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What Screens Want (frankchimero.com)
44 points by taylorlapeyre on Nov 20, 2013 | hide | past | favorite | 5 comments



That was really fun to read and consider.

>> We can produce a vision of the web that isn’t based on: consolidation privatization power hierarchies surveillance

Is our current vision of the web really based on those things? Crazy to think about.


I've been making websites for 16 years to the day when my mom got us the internet for my birthday. I opened up the internet tab on AOL, had no idea what to type, but learned that I could do it myself. It changed the entire course of my life and has enabled me to create an entire career out of giving a screen what it wants. It's been a wonderful journey thus far and that was a delightful read.


What an awful ugly site. This guy needs some lessons in designing things for a computer screen so that users do not need to endlessly scroll and squint at faint text on low contrast backgrounds. It would make a good example of what NOT to do for a graphics design class.


Contrastingly, Ive had a very positive reaction from reading the article, even a small sense of awe over it, if i may.

To quote this article, "Choosing the proper amount of abstraction is tricky, because each user comes to what you’re making with their own amount of experience."


Really enjoyable article. I especially like the analogy of maps and how only using a map can distort reality.




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