Agreed, and I think a lot of it has to do with the physical presence of the board, pieces, cards, etc. as well.
Something video games can't offer players is that tangible appeal, where you have to feel the weight of a card or game piece lifted from the table or board and then slamming it back down.
The innate psychology of being able to feel even the tiniest of texture and weight of an object is something we may never get from digital technology. Which gives board games and paper books at least one rare advantage.
Something video games can't offer players is that tangible appeal, where you have to feel the weight of a card or game piece lifted from the table or board and then slamming it back down.
The innate psychology of being able to feel even the tiniest of texture and weight of an object is something we may never get from digital technology. Which gives board games and paper books at least one rare advantage.