I used to be in the "Hollywood scene" and my son is a professional actor. Let me tell you this, now you and every small time director wannabe is making a zombie movie. And there are hundreds of wannabes in every city in America.
Why do people do this? Cause it's cheap? Worst idea ever. If you want to make a movie it's because you have a story to tell. If your zombie movie is about zombies coming to life and killing everyone, guess what? It's been overdone.
The last I looked, about two years ago, there were no less than 5 zombie movies being put together in a two week period in my area. What an imaginative bunch.
I'm sick to death of zombie movies (and never liked them in the first place).
I'm not sure if you're trolling or not (the general tone of your comments in the past seems to suggest a general negative attitude), but I thought I'd address some of your points.
Let me tell you this, now you and every small time director wannabe is making a zombie movie.
Actually, I'm merely investigating the possibility of exploring the zombie theme. I'm putting together a digital animation startup and I'm looking at various genre's that, from a technical standpoint, can be done with a smallish team size for the first project.
Zombies aren't hard to create models for (random human generator like makehuman, appropriate skintones, add gore) and animating them can be keyframed fairly efficiently with scripts, followed by the breakdowns and finally the inbetweens can be interpolated by the computer. Then theres adjusting movements with bezier curves to get realistic arcs happening in movement to really sell it.
Zombies in general also don't need voice actors, which is another gain, as that means less voice talent. Ideally I'm investigating using inhouse talent to start out with, and morphing voices with various VST plugins to keep the costs low.
What this means is that we can get more done (using a nearly infinite set of zombies) with relatively few people animating the series over time.
Why do people do this? Cause it's cheap?
Probably, yeah... why spend money that you don't need too? Also I think that in general, people either love zombie movies or they despise them.
PG advocates finding a small group of users that LOVE your content and expand. This ethos seems to fit this genre.
If you want to make a movie
Actually I have no intention of making a movie. I'm planning on more episodic content that will be distributed via the web to start out with.
Since the whole studio model is being built on a shoestring budget, utilising open source software and different film-making techniques I'm taking a lot of PG's advice on board and treating this as a tech startup. That is what a 3D animation studio partially is, a blending of art and computer science.
As a result I think the zombie genre can adopt some of those "hacker values" for boot strapping a startup. For example, Iteration. If we don't like a character, or he's not resonating well with the audience... we can quite literally kill him off. If we take it too far, we can quite conceivably bring them back in some form.
The genre is flexible to the low capital studio concept, rather than a "wannabe director wants to make a zombie movie"
I'm sick to death of zombie movies (and never liked them in the first place).
See my point about its either something you love or something you dont. It has the potential to make a decent starting point.
This year, appearing in his 4th feature film at the ripe old age of 20. Now playing in Chicago theatre. Acting since the age of 8. Yes, you've seen his films. (Did you see me, too?)
Why do people do this? Cause it's cheap? Worst idea ever. If you want to make a movie it's because you have a story to tell. If your zombie movie is about zombies coming to life and killing everyone, guess what? It's been overdone.
The last I looked, about two years ago, there were no less than 5 zombie movies being put together in a two week period in my area. What an imaginative bunch.
I'm sick to death of zombie movies (and never liked them in the first place).