But well done!
1. Dont't allow button clicking when not the player's turn (expect tiny dev might be getting tripped up by async event handlers here)
2. Visually flag whether or not an ability is charged
This has me dead. To the kiddo: great work, this is an amazing start.
Appreciate the feedback!
"Sorry, you have to branch first."
"Sorry, you have to submit a pull request."
"Did you complete your peer code review?"
"Did you close the associated Jira tickets?"
"Did this pass your test harness?"
"Are you having this built and tested by your CICD bot?"
"... is this project's architecture even approved? Sorry, you need to submit this to the architectural review board. They meet once a month."
Come to think of it, I'm now recognizing why coding used to be more fun.
For this version, I stopped at "does it work? alright, move forward"
But well done!