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In another patent thread some time ago I identified what I think is the core problem with software patents, which is abstractability. I used the example of a tractor being generalised into transportation, so I was nodding along with Joel's example.

This is because that's how software development often proceeds. We start with the concrete problem, then notice a pattern that encompasses a class of concrete problems, then a pattern that describes a group of classes of problems and so on. Building abstractions is literally what we do as a profession.

Now, as Joel points out, the rational strategy is to take the highest-level, most abstract version of your invention to the patent office to see what will get passed in. So patent applications are written like matrioshka dolls, with a super general case on the outside, and progressively more concrete descriptions as you go deeper. Somewhere near the bottom is the original thing that started the ball rolling.




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