This is awesome! I'm not a gamer but a huge map nerd, however I've always dreamed of a "real world" mmorpg. I've taken a stab at learning Unreal to combine with some map data but never got too far.
I think this is a better approach. I assume it's using "regular" vector tiles and rending things based on that? Like where a map usually has green fill for trees, it's rendering out a patch of trees?
I think this is a better approach. I assume it's using "regular" vector tiles and rending things based on that? Like where a map usually has green fill for trees, it's rendering out a patch of trees?
Super cool.