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Can this result in a colmap dataset that can be used by Gaussian Splatting generation?



There would not be much point. Colmap is already very capable in reconstructing a 3D scene from images from unknown poses if you have the camera intrinsics.

Besides processing speed, this project (and the underlying dust3r model) strength is that it works with very few images. You basically just need 2, and it can infer pseudo instrinsics and matching extrinsics on it's own.

I don't see why it could not be adapted to output gaussian splats instead. As a matter of fact, it's already been done with dust3r: https://github.com/nerlfield/wild-gaussian-splatting.


Colmap is also very slow for large scenes. Replacing Colmap with something faster would be a huge improvement for 3DGS pipelines. But Spann3r isn't there yet imo


This relies on Dust3r underneath as part of its stack (I didn’t read carefully enough to tell you if it’s training or inference but I think it’s training), which outputs splats. What’s special about this is that it outputs really dense nice point clouds with arbitrary photos. We have a lot more tools that work well with point clouds than with splats, so this is nice work.




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