>I find the trend for uber-realistic military sims like DCS and such kind of sad in a way.
But things like Ace Combat, "H.A.W.X", War Thunder, Project Wingman, Nuclear Option, all those games are incredibly popular. The arcade combat genre is alive and well.
I do wish games like VTOL VR, DCS, and other more serious sims had a "maybe don't make me read 700 pages of manual to lock and fire a missile" option. Even something as simple as VTOL VR telling me exactly what machine my targeting pod is locked onto would be nice. Just give me a name and basic specs. It's a damn game, I shouldn't need to memorize target silhouettes unless I want to.
IL-2 Sturmovik: Great Battles actually does this well, with an entire page of "simplify things please" options.
But things like Ace Combat, "H.A.W.X", War Thunder, Project Wingman, Nuclear Option, all those games are incredibly popular. The arcade combat genre is alive and well.
I do wish games like VTOL VR, DCS, and other more serious sims had a "maybe don't make me read 700 pages of manual to lock and fire a missile" option. Even something as simple as VTOL VR telling me exactly what machine my targeting pod is locked onto would be nice. Just give me a name and basic specs. It's a damn game, I shouldn't need to memorize target silhouettes unless I want to.
IL-2 Sturmovik: Great Battles actually does this well, with an entire page of "simplify things please" options.