has been right in past situations like this

You seem to have an imagination and you like to make up my opinions. I never said this. All I am saying and I repeat, is that we as users have been wrong before and we could be wrong again. That our biases influence our judgment.

This is not to say that we're wrong now, or that we've been wrong all the time before. It is SAYING that we need to pause and consider our biases BEFORE we jump to a conclusion.

>To assume that every situation like this is just "oh the users are crying, they will realize how good this is" over time is just condescending, and false.

This was never assumed. It was simply stated that it is a possibility. A realistic possibility because it has happened before and it can happen again.

Saying that I am condescending when all I am doing is bringing up cautionary advice to bring awareness to our own biases is the sort of witch hunting practices nobody needs on HN. You embody bias, you embody hostility and you embody the type of principles that run against all science.

Was my original post condescending? No. Was your reply condescending insulting and offensive? Yes.


people really should stop using the "peoples gonna whine at every change" as a cop out for shitty job. Yeah that will happen, everytime, even when the changes are shitty


Except I personally don't really see shitty changes here.

Literally every UI change to every major UI product ingrained in out culture labeled as a UI travesty. It happens every single time. Look back a decade or so, it's so predictable. I saw an article like this coming from a mile away.

Still your argument could be valid. It just needs data to back it up. (I'm not making an argument either way... Just pointing out the biases)


Once you are aware of "Fitts' law" and "Chesterson's Fence" it is easy to see the new design as amateur hour. As GP mentions, yes also folks hate change, but you are a bit too eager to dismiss valid complaints.

Finally we are software dev "makers" here for the most part, not non-technical consumers who need retraining for a button move.

____

Edit: I'm not allowed to post "so fast" so to the below:

Sorry, this (below) is just a silly reply. Black is white and white is black, amirite?

It's obvious not all the use cases are handled in the new design, it's a trivial, elementary observation.

What I mentioned above were the result of decades of studies. If you think some random designer has better study data (in an era where OS investment is down an order of magnitude) I've got a bridge to sell you.


>Finally we are software dev "makers" here for the most part, not non-technical consumers who need retraining for a button move.

Being a software developer doesn't give you some kind of magical brain that makes you better at using a GUI. This is part of what I don't like about our field. The arrogance. As if all other users are 90 year old grandmas who's never touched a computer before.

>Once you are aware of "Fitts' law" and "Chesterson's Fence" it is easy to see the new design as amateur hour.

These "laws" aren't really laws that are data driven. Maybe they are data driven in principle but the windows GUI changes very very likely were made using custom data driven conclusions that can very well go around these "laws." Still it is actually by far much more likely for these laws to simply be "coined" by some random person based off of anecdotal experience.

You should know software developers fall for "laws" all the time. These are not "laws" proven they are just strange anecdotal principles that sound good in theory but are not proven in practice. https://reflectoring.io/laws-and-principles-of-software-deve...

The stupid part is that one of these "laws" is called a "theorem." It shows that many software developers have little understanding between the difference between science and logic. None of those laws in software or design are based off of any sort of science at all (aka not data driven), nor are they based off of logic. They are based off of anecdotal observations, and anecdotal observations are beaten and overridden by logic and science every time. Which, I'm pretty sure, is what Microsoft did here (though without any actual evidence this is just an educated guess on how they approach UI/UX research).


>What I mentioned above were the result of decades of studies.

Show me those studies. I can assure you, that the laws and principles of software development aren't based off of ANY studies. SOLID? No studies. Just an acronym to make it sound better.

Therefore, if software is like this... I highly doubt that these principles in Design were developed out of science at all. Like software they must be anecdotal observations. But happy to be proven wrong.

You could provide me with studies done after these principles were "coined" but that's not what I'm looking for (less convincing). I would want proof that these principles were "developed" based off of analytics.


> If you think some random designer has better study data (in an era where OS investment is down an order of magnitude)

No I'm saying a the random UX researcher likely does research and analytics on a very narrow and exact use case of windows. Those laws your bring up, (if scientifically valid at all) likely refer to an extreme generality. It's like saying all men are taller than women. The generality is true but there are many, many exceptions and corner cases. These laws obviously don't refer to windows, they refer to everything and as a result are only generally right, and not exactly right about everything.


> Those laws your bring up, (if scientifically valid at all) likely refer to an extreme generality. [...] These laws obviously don't refer to windows, they refer to everything and as a result are only generally right, and not exactly right about everything.

If you look up stuff that's referred to in stead of just spewing the first thing that comes into your head, you embarrass yourself a lot less.

If you had looked up Fitt's law, for instance, you'd have known that it says "it's easier to hit the edge of a screen with a mouse pointer than some line in the middle, and far easier to hit a corner than some point in the middle".

Now please explain how this "extreme generality" does not "refer to windows". (It's not like it's a "corner case" (hnyuk, nyuk).)


>"it's easier to hit the edge of a screen with a mouse pointer than some line in the middle, and far easier to hit a corner than some point in the middle"

With widescreens my mouse point never touches an edge. I mean that's a corner case your axiom fails to address. Because human behavior is part of the system you have to use science and data driven methods to determine the best course of action as human behavior can be unpredictable. Axiomatic statements like "it's easier to hit the edge of a screen with a mouse pointer than some line in the middle, and far easier to hit a corner than some point in the middle" are often invalid in the face of human behavior. Axioms and logic are the domain of maths and logic not human behavior. This is another reason why I sort of dismiss these "laws". This attempt to formalize rules as if they're axiomatic when clearly they are not.

>Now please explain how this "extreme generality" does not "refer to windows". (It's not like it's a "corner case" (hnyuk, nyuk).)

Almost every website or UI is a corner case. Even changing the color of the mouse cursor could have chaotic effects. New Coke is the perfect example of this where not even data could accurately predict the outcome... let alone logic.

In God we trust, all others must have data.


> With widescreens my mouse point never touches an edge. I mean that's a corner case your axiom fails to address. Because human behavior is part of the system you have to use science and data driven methods to determine the best course of action as human behavior can be unpredictable.

Except this was measured in studies of human behaviour. Only they apparently studied humans who had both mice with acceleration and the intelligence to give the mouse a quick flick to get across even rather large screens.

> Almost every website or UI is a corner case.

A) No.

B) Buy a joke detector.

Now please stop spouting meta bullshit that only shows that you still prefer blathering to actually getting a grasp on what it is you're blathering about. Thank you.


>Except this was measured in studies of human behaviour. Only they apparently studied humans who had both mice with acceleration and the intelligence to give the mouse a quick flick to get across even rather large screens.

Did you address my comment on widescreens? No.

LOL show me these studies.. they need to be replicated dozens and dozens of times because I don't know if you heard, the entire field of human psychology suffers from a replicability crisis so basically all the science and most associated fields related to such human behavior Bull f-ing shit. You know what's an Associated field? UI and UX design.

I bet you that you can't even find the study. The whole thing is just coined based of anecdotal saying of some random ass hole.

>A) No.

No to you.

>B) Buy a joke detector.

I bought one and I'm pointing it at you. It's ringing. That means you're a joke.

>Now please stop spouting meta bullshit that only shows that you still prefer blathering to actually getting a grasp on what it is you're blathering about.

You need to grow a brain. None of what I said is bullshit. It's real. You have no ability to think outside the box and look deeply at your long held beliefs. I am literally telling you that you've been worshipping this UI bullshit for a good chunk of your life.


In the case of UI/UX though, isn't the "packaging" exactly what's being sold? UI/UX that looks bad and is hard to use means just that


UX is more of "ease of use" measured by metrics like how quickly is a person able to navigate the UI with minimal help. You can quantify these metrics by creating a UI without the snazzy graphics then time everyone on various tasks. Did Microsoft do this type of test before release their OS? I think so... but I'm not 100% sure. Are consumers using these metrics when decrying the UI changes??? I am 100% sure the answer is NO... they are not.

Nobody is complaining about the "look" of windows 11 just like nobody complained about the "look" of "new coke." But the hypothesis is, is that the "look" of new coke, the "newness" and change to a popular product ingrained in our culture is what triggers people to think that it's worse. For windows people claim that the "ease of use" has been affected. It happens every single time; on every single major UI change to any product ingrained within out culture... the consumer reaction is exactly the same... and that is not a coincidence.


Not really. The problem is the term "UI/UX".


The new Butterfinger reminds me of this. I have no idea how it's affected sales, but the complete redesign of taste and texture has ruined my childhood favorite candy bar.


Good to be aware of your biases. Not many people are self aware enough about themselves to know that something like "packaging" can effect their rationality. Especially here on HN where a lot of people think of themselves as "smart" programmers more intelligent than the rest of the population.

Such an ability allows you to see truth where others delude themselves. But knowing the absolute truth isn't always a good thing, and sometimes you may get attacked for pointing something out.


My understanding of new Coke was that it was sweeter, which made it do better in taste tests in the short term. Today we know how toxic and addictive sugar-laden drinks are, so a sweeter one is not an improvement, but a health hazard. Similarly they could have returned and increased to a tablespoon of cocaine, but we wouldn't be singing its praises.

Eventually we need to get back to sustainable work.


The article has a different understanding of the new coke situation.

The article is also well thought out, thoroughly researched and cites the opinions of marketers at the time. I urge you to read it before overriding it with your one paragraph "understanding" of it.


Don't take "my understanding" as "I have no idea what I'm talking about." I lived thru this era, and was always a fan of Coke's harsher bite in preference to Pepsi's "sugar water" flavor, until I gave them up in preference for diet and later water. Marketing had little influence on me (in that area) then and now, I tried them all including RC and Shasta with an open mind. Was a kid so wasn't obsessed with "the old days" either.

Ok, just read it, and it didn't contradict my assertion. But it did make me realize MS made the same mistake CC did. They forced their change down everyone's throat. Instead of bringing up Coke II alongside and letting folks try it at their leisure they only shipped one at a time. Perhaps for shelf space reasons, ironic considering in ten years they'd have many, many flavors competing.

I think I've read it before as this was my point above:

"Marketing professionals also noted that New Coke’s success in taste tests may have been due to the small servings offered to tasters. In his book Blink, Malcolm Gladwell points out that such “sip tests” could produce a systemic bias towards sweeter drinks, since small samples would prevent the drinker from reaching the sickly-sweet threshold."


>Ok, just read it, and it didn't contradict my assertion

Next time read it first before replying. It's not mandatory to read everything here on an HN thread but it's common courtesy that you read it all before you reply. Otherwise you'd be wasting my (and your own) time.

>Don't take "my understanding" as "I have no idea what I'm talking about."

No I didn't. I took it as you didn't read the article. Which I'm right.

>I think I've read it before as this was my point above:

Agreed. And this point is valid. It supports your assertion. However this does not mean you can dismiss all other assertions, especially the main assertion of the article. Sensation transference. The article brings both points up to be fair and balanced.

The possibility of sensation transference remains open just as the "sickly-sweet threshold." We would need a systematic test to prove it either way. Until then sensation transference remains an open possibility for affecting the opinions of people judging both Windows and New Coke.

I think it would be wise to be aware that none of us our purely rational creatures, and that things that we're sure about should be judged with a healthy amount of skepticism as that judgement is heavily influenced by unknown biases.


The ultimate step backward was that you can’t move the taskbar to right or left or top anymore. It can only remain on the bottom.


I think they are trying to copy MacOS


right click -> Taskbar Settings -> Taskbar behaviors ->Taskbar alignment -> Left.

There ya go. fixes one of the problems, no patch needed.


My view of the taskbar: use it to launch your apps. Alternate between them using alt+tab, if there are too many, use another desktop and move your similar apps there.

In my view, if you're using the taskbar for more than that, you're using your computer in a suboptimal way.


Are you being sarcastic!?

I have over 40 separate buttons in my taskbar right now, which is 3 rows high. I can see all their names and select the one I want with a single glance and click. How else do you propose being able to do that?


Heck, I still use the QuickLaunch toolbar. First thing I do when I get a new machine/OS is enable this:

https://www.tenforums.com/tutorials/4624-add-remove-quick-la...


Dragging and dropping a file onto a taskbar app icon is often much faster than 1) opening the app, 2) selecting File > Open from the menu, 3) browsing to the file location, and 4) double-clicking the file.


I use desktops as workspaces. You know, for work. That means I have the same apps open in multiple workspaces at the same time. A web browser and a terminal in almost all of them. Grouping apps by workspace is like having different rooms for screwdrivers and wrenches.


> Note: When you purchase something after clicking links in our articles, we may earn a small commission.

Ok. This article is actually an ad for a 5$ tool that does something to your taskbar. No thank you.


The article has sufficient content to stand on its own. I learned useful information and at the end they provide the $5 as a potential solution, but it's not even the author's recommended solution. If this article were just an ad, why not recommend only the tool?


What’s your problem? They recommended three different tools, one of which is free. I’ll gladly pay 5 bucks for a good product.


They did recommend different tools, that's my bad for not noticing it.

I do feel that it's a vert shallow read into the windows 11 task bar, and that it only really talks about the labels being gone, and icons being centered (which is configurable). The rest of the content is mostly hostory that has little to so with the actual subject.

There's no mention of other regressions (people complaining about weather being gone, not being able to move taskbar away from the bottom of the screen, right click menu being basically empty), no discussion about how those were or were not fixed. No discussion about improvements to the old task bar (I don't know if any exist).

The choice to focus solely on titles being gone, and on mentioning somewhat related history suggests that its a pretty rough write made for that 5$ fix, and suggests to me that the fix is incomplete and doesn't solve the rest of the problems.

The fix may be good, it may solve other issues, I have no problem with paying for stuff. But I do feel like I've read just a shallow article written with that purpose in mind. To drop the paid tool at the end.




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