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I'm not disagreeing that they are against user made content per se, but there are plenty of examples where they've embraced user content, ever since http://en.wikipedia.org/wiki/Mario_Paint

and even to the more recent Wario-Ware games where you can make your own mini-games.




even looking at the screnshots, they seem to have borrowed heavily from the Mario Paint interface, stream of icons on the top.

No idea why they used a dog icon in the corner. IIRC that was the undo button in Mario Paint. http://e3.nintendo.com/_ui/images/games/wiiu/mario-maker/scr... Maybe it's a pun in Japanese?


And the fly swatting and clapping hands that are also directly ripped out of Mario Paint.

I'm a bit disappointed that they apparently didn't put in the music editor.

> No idea why they used a dog icon in the corner.

Perhaps him sneezing is related somehow? "Blowing away changes"…

Edit: Or the similarity between Inu (Dog) and Undo?


perhaps the dog from duck hunt?


Excitebike for NES also had a level editor built in.




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