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1. Meta's Link software uses highly suboptimal video streaming settings. Makes a big difference in flight sims where you need to see fine detail on instruments and distant aircraft.

2. With Virtual Desktop, I can remove my headset during a long flight to grab a snack or use the restroom, then put the headset back on and resume. With Meta's software, taking the headset off requires fully restarting both the sim and headset.




You redirected me to this comment from my other one up the thread. But for #1, your blog post mentions that going with the USB cable option provides the best quality, which is what I use. Maybe a better wording is that VD is preferred for people who want to use it wirelessly.

For #2... that sounds like some kind of a software issue that only applies to DCS? Or maybe some obscure issue with the headset software? When I take off the headset in its normal link mode, it will usually pause whatever's going on PC-side, but I can just press the power button and keep it running if that's required. Never had an issue with this, let alone something that requires restarting the whole headset.


1. Is only the case _when using Quest Link_. Virtual Desktop > Quest Link USB > Quest Link wireless.

2. I never figured it out, since Virtual Desktop fixed a bunch of my other issues too.


Is VD actually better than USB link? If that's the case, I might look into buying it. I thought that the post reaffirmed this, but I may be wrong.

I was under the impression that the inconvenience of using a USB cable is compensated by the higher throughput/lower latency of using a direct cable connection vs. a theoretically more limited wireless connection. Does VD simply have a better compression algorithm than Link, or can it actually push through more data?


If you have a Wifi-6E access point, VD is better for sure.


With ALVR you can make a tunnel over usb with ADB.


The issue is not software. It's that on consumer motherboards you can push more data in practice over Wifi than USB.


I'm just pointing out different options that exist. Virtual Desktop is WiFi only but ALVR can do either.

If you're not capped by bandwidth because you can hardware encode into H265 or AV1, it shouldn't make a difference (besides the bugs and software quirks in both programs)


It offers better compression algorithms, and importantly exposes settings for you to fine tune for your network and GPU. If you have good enough network equipment you may be able to push more data over wireless than wired (most motherboards are bottlenecked by the USB controller bandwidth).


Have you tried Steam Link? The few VR games I have on PC may not be that detailed, but it seems to provide good quality video most of the time.


Most people forget to turn up the resolution under the streaming settings


Yea, Steam Link is also a better option than Quest Link in terms of video quality.




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