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> … advanced 12MP … camera

wot, m8? Only Apple will call a 12 megapixel camera “advanced”. Same MPs as an old iPhone 6 rear camera.

Aside from that, it’s pretty much the same as the prior generation. Same thickness in form factor. Slightly better SoC. Only worth it if you jump from M1 (or any Intel mbp) to M4.

Would be godlike if Apple could make the chip swappable. Buy a Mac Studio M2 Ultra Max Plus. Then just upgrade SoC on an as needed basis.

Would probably meet their carbon neutral/negative goals much faster. Reduce e-waste. Unfortunately this is an American company and got to turn profit. Profit over environment and consumer interests.




I feel like if they pushed Win32/Gaming on Apple Mx hardware it'd give at least a single reason for people to adopt or upgrade their devices to new models. I know for sure I'd be on board if everything that ran on my steam deck ran on a mac game wise, since that's holding me back from dropping the cash. I still think I'll get a mini though.


Valve is trying to obsolete Windows, so they can prevent Microsoft from interfering with Steam. Apple could team up with them, and help obsolete Windows for a very large percentage of game-hours.

There will always be a long tail of niche Windows games (retro + indie especially). But you can capture the Fortnite (evergreen) / Dragon Age (new AAA) audience.


My only explanations for the lack of gaming support (see historical lack of proper OpenGL support) while still supporting high end graphics use cases (film editing, CAD, visual effects) are:

1) Either Apple wants to maintain the image of the Macbook as a "serious device", and not associate itself with the likes of "WoW players in their mom's basement".

2) Microsoft worked something out with Apple, where Apple would not step significantly on the gaming market (Windows, Xbox). I can't think of another reason why gaming on iOS would be just fine, but abysmal on MacOS. Developers release games on MacOS _despite_ the platform.


Steve Jobs was historically against gaming on apple devices and, I believe, went so far as to try to remove them from the Apple Store. Apple is only recently starting to introduce gaming seriously back into the platform.


Would be incredibly fascinating to consider what if Bungie was never bought by Microsoft and Halo ended up a Mac title first. It would've severely capped the influence of the game (and maybe its quality), even after it would have been ported to PC. Would Halo have even been imported to Xbox? On the flip side, if it somehow managed to capture considerable success- would it have forced Jobs and Apple to recognize the importance of the gaming market? Either way, the entire history of video games would be altered.


It's funny because they directly advertise performance in WoW in M4 presskit https://imgur.com/CoBGQ0b


Yeah, for quite some time I played a lot of WoW because it was one of the very few games I liked / had for MacOS, and what I had was a mac. That and a really old version of heroes of might and magic N. (Maybe 3?)


You’re comparing cameras against different product segments.

Laptop cameras are significantly smaller in all dimensions than phone cameras. Most laptop cameras are 1-4MP. Most are 720p (1MP), and a few are 1080p (2MP). The previous MacBook was 1080p

For reference, a 4k image is 8MP.

12MP is absolutely a massive resolution bump, and I’d challenge you to find a competitive alternate in a laptop.


The Thinkpad webcam is only 5MP. Many other PCs have much less.


Not pixel count determines whether camera is advanced or not.


Especially because pixel count is a meaningless metric by itself. 12MP is the same as a Nikon D3, which if it could replicate the results of I would be happy with!


Absolutely, I have a 1080p Logitech webcam that gives worse quality in anything other than perfect lighting, whereas my 720p Intel Mac Air webcam gives grainer (but at least usable) quality in most conditions. Sensor quality and software have to be good too or it's just a spec pissing contest.


Megapixels is nothing more than the number of sample points. There's so much more to image quality than the number of samples.

I blame the confusion to PC&Android marketing people who were pushing for years and years the idea that the higher the megapixel digits the better the camera is. Non-Apple customers should be really pissed of for the years of misinformation and indoctrination on false KPI.

The marketing gimmicks pushed generations of devices to optimize for meaningless numbers. At times, even Apple was forced to adopt those. Such a shame.


More megapixels on a tiny sensor does not make it more advanced. At a certain point it only makes it worse. That doesn't tell you anything about the quality of the image. There is way more to digital cameras than pixel count.




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