I started and mod a server of about 6k users for a community around a niche software used by professionals, students, and hobbyists. We keep it really simple and focused primarily on people getting questions answered. Recently a small but vocal cadre of hobbyists have been demanding more Discord-y features oriented towards socializing with other users of the software, and our reticence to complicate the server and add features just because Discord offers them has been a point of contention. They seem to think we mods don’t understand Discord. We are having trouble getting them to understand that we are aware of what other servers are like and that we’re deliberately choosing not go that route.
That rings true to me and probably has some truth on other platforms as well. We’re trying for transparency but it does feel like there’s a gap in perspective and goals that could only be reconciled by making space for two really different objectives or, as we’ve been doing, remain focused on the original goal and hope that users who want to pursue other activities in the space do it on one of the other forums for the community, like FB or Reddit.
GP was on track - they wanted voice channels, many of them, before we had any demonstrated demand for it at all.
They wanted additional, opt-in roles, so anyone could @ a cadre of self-appointed ‘question answerers’ if they, I guess, (and this still isn’t clear to me), felt as though their question was more important than the questions of those who didn’t elect to do so.
They wanted auto-mod stuff that would maybe somehow automatically answer people’s questions (‘AI’), etc
The software in question (TouchDesigner) is a complex, idiosyncratic, node-based programming environment with a tough learning curve and a GUI dependency that makes question-asking and -answering more onerous than non-graphical programming.
As mods we’ve put a ton of effort into helping the torrent of new arrivals ask better (often less lazy or broad) questions and thus get better answers, more often. Many of the requests we get are well-intentioned but seem to think the reason questions go unanswered is because no one saw them, when it’s obvious to us that in many cases, they’re just extremely lazy questions.
Unreal has a similar problem, in my experience, with the difficulty of asking a question with sufficient information making it common that those willing to help are still only inclined to go the distance with people who are willing to meet them halfway.