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"What mystified me more was that, during this time period, the Apple Macintosh took over the creative market -- especially in visual arts. The Amiga always came across to me as a far better creative machine, with better tooling, than the stuffier Mac."

The Mac had a couple years head start on Amiga, and Apple had a pretty large brand name and relationship with retailers that catered to businesses than Commodore did. By 1985, Commodore (despite the CBM name) was fairly synonymous with games. There were games for Apple as well (Macs, IIe, etc) but there wasn't as much of a stigma of Apple as a 'game computer company' at that point.

And... it cost more. We all know when something costs more it must be better, right? ;)




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