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thepjb
22 days ago
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VoxelSpace: Terrain rendering algorithm in less th...
In my game we intentionally constrained ourselves to a low resolution, fixed colour palette, etc. It means we can't fit much text for example and have to keep things as lean as possible. We even simulates a CRT monitor :)
You can check it out here:
https://store.steampowered.com/app/3133060/Gnomes/
;)
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You can check it out here: https://store.steampowered.com/app/3133060/Gnomes/ ;)