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"Is this what you can conjure Saruman?"

I have a strong belief that new mathematical tools and methods can be developed that can make it "easy" to break a lot of modern cryptography primitives without ever using a quantum computer.


I think cryptanalysis as a discipline is not massively funded. All of the cryptography is only as strong as the collective failure of all human intelligence so far to break it.

Most people consider cryptography as a "solved" problem, but I don't think it is. I am sure if enough cryptologists try algorithmic methods and are well compensated for it, they will likely find algorithmic weaknesses (and invent new kinds of mathematics) that can bring down complexity of solving such schemes, even before we have real and functional Shor machines.


> I think cryptanalysis as a discipline is not massively funded.

Really? That would be a change.


I guess massively is the relative word. But I will stand by the claim that we can discover/invent new mathematical methods that can aid in cryptanalysis, if not directly by cryptographers, then by some adjacent field.


DirectX12 is still much better to use than Vulkan.

Natively supports Xbox and PC. Can run on Linux with Proton. The Playstation API functionally resembles DX12.

Vulkan is extension management hell (but has gotten much better, I concede)


Forgive me for being an idiot but i was under the impression dx12 was closer to vulkan architecturally which makes it easier to port to Linux display drivers (and thus why it has)


Do pure logic machine use some kind of higher order prolog, which currently does not exist?


Hannibal determined that Rome received strength through the Socii, the allied city states of Rome. He wanted to isolate Rome and bring terms.

However, he 1) Failed to turn most of the socii to his side. 2) Ignored the western roman allies who were slowly eating away at Iberia.


This reminds me of the excellent CEPL library (https://github.com/cbaggers/cepl). You can write live shader like programs with cepl with an OpenGL backend.


The author also streamed hours and hours of content using it to make increasingly complicated programs:

https://www.youtube.com/watch?v=I0kWZP9L9Kc

Wonderful CL channel in general.


Baggers is also the author of SLIME: The Superior Lisp Interaction Mode for Emacs, too right?


Bilbo crossed the Misty Mountains back during the spring.


Most of the developers of the microcomputer revolution era programmed in Non-Unix environments.

Even in workstation space, the cool lisp/smalltalk/... developers hated unix, but the small market was filled with unixes.

Even today, most of the native developers use windows!


In turn I will raise you the following: Why are GPU ISA trade secrets at all? Why not open them up like CPU ISAs, get rid of specialized cores and let compiler writers port their favorite languages to compile into native GPU programs? Everyone will be happy. Game devs will be happy with more control over the hardware, Compiler devs will be happy to run haskell or prolog natively on GPUs, ML devs will be happier, NVIDIA/AMD will be happier with taking the MainStage.


A slope has two ends, even when it's slippery. People want to claim submarines swim, but they do not.


If you hold a strong opinion about whether or not submarines swim, you might want to look up the source quote and think about it a second?


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