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next version will include collision detection (when to elements colide some custom DOM event will be thrown), so we can start to implement simple (to complex) game logic into the DOM as well.



That would be incredible. When do we think it will be able to do that?


depends on the pull-requests and bug-reports that will hopefully start now (i want this code battle hardend for production use), they will take precedence over new features, but latest january / feb.




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