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1. Faster Javascript Engines

2. WebSockets

3. Binary Data Types (Typed Arrays and Blobs)

4. Web Audio API

5. Canvas 2D Context

6. CSS3 and WOFF

7. Local Storage, Offline Applications and the File APIs

8. Web Workers

9. SVG 1.1/2.0

10. WebGL

11. All the Rest




A second-system replacement for the <audio> tag is more important than being able to render graphics or store data locally? Questionable ranking.

Decent summary of important stuff in/related to HTML5, though.


> A second-system replacement for the <audio> tag

I don't believe it's intended as a replacement for the <audio> tag. The audio tag exists to embed (pre-existing) recordings and their metadata (e.g. transcripts). The purpose of the audio API is generated sounds (music sequencer & the like) and low-latency sounds (for video games).

While you could probably re-implement <audio> on top of the web audio API, that's not very useful.




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