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D&D has too many rules. I invented a really light weight set of rules so that we can engage in more "role play" as opposed to RTS. It's more fun for the casual game and you don't waste so much time between turns.




Try anything that's described as "Powered by the Apocalypse". It's an excellent foundation for rules-light role-playing games.

Urban Shadows was my intro into this style of play. Monster of the Week is also very good. But there a huge number of great games out there that are not D&D (which is really a bit clunky and overly complex, IMO).

You just have to make up your own - unless you want to!


Tell us more about about your custom rule set?



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