It's actually quite common and typical for freelancers.
Unfortunately when you evaluate a project, initially everything looks and feel just right, that you wouldn't have any problem delivering the end result as soon as possible.
But..! We know how customers ask for small "favors" of "tiny" changes that won't affect the whole project, or so they think(!), which eventually end up delaying the whole development as they become painful hurdles, only to find yourself struggling to deliver the project so you can get paid in time.
think this is more about that there is a variety of types of work in tech. As you probably have experienced yourself, if you join a fast moving startup, they'll work you to the bone, whereas a large, a wealthy corporation will let you just go to meetings 50% of the time.
Hmm, i guess in my opinion, think most devs would agree that startups in general are more work than the average corporate job. Maybe we don't have a basis to have a discussion if we don't hold common beliefs in our field. No worries I guess (shrug)
Just want to echo the person who already replied, but contracting is a different world. One might argue that when you're a contractor you're also an independent businessman — and thus you own the responsibility of win or die.
That’s not normal or typical.