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This intro is great, and the lighting is really, really nice.

But TBH I do not like accelerated intros/demos, because the most difficult part of the code, i.e. 3D graphics pipeline is implemented outside the demo, in a GPU driver. Many years ago, in a DOS, coders have to implement rasterization, clipping & lighting and fit everything in a 64kB. Watch for example Stash by TBL (http://www.pouet.net/prod.php?which=3), Jizz by TBL (http://www.pouet.net/prod.php?which=2), Photon by Purple (http://www.pouet.net/prod.php?which=502).




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