Hacker News new | past | comments | ask | show | jobs | submit login

MSFS 2020's Earth is unbelievably good from the air, but it (understandably) does not look great and is sometimes not entirely physically coherent up close at the surface (outside of airports and a limited set of bespoke areas).

There's also some crazy errors that are visible from the air, like many rivers being raised up hundreds of feet[0], and many bridges being solid underneath[1].

I always assumed one of primary things in a sequel would be to train an even bigger and better satellite maps -> 3D scenery model, especially one that understood a wider (and better-localized) variety of building configurations, so we'll see.

[0] https://forums.flightsimulator.com/t/river-altitude-raised-w...

[1] https://forums.flightsimulator.com/t/fix-photogrammetry-brid...




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: