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They are trying to create a two-sided marketplace on something that is traditionally a consulting gig.

So many things can go sideways, and at a 4% take on $3,500 projects, as loosely defined as that is, there is no way this can scale.




> No way

Sure there is, limit to what time they spend working on getting projects ready, if they don't meet a certain standard, drop them and give quick 5 second tips to get them back in the queue. If they don't produce a reasonable spec in enough attempts just drop them as a user.

Even the AP had a work around for scaling this further, run at a loss for some time while you identify patterns of failure, produce resources for the user to solve their own problems.

For $140 I could easily spend 10-20 minutes looking at a rough spec and tell you if it is workable for 3500, I'd even be able to put in a few slash points on which features would likely need to be cut.

For some perspective, $3500 @ $50/hour = 70 hours. In other words, 1-3 weeks of dev time.


For a developer living in Greece a 3.5k salary could equal in 1 month's work or more (8 hours per day). So it largely depends on the location.

Since the developer's location is becoming irrelevant I guess that's a reality for developers in general.


LOL, $50/hour.

The types of developers you want creating your prototypes are those that can justify charging $200+ per hour because they have past business/user experience to truly understand what you want to achieve from your project as opposed to what you've specified.


In developing countries, $50/hour is considered very lucrative. Thus the hourly rate is not a good indicator of developer quality.


I assure you, it very much is.


The number 50 was for illustrative purposes. Not sure why that's so funny. Ok 100/hour and 35 hours look at that. If you can get the projects done in a tenth the time suddenly you're getting a lot more than that figure.

Also as another has pointed out, justifying 200/hour and beating the competition is very difficult in a world wide market. Those in sv may be able to push that high but I can assure you there is many many developers with the same skill set living in much cheaper economic climates where 50/hour is considered much higher than 200/hour is in sv.




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