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Don't get me wrong, I hated Flash as much as anyone else. And yes it required a plugin, but it was ubiquitous, and did run everywhere. Plus it allowed people to make rich games and apps. I even remember someone developed a DB connector that used Flash's protocols (it wasn't using Flash) to allow universal web based access to DBs (my google-fu is failing me, can't find the project now).

So regarding your points: 1: Flash everywhere made it a de facto standard 2: You win there - except in my opinion most real world examples of 5/3/JS are not accessible (which is condemnation of us devs, we have to tools to make our sites accessible but we don't (are too lazy to?) do it. 3: Fair point again, but I glimpsed a headline here on HN that said Firefox was using something else to play flash videos...

But to your main point which was drawbacks and dev hate, I think we are also starting to see that happening now with JS. There are drawbacks to JS, and some are starting to hate it. Wether or not it is enough to start a Che Guevara movement against JS I guess will unfold in the coming years.

My money is on the fact that JS is here to stay (but I am personally still hesitant to dive deep into it)- but I think that it is in the realm of possibility to remove JS and move to something 'better'. Just what that 'better' is I don't know.




> Don't get me wrong, I hated Flash as much as anyone else. And yes it required a plugin, but it was ubiquitous, and did run everywhere.

Flash was more ubiquitous than other GUI toolkits, so I'd say it was as close to the dream as any proprietary platform developer ever achieved. However it never achieved anything approaching the web's current reach in sheer breadth of platforms.




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