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I'm not defending or attacking, but I think the idea is that:

Computer UI designs in the past tried to make the user more comfortable by mimicing the textured, three dimensional environment that humans exist in. Look around; every object you interact with outside the computer is shadowy, rounded, bevelled and textured.

The current thinking is that computer UI should not need those real-world cues in order for users to feel at home in the digital environment.

See also; skeuomorphism




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