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This is a really good point. I struggled with this when I was doing some CoreGraphics, I just couldn't get a line to not "blur" when it should have been crisp. The problem was exactly what you're pointing out.

FWIW, I side on the NIB/Storyboard if your UI is even remotely complicated (sort of the opposite of what the article is saying). Having to nudge a ton of controls around in code is a huge PITA and time saved using NIBs and Storyboards (properly).




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