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> It’s not the end of the world to develop for macOS and iOS. These platforms are just idiosyncratic and don’t have many serious gamers.

That could change if Apple and Valve would team up and make proton-like stuff happen (GamePortingToolkit is a first, but half-assed step). I own a MacMini M2 base model (retailed at 630€ new) for work and was surprised how well games last-gen games run on it (either Rosetta2 or GPTK+wine). With better software compatibility I could see the upcoming M4 mac mini as a serious game console contender. Smaller form factor and more silent than any console, add an Xbox/DualSense controller in the living room and you are good to go.




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