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Multiplayer bomberman on SNES (or maybe Genesis / Megadrive) is an amazing experience.

The rise of smartphone gaming has meant that many more games are being made where "shiny graphics" are not important. I'm really pleased about that. There are many more people experimenting with interesting and fun gameplay ideas.

Now all I want is for people to experiment with ideas that have been forgotten about in current titles. An example would be, in real time strategy, to have "supply routes" - maybe drones build roads to supplies which they mine, and roads make quicker and easier production, but are attackable.

(http://lunar.lostgarden.com/game_HardVacuum.htm)




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