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So when can we try it for ourselves?



> Fractal Lab is my {NOT AZEIRAH'S} personal technical and creative canvas where I can explore ideas freely in my own time without obligations and support commitments, so for the moment it isn't available online or for local installation. I have some project ideas I first want to fully explore using Fractal Lab, after that I'll probably release the code.

This is on his site

soo... someday maybe


Failing that, his main page promotes the iOS app FRAX. Any opinions/experience about it?


Wow! The demo video[1] is really impressive. How are those effects created, I wonder? Do the fractals get their own depth maps? How do you arrive at algorithms that look so darn beautiful, especially those metal and plastic shaders? Is there prior art for this?

[1]: http://fract.al


I paid the $4 and got it. Slick & entertaining. Not as hard-core math-ish as I'd like, but fun to zoom around in. There's in-app "pro upgrade", which I find a bit irritating if that's where the greater numeric control & deeper resolution resides.


It's pretty awesome, real time fractals on your iPad, a lot to explore. Looks really great. Having parameters and textures animate while you're zooming on an iPad in real time on a fractal is impressive.


I suppose it has 2D fractals only, my Haswell CPU struggles with 3D fractals already - I wish I had a experience as smooth as in fractal lab.


I've played with it. Quite nice.


Google found this: http://hirnsohle.de/test/fractalLab/

Edit: Looks like an older version, but still pretty fun to play with


Thank you very much!


So, it's written by the same guy?


Yes, bottom of page has a link that redirects to http://sub.blue/




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