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This looks super-cool. I kinda wish I was a dad to have a chance to play with my son (he's going to be born in October, so there's hope, and I should start preparing).

However, I must be totally stupid, but I don't get the rules, even after reading them twice, and looking through all comments on the post and on HN. I get the movements turn-by-turn. But how do you decide the outcome of encountering a ghost/spider/arrow with the dice? how do potions work? what's in the treasure chests? which other items can be collected? (in short, what am I missing?)




It may be that the little numbers represent how you have to roll. For instance, the {5/12} might mean you have to score a 5 on a roll of 2 6-sided dice (or one 12-sided die).

At the bottom of the whole map, he has a big list of these {N/M} scores along with characters.


yeah, you're right. Thanks. So I'm guessing higher than 5 wins, less loses? But what about the potions and other stuff you find throughout the game? I'm guessing something like this can give you, say a +1 dice points for 5 moves or something like that?




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