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It's really funny how many "dead" genres have been revived thanks mainly to Steam and Kickstarter. Or how Minecraft would have certainly been laughed out of the room by any major publisher.

Most of these games will not make obscene profits. But it should be really clear by now that it makes sense to invest in and sell a variety of games, not just mass-appeal action games.




Just because some genres were revived doesn't mean you can predict which genres to dump money into. Also, what some consider revived others consider still dead.


I think this is a scale thing as well.

Bigger structures like EA have a lot of overhead, making small projects not as worth it (even if its just opportunity cost)

Steam and Kickstarter (combined with everyone having good computers now and of course the internet) have made small games super viable now, luckily


It's the bent to 'now profits' that ends up killing them. They can't see the forest for the trees.




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