Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
mbel
6 months ago
|
parent
|
context
|
favorite
| on:
Don't "optimize" conditional moves in shaders with...
Yup, they most likely do. After all everything is LLVM based nowadays.
account42
6 months ago
[–]
That's not true for shader compilers included in drivers - some use LLVM but definitely not all of them.
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: