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A full rewrite instead of finding a way to gradually increment already feels like a lot of risk. Asking your core dev team to potentially pick up an entirely new skillset in Rust would introduce too much on top and probably cause people to flake from the project.

Totally agree something like Rust would be good in a vacuum, but existing contributors and ecosystem would present problems. Having tooling built in the same ecosystem as the end product makes it way easier to contribute.




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