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I compare my use of FreeCAD to Stockholm Syndrome. The UI is clunky, fillets and chamfers are inconsistent at best, and sometimes things just break. Larger models are difficult at best. However, it has been getting better. Toponaming is finally being fixed, and the UI is getting cleaned up. If you're using CAD professionally, I wouldn't recommend it. Honestly, I wouldn't really recommend it unless you're willing to learn a lot and figure out how to deal with all the ideosyncracies. But still, deep down in my heart, I love it.


There are several projects that implement the MTG engine and are in active use. Forge and Xmage are the main ones. You could ask their developers how they avoid getting C&D'ed. It's definitely doable and your work doesn't have to be in vain.


You might also enjoy watching "How to Make Everything" and "Blondiehacks"

Edit: Clickspring is fantastic too, his Antikythera mechanism project is just phenomenal.


Alternatively, you should avoid it like you would crack cocaine or heroin, because it's that addicting.


Yeah, that's my issue with the game, I know if I start playing I won't stop for a few days


Yes fair enough, I should probably be a little more cautious about recommending it to people on this forum :)


There's very few emergencies that the lock would kill them in if used properly. Since it would only be locked once the shuttle got to space and once it would open to hard vacuum. It would be unlocked before reentry. The only other failure modes that I could think of would be if the lock was unable to be opened or the key was lost. Neither would be the end of the world, as they would have had tools available to cut or remove the lock.

Given that, I'd push for the lock to be part of standard procedure. It can't be a point of distress if it's standard procedure instead of a judgement call by the captain.


Outer Wilds is by far the best game I've ever played. It's wonderfully melancholy in so many ways, especially in how you can only really play it once. If you're the kind of person who reads HN, you're the kind of person who'd enjoy playing it. If you can't bring yourself to play videogames, or if you've already played through it and want to relive the game vicariously through others, then you might enjoy watching a let's play of it. I highly recommend LilIndigestion's playthrough. But, if you have the ability to play it, go in without any knowledge or spoilers, and experience the joy of discovery.


There's a setting somewhere to auto download cards when they're seen. That should get you up and running quicker!


A discord server that I'm in used this when the admin decided to retire and wanted to leave the server in good hands. It worked fantastically, and the server is still going strong to this day.


Zack Freedman is pretty good.

How to Make Everything is bootstrapping civilization from the stone age, so that's pretty neat.


Anything technical about the actual system is probably classified because it's active military hardware, but some possible avenues of reading would be the F-35 sensor fusion paper, as well as some radar textbooks like Stimson or Skolnik.


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