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This puts in question Ruby Motion's entire premise for existence.

Ruby Motion is supposed to make iOS and Mac OS X app development simpler than Objective C. If there are lots of complex rules and corner cases to learn about and work around, it becomes easier to just write Objective C, where at least the rules about memory are well understood by the community.

Will be interesting to see how HipByte addresses this. They at least need to get in front of the issue with a blog entry or article about how they plan to address it.




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