One of the major contributing factors to success was multiple overlapping design teams and outsourced chip fabs. That allowed Nvidia to deliver a cycle time of six months instead of the 18 month cycles of their competition. While one team was delivering, another would be designing. It allowed Nvidia to lap the competition over and over again.
There was a chapter on this in Good Strategy, Bad Strategy by Rumelt that was pretty good.
There was a chapter on this in Good Strategy, Bad Strategy by Rumelt that was pretty good.