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Yes, MoltenVK works fine. Alternatively, you can also use WebGPU (there are C++ and Rust native libs) which is a simpler but more limiting API.



WebGPU has no support for tensor cores (or their Apple Silicon equivalents). Vulkan has an Nvidia extension for it, is there any way to make MoltenVK use simdgroup_matrix instructions in compute shaders?


AFAIK, MoltenVK doesn't. Dawn (Google's C++ WebGPU implementation) does have some experimental support for it [0][1].

[0] https://issues.chromium.org/issues/348702031

[1] https://github.com/gpuweb/gpuweb/issues/4195




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