Working on Pulselyre, a touch-focused Windows app for producing electronic music live. It doesn't output audio on its own, but it lets you configure various virtual "instruments" on screen that can send MIDI note and control messages to other MIDI devices or VSTs configured to receive MIDI messages. You can record notes and events for each instrument and then loop them over a configured number of beats. Also has some other features to make creating music easier, like saving/loading note sequences, an arpeggiator, receiving input from external MIDI controllers/keyboards, and some other stuff. I've been meaning to record a demo video, but I'm not actually very good at playing or making music myself, so I haven't come up with anything presentable yet. I'm also not really married to the name, but it works for now...
It's built using C# and WPF, and a related project I work on is an open source MVVM framework called UpbeatUI for making WPF apps that behave vaguely like mobile apps. It's for apps that have a main bottom layer and modal popups that float above and can be closed by clicking/touching the background. Pulselyre uses UpbeatUI, and I actually originally extracted UpbeatUI from a much older version of Pulselyre.
https://www.pulselyre.com
It's built using C# and WPF, and a related project I work on is an open source MVVM framework called UpbeatUI for making WPF apps that behave vaguely like mobile apps. It's for apps that have a main bottom layer and modal popups that float above and can be closed by clicking/touching the background. Pulselyre uses UpbeatUI, and I actually originally extracted UpbeatUI from a much older version of Pulselyre.
https://github.com/Pulselyre/UpbeatUI