What I would love would be a no latency audio chat for jamming, which also would record each channel.
I'm not sure how to solve the no latency issue. One solution maybe to force people to use looping, and then delay the other participants by a cycle. (This wouldn't really work for most song structures, but would for the target market of Blend.io).
Yeah, problem with that is that you would only hear what the other people are playing 1 loop in the future- the whole point about jamming (for me) is to adapt real time to what others are doing, so you couldn't do that
I started thinking about these problems and the best solution I could come up with is what we are building now: http://getbandhub.com which is not live - but async
We have an alpha now (video/demo in the link) an will be releasing a beta in a few weeks
Check out http://www.collabramusic.com They are building a very cool product that allows you to jam with other musicians. Not quite real time...but it is extremely close and allows you to create various "versions" of songs with different musicians/instruments recorded right into the browser.
I sort of like the idea of Blend, especially since I'm a Live and Maschine user primarily, but I'm not sure how I feel about Yet Another Social Network tacked on to the rest of the product. I get that it helps with discovery of potential collaborators, but if you already know people you want to work with and simply need a solution to keep everyone's files up to date, the whole "cred" thing seems it would just be a distraction.
Bitwig (http://www.bitwig.com) was founded by a team of former Ableton developers who aim to offer network collaboration (both local and remote) natively in their DAW, though that product is still in private beta at the moment.
Useless comment, but I had this exact same idea a while back (was basically GitHub + SoundCloud, used "resample" instead of "re-pull." I eventually lost motivation and never got an MVP going, but I'm glad someone has and hope it takes off, finding people to collab with isn't easy.
Blend.io looks like a really promising piece of software. There have been many attempts at a live collaborative jam software service but this one has come a long way.
Check out the article to find a free beta code as well and give Blend.io a test drive
I'm not sure how to solve the no latency issue. One solution maybe to force people to use looping, and then delay the other participants by a cycle. (This wouldn't really work for most song structures, but would for the target market of Blend.io).