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You can teach a computer to play games, but better that it teach itself (economist.com)
21 points by edward on March 2, 2015 | hide | past | favorite | 9 comments



I didn't get much from the linked blurb, but the title made me think: if you sample training data exhaustively and then run a learning process, could you then take the training data maximizing algorithm performance to then better train humans at the same task?


Check out this recent discussion on machine teaching: https://news.ycombinator.com/item?id=9114053



Just realized that feeding video from 2600 games into an AI is a form of cheat. All sprites are going to be fed perfectly into the AI as compared to using a video camera looking at at TV where pixels will not be perfect. Still a nice achievement, but one very complex aspect of "learn by watching" has been eliminated.


Normaizing video into a logical grid is a very simple preliminary task in machine vision. It's not a challenge for state of the art systems.


Why not teach itself to teach itself to play?


your comment is deliciously meta =]


Tic-tac-toe - it isn't in the list. The only winning move is not to play.


nah, that's from season 1 of the Wire




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