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I've never had any of the issues in the post. I know iCloud sucks for developers (seems like iOS 8 is rectifying that a bit) but for me as a user it's been very reliable. Am I just lucky? Is the experience detailed in this post very common?

P.S. You don't have to use iCloud for anything. iOS supports Google Calendar/Mail, Dropbox has an API for file storage dev can use and with the new document extensions it's easier than ever to use. You choose to use iCloud of the devs of your favourite apps choose to use it.




Same. iCloud has worked perfectly fine for me. My experience has been pretty close to the "It Just Works" that Apple strives for.


Absolutely true. As a user, I have never had any problems using iCloud.


I had several games where savegame syncing was enabled by default (on the top of my head i remember Rayman Jungle Run) and when the sync fails, the game won't start, even after disabling iCloud.


It's difficult to tell if that's an iCloud issue or a bad implementation of iCloud sync by the developer.


Well, if it's so difficult to implement that it happens to a great number of developers, I'd say it's an iCloud issue.


Not necessarily. Sync--particularly sync which can involve changes at the same time by different devices--is hard. A lot of devs just don't want to fully implement the required mechanisms.


I agree that sync is hard and I wouldn't even blame iCloud since it's rather complicated matter, but there are three things that made me do so:

1) They made it a de facto standard and showed developers how easy it is to use when seemingly, it's not

2) iCloud even messes up simple sync tasks, like: buy a new device 3 out of 5 apps won't start after a simple download from iCloud

3) The problems occur to so many customers and developers that Apple should communicate the problem with developers and adapt their approval system.


Sync is not that hard. I have never had a problem with Dropbox, for example, and that was made by brogrammers.


Yup never had any issues either. iCloud stops working one a week for most users? Whee is that statistic coming from?




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